17 April 2015, 09:40 | #1 |
Registered User
Join Date: Feb 2015
Location: Paris
Posts: 36
|
[SOLVED] iGame bug : WHDLoad involved ?
[PROBLEM SOLVED]
Hi guys, Since a few days I noticed an annoying bug that I can't seem to be able to resolve yet. I perhaps always had it (?) The bug : I launch iGame, correctly configured with my WHDLoad games repository. I choose a game, double click on it, play with it, then quit with F10 or PrtScr. Then iGame won't respond. I can't quit or close the program. It stays forever like that. On the bottom status bar of iGame is the name of the game with a status "is running". To use iGame again I have to reboot. If I launch the slave directly from my HD partition, I can quit and get back to workbench. However I can't seem to fully get back my previous memory. My rig : A1200 rev1D4 KS3.9 + OS3.9 + CWB3.9 Apollo 1260 @ 66Mhz PICO PSU 80W Indivision MKII / DVI FastATA MKI + CF8Gb Kingston -> DH0 Workbench 512Mo in PFS3DS -> DH1 Data 7Go in PFS3DS PCMCIA Card Orinoco Gold (non active by default) Lyra 2 + mouse adaptor USB / PS2 / Joysticks Registered WHDLoad What I tried (sorry I also tried dumb things) : – Install again iGame from CWB (version Alpha 1.6) : NOK – Install final version 1.5 : NOK – Copy of my OS on a physical Hard Drive IDE 2,5 : NOK – Removed from S-S things linked to memory management : NOK – Installed Snoopdos : normal behavior, WHDLoad closes the game. The game shgould not stay on "is running" mode. No FAIL detected. : NOK – Removed from S-S configs for 1260 and FastATA : NOK – Changed 1260 for another 1260 : NOK – Changed 1260 for an ACA 1230 : NOK – Changed memory sticks : NOK – Tested in WINUAE with some configs : NOK – Tried to find relative iGame parameters : NOK – Tried to find relative WHDLoad parameters : NOK – Tried to find relative MUI parameters : NOK What can I do now ? – Install MUI again ? – Check if I get the same problem launching a game on my 512Mo partition instead of the 7GB one ? – Test with an OS3.9 without CWB ? For the moment I use PRIMAN to kill the process, which avoids rebooting. I could use some real good advices there ! Thanks by advance guys. Last edited by rodpulsar; 17 April 2015 at 22:14. Reason: Problem solved |
17 April 2015, 13:07 | #2 |
Registered User
Join Date: Oct 2009
Location: Germany
Posts: 3,304
|
Try an older WHDLoad version. Just to be sure it isn`t WHDLoad. Do you have changed/updated something recently? This maybe could be the problem. Make sure that the usb stack or network isn`t the causer. Start with minimal or original startup (s-s, u-s, wb-s) and see if it helps. Ask the igame author if he can help.
|
17 April 2015, 22:11 | #3 |
Registered User
Join Date: Feb 2015
Location: Paris
Posts: 36
|
Thanks Daxb, that's what I kept doing all day finally. And after like 30 reboots checking S-S and U-S using dichotomy, I found the cause : a program called disDF !!
http://aminet.net/package/disk/misc/DisDF#contents I used this anticlick program a long time ago, I never noticed the bug before. I have no more floppy so now I just need : assign df0: dismount assign df0: remove ...in my boot files to make the df0: icon dissapear from Workbench. Now that I removed this program I can again launch WHDLoad games with iGame wirth no freeze or crash (don't ask me why lol) Good thing to know |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
What's involved getting my game launching from WB icon? | jimmy2x2x | Coders. Asm / Hardware | 5 | 18 December 2014 13:18 |
WHDLoad error via iGame | TroelsDK | support.Other | 7 | 30 November 2014 06:12 |
WHDLoad and Screenshots in iGame | fpmpaolo | Games images which need to be WHDified | 0 | 05 November 2014 20:04 |
iGame doesn't remember non WHDLOAD | NovaCoder | support.Apps | 18 | 02 August 2011 13:54 |
Who's Involved? | BippyM | project.Amiga Demo DVD | 1 | 02 March 2004 01:17 |
|
|