17 October 2007, 14:28 | #61 | ||||||
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For the ingame music I'm not sure to integer one, I'd rather add sfx instead, but the best is to put music+sfx but it would be necessary to code a specific player (like the Turrican one which use 7(?) voices. But we spead about Turrican which is a masterpiece). Thank you all the positive/constructive comments, thx also for the help offers. I want to add that the game is dev. during my spare time (unhappilly I have few), I'm also trying to code on other plateforms (Commodore64), so dont panic if I'm not very fast enough. Best regards, Nori KHIAT Last edited by Nori; 17 October 2007 at 14:59. |
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17 October 2007, 15:03 | #62 |
Puttymoon inhabitant
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Quote:
*The second player sprite seems to be corrupt. It is split in half, as if the right and left sides were flipped inside out. I experienced this bug when I push the LMB but never with a second joystick plugged in port #1. What kind of joytick do you own ? (joypad, atari standard joystick, other one ? Please tell me. - The same happened to me with mouse connected, a havent tried this with 2 joysticks. |
17 October 2007, 15:49 | #63 |
Amiga will never die!
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I'm the same, I haven't tried it with a second joystick yet, I only pressed LMB on the mouse to activate the player and noticed it was corrupt. I'll try it with a joystick and see if it's the same.
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17 October 2007, 16:27 | #64 |
Registered User
Join Date: Mar 2007
Location: Mallorca,Spain.
Age: 44
Posts: 1,154
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17 October 2007, 16:36 | #65 |
Registered User
Join Date: Mar 2007
Location: Mallorca,Spain.
Age: 44
Posts: 1,154
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17 October 2007, 18:00 | #66 |
Tik Gora :D
Join Date: Oct 2001
Location: Round yo momma's
Posts: 1,273
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17 October 2007, 18:13 | #67 |
.
Join Date: Oct 2004
Location: Ioannina/Greece
Posts: 5,040
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extracted to RAM: and crashed my amiga4000. it just froze.
A4000+csppc/060+picassoIV+OS3.9 (no usb/tcp stack running) |
17 October 2007, 19:34 | #68 |
Puttymoon inhabitant
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Extracted to RAM disk in A1230 and works fine.
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17 October 2007, 20:21 | #69 |
Zone Friend
Join Date: Apr 2005
Location: Leipzig/Germany
Age: 49
Posts: 458
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The same here Keropi. But if you start the game with nocache you can play the first level. When the game over appears the screen froze again and you have to reboot (tested on A4000+CSPPC/060+Voodoo3+OS3.9).
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17 October 2007, 20:47 | #70 |
.
Join Date: Oct 2004
Location: Ioannina/Greece
Posts: 5,040
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maybe it is a 060 problem.... ????
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18 October 2007, 10:46 | #71 |
Zone Friend
Join Date: Apr 2005
Location: Cider is best In The West
Posts: 1,238
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Stupid question coming up! How do I start the game? Extracted the game into ram disk, doubled click on it but nothing happened.
Please help. |
18 October 2007, 10:51 | #72 |
Amiga will never die!
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Lopos, maybe you don't have enough RAM to run the game, have you tried extracting it to a disk and running it from a freshly rebooted Workbench?
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18 October 2007, 11:14 | #73 |
Zone Friend
Join Date: Apr 2005
Location: Cider is best In The West
Posts: 1,238
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I don't think it's a ram issue as I have 1,9 MB fastram and 198MB other mem.
When I double click on the 'SPB_PRV1.exe' it's says 'SPB_prv1.exe' is not executable. |
18 October 2007, 11:31 | #74 |
A-Collector, repairments
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it have problem when workbench isnt in pal mode (multiscan, cgx,...) as at least what ive found :/
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18 October 2007, 11:34 | #75 |
Amiga Enthusiast
Join Date: Oct 2007
Location: USA
Posts: 217
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1> Protect SPB_PRV1.exe +RWED
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18 October 2007, 12:00 | #76 |
Zone Friend
Join Date: Apr 2005
Location: Cider is best In The West
Posts: 1,238
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Thanks YoJoe. That's done it (a bit). Just crashed my A4000. Will try again in a minute.
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18 October 2007, 12:40 | #77 |
Amiga Enthusiast
Join Date: Oct 2007
Location: USA
Posts: 217
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@TheCoder
Game seems to crash a lot on 040 and 060. Please do not use self-modifying code or other illegal, system-unfriendly hacks. Thank you. -- The Community |
19 April 2008, 18:36 | #78 |
Registered User
Join Date: Aug 2007
Location: Tasmania, Australia
Age: 39
Posts: 1,189
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Hey, what happened to Super Pumpkin Bros? We're all still waiting, I hope it's still coming!
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26 April 2008, 01:28 | #79 |
Posts: n/a
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Looks great and cool gfx!
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29 September 2008, 09:12 | #80 |
Registered User
Join Date: Aug 2007
Location: Tasmania, Australia
Age: 39
Posts: 1,189
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Does anyone feel like tracking these guys down and finding out what's happening with their game? (I'd try but I'm too busy trying to get my own game finished)
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