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Old 30 May 2008, 19:11   #101
DamienD
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Among others, forgot to mention U.N. Squadron and Mercs when I posted in 2006
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Old 26 June 2008, 12:58   #102
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Operation Wolf was good, a bit shorter than the arcade from memory. Same with Strider, very playable on Amiga IMHO but the ending is shite compared to arcade.
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Old 26 June 2008, 19:39   #103
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Operation Wolf was good..
Check the FM-Towns version, this was really a decent port.

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Old 26 June 2008, 23:59   #104
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Have to agree with the Rainbow Islands post there It was half framerate like most (all?) Graftgold games, and the reason was to make the O.O.P.S run on US Amigas. But it's still very, very enjoyable!

My vote is for Hybris. If you know the shooter you know which arcade game it's from. Perfectly playable to me, and ofc the music is steps above the original
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Old 27 June 2008, 11:48   #105
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Rainbow islands has the latest island missing because Ocean didn't allow Graftgold to use a 3rd disk.
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Old 27 June 2008, 12:08   #106
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Erm...

Lucky they didn't allow them to use a 3rd disk, everyone would wonder where disk 2 went!
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Old 27 June 2008, 12:10   #107
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And anyway, I thought they didn't include the last three islands because of memory restrictions rather than anything else (they wanted it to run on 512K machines I think).
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Old 27 June 2008, 15:06   #108
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[quote=Retro-Nerd;427787]Check the FM-Towns version, this was really a decent port.

Holy bloody hell, that is really impressive! Looks a bit slower than the Miggy but. ANd if that wasn't a running demo, the person playing it REEEEALLY knows how to play it!
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Old 04 July 2008, 03:28   #109
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Same with Strider, very playable on Amiga IMHO but the ending is shite compared to arcade.
Try the PSX version, that's a perfect arcade port. Just like Strider 2.
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Old 04 July 2008, 11:09   #110
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Try the PSX version, that's a perfect arcade port. Just like Strider 2.
Aah, yes, from memory the only thing Miggy and Arcade Strider 2 had in common was... the name. Haven't seen the PS versions of either but I must look out for them...
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Old 12 July 2008, 16:32   #111
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A-Type is good Amiga conversion of R-Type.
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Old 12 July 2008, 16:45   #112
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A-Type is good Amiga conversion of R-Type.
pity that only has one level
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Old 12 July 2008, 16:49   #113
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And it always crashed on me fairly early on when I tried in on my A1200 years ago. Never mind...
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Old 12 July 2008, 16:52   #114
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but it's only 31KB
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Old 27 July 2008, 03:43   #115
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I agree, Rainbow Islands was good along with Operation Wolf. Pity OW didn't have the UZI included from the Arcade Shadow Warriors was a good conversion too, using High Res graphics. Gauntlet II was impressive too.

The best conversion has to go to Silkworm though, even better than the Arcade. Try both, I'm sure you'll agree.
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Old 27 July 2008, 03:58   #116
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I thought I'd be clever and mention games from Arcadia Systems because those arcade machines actually used modified Amiga boards. I guess they don't count as they appeared on the Amiga before appearing in the arcade and aren't conversions.

I see Arkanoid has been mentioned a few times. I don't know that I think can think of anything more accurate than that.
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Old 27 July 2008, 04:06   #117
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I see Arkanoid has been mentioned a few times. I don't know that I think can think of anything more accurate than that.
Then try and compare Midnight Resistance and Marble Madness with the arcade versions.
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Old 27 July 2008, 12:09   #118
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Obviously sidewinder, roadwars and aaargh which used amiga hardware in their coin-op versions already.

Unfortunately the a500 wasn't really able to compete with arcade hardware machines like eg. a x68000, the a1200 on the other was perfectly able to render games like rtype and co. too bad it came when arcade conversions weren't hype anymore.
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Old 27 November 2008, 15:58   #119
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*** posts below were moved from a recent thread ***

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Originally Posted by Old Fool View Post
Mercs is the game that the programmer group Tiertex proved it actually CAN make a DECENT Amiga game!!
I would also add U.N. Squadron to that list. It's a very faithful arcade port

Last edited by DamienD; 28 November 2008 at 13:34.
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Old 27 November 2008, 16:39   #120
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I would also add U.N. Squadron to that list. It's a very faithful arcade port

I wouldn't. The frame rate is very poor (A500) compared to MERCS that runs smoothly without any major slow-downs. Secondly the sprites in U.N. Squadron are presented in the way that the game looks messy and in some stages it's just totally unplayable. Also collision detection is away from brilliant. I prefer games like Silk Worm that are really good in every departement:

- totally playable
- level design with new things to come
- lots of different type of enemies
- clear and stylish graphics
- good collision detection
- awesome sound effects
- brilliant title tune
- great and competiting 2-player mode

What else can Amiga SHUMP lover want?

Last edited by Old Fool; 27 November 2008 at 16:45.
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