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Old 03 November 2012, 19:58   #1
demolition
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WHDLoad choppy

Whenever I've tried WHDLoad it always seems to be a little choppy as if there's interrupts happening in the background. James Pond 2 is one example. Is it just a badly made slave perhaps?

This is the same on both my A600 and A1200. If I run the game directly from floppy, everything is as smooth as it is supposed to.
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Old 04 November 2012, 01:56   #2
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Do you have any fastmem? Are you using the preload tooltype?
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Old 04 November 2012, 02:45   #3
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Quote:
Originally Posted by fryguy View Post
Do you have any fastmem? Are you using the preload tooltype?
This happens with either an A600 with ACA620 (11MB fastmem) and an A1200 with ACA1232 (127MB fastmem).
And yes, preload was specified as tooltype.
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Old 04 November 2012, 03:56   #4
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I have the same thing happen running Flimbos Quest on my A500 (havent tried many games), either at the stock 7mhz, or running the 030 at 36Mhz, 8meg fast ram, 1meg chip.
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Old 04 November 2012, 13:22   #5
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I believe WHDLoad works best with Blizzard cards. But you can try the following tool types: NOAUTOVEC and NOMMU

They made WHDLoad work better on my MBX1230.
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Old 04 November 2012, 14:25   #6
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Quote:
Originally Posted by fryguy View Post
I believe WHDLoad works best with Blizzard cards. But you can try the following tool types: NOAUTOVEC and NOMMU
I'm already using Noautovec in the prefs file. As I understand it, MMU is disabled as default on 030 cards and I've tried enabling it with MMU in the prefs file, but it's not really changing anything.
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Old 04 November 2012, 19:36   #7
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It has nothing to do with a specific turbo card maker. WHDLoad works also perfectly fine on M-Tec or the newer ACA cards. Wait if Wepl could tell you more.
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Old 04 November 2012, 20:01   #8
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Quote:
Originally Posted by Retro-Nerd View Post
It has nothing to do with a specific turbo card maker. WHDLoad works also perfectly fine on M-Tec or the newer ACA cards. Wait if Wepl could tell you more.
Shouldn't most WHDLoad'ed old single-disk games also run fine on a plain 68k CPU? When I try James Pond 2 for example on my plain A600 with 2MB chip + 2MB SRAM i get the same micro-stuttering, and nothing if I boot it from disk on the same machine.
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Old 04 November 2012, 20:10   #9
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This is because of the added blitter waits. It has nothing to do with WHDLoad, the slaves need to be updated to allow the user to disable the blitter waits.
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Old 04 November 2012, 20:10   #10
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They should. What happens if you try other single disk games like Turrican or Hybris without S-Ram card. The WHDLoad versions run without fastmem.

Quote:
- Lots of blitter waits inserted
Or maybe this could a problem in James Pond 2 on 68k machines.

Edit: Stingy was faster.
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Old 05 November 2012, 02:17   #11
Abaddon
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Give the attached slave a go. Set Custom2=1 to skip patching the blitter waits
Attached Files
File Type: slave JamesPond2.slave (1.8 KB, 116 views)
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Old 07 May 2013, 20:52   #12
manic23
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I know this is an old thread, but does this slave work with the AGA or ECS versions?
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Old 08 May 2013, 07:13   #13
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According to the readme it supports the ECS and AGA version ("That install applies to "James Pond 2 ECS/AGA" © 1991-93 Millennium - 1 disk").
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Old 08 May 2013, 08:45   #14
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Yes but that install has separate slaves for the ECS and AGA versions, I was just asking if the slave that Abaddon posted on this thread was ecs or AGA

Last edited by manic23; 08 May 2013 at 08:56.
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Old 08 May 2013, 09:02   #15
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in regard to the filesize it must be the OCS slave, also the AGA slave has probably no (less) blitter waits
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Old 08 May 2013, 13:22   #16
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Re: WHDLoad choppy

The attached slave is for the ecs version. The source for the AGA version was not included in the install package. This was just a quick fix to see if the blitter waits were the culprit making it choppy. Since there was no response the install package never got updated.
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Old 08 May 2013, 13:25   #17
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OK thanks for clarifying, I will test over the weekend and report back.
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