18 February 2017, 16:39 | #1 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,289
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Setting the sprite color base with VideoControl()
I'd like to change the base color for the even sprites in a system-friendly way. I tried to use the VideoControlTags() function, but it doesn't seem to do anything:
Code:
VideoControlTags(screen->ViewPort.ColorMap, VTAG_SPEVEN_BASE_SET, 0, TAG_DONE); |
19 February 2017, 09:50 | #2 |
Total Chaos forever!
Join Date: Aug 2007
Location: Waterville, MN, USA
Age: 49
Posts: 2,186
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You are using an extended colormap structure, correct?
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19 February 2017, 18:19 | #3 |
old chunk of coal
Join Date: Nov 2011
Location: Hungary
Posts: 1,289
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I'm using the ColorMap that's allocated by OpenScreen, but I checked the type just in case and it's 0x02.
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