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Old 08 March 2021, 21:37   #101
Galahad/FLT
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Quote:
Originally Posted by dlfrsilver View Post
this game uses real files, hidden in the MFM tracks.
No it doesn't.

REAL files is what is present on an AmigaDOS disk, hence on some WHDLoad installs, if its described as being installed as REAL files, it means the disk format has been understood and turned into REAL files.

Blues Brothers uses a custom MFM format that has its own custom file structure which bears ZERO relation to how AmigaDOS stores its file information.
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Old 08 March 2021, 22:53   #102
dlfrsilver
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Quote:
Originally Posted by Galahad/FLT View Post
No it doesn't.

REAL files is what is present on an AmigaDOS disk, hence on some WHDLoad installs, if its described as being installed as REAL files, it means the disk format has been understood and turned into REAL files.

Blues Brothers uses a custom MFM format that has its own custom file structure which bears ZERO relation to how AmigaDOS stores its file information.
yes. But to turn a game into real files, you need to have the names in a file name table. This is the case for Blues Brothers.
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Old 08 March 2021, 23:17   #103
Galahad/FLT
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Quote:
Originally Posted by dlfrsilver View Post
yes. But to turn a game into real files, you need to have the names in a file name table. This is the case for Blues Brothers.
No you don't.

Go check out my crack for Stryx, or checkout the whdload install for Nightbreed Interactive movie or Spellbound.

Now go try finding those filenames in a file table lol
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Old 09 March 2021, 11:34   #104
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Quote:
Originally Posted by Galahad/FLT View Post
No you don't.

Go check out my crack for Stryx, or checkout the whdload install for Nightbreed Interactive movie or Spellbound.

Now go try finding those filenames in a file table lol
in whdload :

version 1.2 (23.11.2017) done by StingRay:
- patch uses REAL FILES now, game has to be reinstalled (RawDIC 5.0 required)

Game real files hidden in the original disk list :

ALMOST
BASSDRUM
BIGBASS1
BLUES.LBM
BRASS
CHOIX.LBM
CONCERT.BIN
CONCERT.BLK
CONCERT.TBL
DEMO1.BIN
DEMO2.BIN
DEMO3.BIN
EGOU.M
EGOUT.BIN
EGOUT.BLK
EGOUT.TBL
ELECBAS1
ENNEMI1
ENNEMI2
ENNEMI3
ENNEMI4
ENNEMI5
ENNEMI6
ENT.BLK
ENT.M
ENT.TBL
ENTREPO.BIN
EVERY
GUITSOL1
GUNN
HARDMAJ1
HHG2
HHOPEN1
HHOPEN2
INTER.LBM
MAG.BLK
MAG.M
MAG.TBL
MAGASIN.BIN
MAIN.PRG
MUTGUIT1
OBJET
PIANOHI1
PRIS.M
PRISON.BIN
PRISON.BLK
PRISON.TBL
SCORE
SHOT
SNARE1
SNARE2
SOUND
SPRITE
VILLE.BIN
VILLE.BLK
VILLE.M
VILLE.TBL

On Amiga Titus choosed to hide them in order to do trackloading. But on Atari ST and PC you can see them not hidden.

Stingray has not invented the filenames, he took them from a file name table.
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Old 09 March 2021, 12:23   #105
Galahad/FLT
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Quote:
Originally Posted by dlfrsilver View Post
in whdload :

version 1.2 (23.11.2017) done by StingRay:
- patch uses REAL FILES now, game has to be reinstalled (RawDIC 5.0 required)

Game real files hidden in the original disk list :

ALMOST
BASSDRUM
BIGBASS1
BLUES.LBM
BRASS
CHOIX.LBM
CONCERT.BIN
CONCERT.BLK
CONCERT.TBL
DEMO1.BIN
DEMO2.BIN
DEMO3.BIN
EGOU.M
EGOUT.BIN
EGOUT.BLK
EGOUT.TBL
ELECBAS1
ENNEMI1
ENNEMI2
ENNEMI3
ENNEMI4
ENNEMI5
ENNEMI6
ENT.BLK
ENT.M
ENT.TBL
ENTREPO.BIN
EVERY
GUITSOL1
GUNN
HARDMAJ1
HHG2
HHOPEN1
HHOPEN2
INTER.LBM
MAG.BLK
MAG.M
MAG.TBL
MAGASIN.BIN
MAIN.PRG
MUTGUIT1
OBJET
PIANOHI1
PRIS.M
PRISON.BIN
PRISON.BLK
PRISON.TBL
SCORE
SHOT
SNARE1
SNARE2
SOUND
SPRITE
VILLE.BIN
VILLE.BLK
VILLE.M
VILLE.TBL

On Amiga Titus choosed to hide them in order to do trackloading. But on Atari ST and PC you can see them not hidden.

Stingray has not invented the filenames, he took them from a file name table.
Jesus wept, its like pulling teeth with you sometimes!

You claimed "this game uses real files hidden in the MFM".

It doesn't.

Those "files" carry ZERO information to describe themselves to AmigaDOS.

Take away the filename table and simply reference the list of sector start and size variables and you've got the same disk system without filenames in a table.

You might as well say that ANY sector/track loading game has "hidden files in the disk format", your description can describe ALL games in that case, which then negates the meaning by turning something INTO real files.

My point is you do NOT need a list of filenames to turn an mfm disk format into files that AmigaDOS can now interact with.

The Titus system along with most other custom formats carry on the most basic of information and they don't become actual files until they exist independently where AmigaDOS understands them.
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Old 09 March 2021, 13:00   #106
dlfrsilver
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Quote:
My point is you do NOT need a list of filenames to turn an mfm disk format into files that AmigaDOS can now interact with.
I think the problem is a terminology problem :

Of course, I was simply pointing out real names of the files. Some games likes Stryx, Carcharodon, have been filed but have no real filename.

The trackloading routine of course needs sector start sector end references to know where each file is on a disk.

Everything you say is correct, but it was not what i was talking about.

Hence the mismatch of understanding.
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Old 09 March 2021, 13:10   #107
Galahad/FLT
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Quote:
Originally Posted by dlfrsilver View Post
I think the problem is a terminology problem :

Of course, I was simply pointing out real names of the files. Some games likes Stryx, Carcharodon, have been filed but have no real filename.

The trackloading routine of course needs sector start sector end references to know where each file is on a disk.

Everything you say is correct, but it was not what i was talking about.

Hence the mismatch of understanding.
Do you know what Denis? That sounds entirely reasonable
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Old 05 April 2021, 23:27   #108
ItsTheSmell
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Where can i find a cracked version of PowerCopy? it isnt on Aminet
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Old 06 April 2021, 13:18   #109
DamienD
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Quote:
Originally Posted by ItsTheSmell View Post
Where can i find a cracked version of PowerCopy? it isnt on Aminet
Is it not on the Amiga File Server?

Use this URL to search.
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