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Old 28 July 2018, 22:27   #321
-Acid-
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Bummer
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Old 29 July 2018, 06:13   #322
Marlon_
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Aw I was hoping to at least get a kit

Maybe let someone else make them?
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Old 29 July 2018, 08:20   #323
MickGyver
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Quote:
Originally Posted by Marlon_ View Post
Aw I was hoping to at least get a kit

Maybe let someone else make them?
I will definately sell kits once/if I get the new PCBs to work. I need to try different resistors and capacitors. For some reason it's not working reliably, it's connected to noise on the clock signal. Btw. the new version would make down on the dpad remappable also.

I don't have any PCBs of the old type any more and I haven't even made any gamepads to myself, so I want to figure out the problem with the new batch. I have scrapped PCBs worth a few hundred euros already so I don't want to make another order just yet.

If somebody is willing to buy kits from me and sell assembled gamepads, I'm all for that (once I have it all working).

Last edited by MickGyver; 29 July 2018 at 08:29.
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Old 30 July 2018, 15:22   #324
LoneWolf
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Got the PM, Payment sent! Looking forward to test the gamepad on my A1200
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Old 30 July 2018, 17:34   #325
Ziggo
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I got my gamepad today and am very happy with it. Thank you Mick!
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Old 30 July 2018, 21:20   #326
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Payment sent (couple of days ago)
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Old 31 July 2018, 00:04   #327
EzdineG
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Finally built my kits today with updated firmware and cap values. I have to chime in and say these are fantastic!

Thanks, Mick.
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Old 01 August 2018, 11:03   #328
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What's most important is that you take a well-earned break - don't burn yourself out with this. Leave it a few weeks, then have a look at it with a fresh mind and it will all seem easier You have a great kit here that I'm sure only needs tiny tweaks to sort everything out.

I haven't ordered other SMT caps yet by the way, but I will some time and will try a few different values to see how they respond. On the whole though, my pad has worked fine with the bigger-than-recommended cap on a problematic A1200, though I haven't yet tried it with Ultimate Body Blows (fighting games aren't my thing...)
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Old 01 August 2018, 21:03   #329
bonoedgey
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My gamepad came the other day. It is a very nice controller. I thank you very much MickGyver. I agree with Daedalus when they say you need a well earned break after your batches you have made go through. Thanks again for all your hard work.
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Old 01 August 2018, 22:52   #330
phantomphanatic
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My pad arrived yesterday. Only had a brief moment to try it out but very impressed with it. Works and looks great.
Thanks for building it.
I agree, take a break you've more than earned it.
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Old 04 August 2018, 00:30   #331
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Received my controller today. Damn son, this is one mighty fine piece of hardware. Likely the best amiga controller I have tried. Beats the more heavy honeybee imo. Very sensitive direction controls, which is great for amiga games that use up for jump. Amazing work MickGyver! Much respect! All the best.
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Old 10 August 2018, 00:57   #332
Picard
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Also interested having one of these.
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Old 10 August 2018, 03:38   #333
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I just received mine a few days ago- this is great! I can't wait to get a second one Highly recommended.
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Old 10 August 2018, 17:15   #334
ralh
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Quote:
Originally Posted by MickGyver View Post
I'm sorry the controller is not working on your A1200. I have read that thread several times and the KTRL is made according to those specs, thanks for the heads-up though. I have read everything there is about the CD32 gamepad on the Internet it feels like.
Finally I got the first of two controllers assembled and can report a fully working gamepad, even on a A500 Rev.3 .
Thanks!
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Old 21 August 2018, 19:19   #335
SimonCD32
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am i getting anywhere near the top of your list?
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Old 28 August 2018, 06:02   #336
LoneWolf
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My pad arrived today, Thanks a lot MickGyver

From now on this is the gamepad I'll be using with my Amiga
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Old 31 August 2018, 20:03   #337
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Thank you for all the good feedback! I have been working all day on detailed instructions how to source parts for the KTRL CD32, how to build it and how to program the Atmega. I will soon sell the PCB, preprogrammed Atmega, other components and stickers over at Amibay.com. Everything you need to know should be detailed in the instructions below:

http://www.daemonbite.com/ktrl

Quote:
Originally Posted by Marlon_ View Post
Aw I was hoping to at least get a kit

Maybe let someone else make them?
See above.

Quote:
Originally Posted by SimonCD32 View Post
am i getting anywhere near the top of your list?
I'm not sure that I will assemble any more of these gamepads, it's possible that I will assemble a few still though.
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Old 16 September 2018, 12:26   #338
MickGyver
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Here are thorough instructions for building KTRL CD32 gamepads:

http://www.daemonbite.com/ktrl/ktrl-cd32.html

I have also set up a thread on Amibay.com where you can get PCBs and components:

http://www.amibay.com/showthread.php...and-Components

If anybody wants to assemble a few KTRL CD32 gamepads and sell them on, they are allowed to do so as long as they buy the PCBs from me in the Amibay thread.
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Old 19 September 2018, 22:30   #339
Retroplay
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Quote:
Originally Posted by Retroplay View Post
@MickGyver
I can't get 2nd button to work in Project-X for weapon select, is this perhaps a known issue or just my "luck" ?
http://eab.abime.net/showpost.php?p=...1&postcount=46
A little update.
If I untick "use lowlevel.library" all buttons work.

Psygore made a slave with CD32 controller support and that fixed my issue.
In fact, all WHDLoad patches with CD32 controller support works 100% for me.

Both versions of the game can be found on the ftp in my WHDLoad beta/unreleased folder.
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