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Old 31 March 2016, 20:16   #2021
BarryB
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I know it uses manual protection, at least on the A500 version, but no manual protection appears after you select your language on the AGA version like the A500 does? Does the manual protection appear in a different place on the AGA version?
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Old 31 March 2016, 20:20   #2022
mai
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Quote:
Originally Posted by BarryB View Post
I know it uses manual protection, at least on the A500 version, but no manual protection appears after you select your language on the AGA version like the A500 does?
There is no manual protection in AGA version, so indeed no crack, should be [h CLS].
...fixed, Crashdisk

Last edited by Crashdisk; 06 April 2016 at 22:31.
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Old 31 March 2016, 21:01   #2023
BarryB
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Exactly what I was getting at, thanks mai
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Old 04 April 2016, 17:14   #2024
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MidiQuest 3.0 was found - please add.

I zoned the files:
Midi Quest v3.0 (1992)(Sound Quest Inc)(Disk 1 of2).dms
Midi Quest v3.0 (1992)(Sound Quest Inc)(Disk 2 of2).dms
Midi Quest v1.03 (1990)(Sound Quest Inc).dms
Midi Quest v1.03 (1990)(Sound Quest Inc).wrp
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Old 07 April 2016, 22:51   #2025
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Thank you for Midi Quest, it added. I also reorganized, corrected and completed the "Disney Presents the Animation Studio"
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Old 08 April 2016, 00:54   #2026
dlfrsilver
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The Disney Animation Studio actually present in the TOSEC is the American release.

The european release has not been cracked (it features the usual Titus long track Protection).
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Old 13 April 2016, 04:33   #2027
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Quote:
Originally Posted by Crashdisk View Post
Thank you for Midi Quest, it added. I also reorganized, corrected and completed the "Disney Presents the Animation Studio"
thnx too. in the zone there are some more apps i found:

Dr.Ts-Caged.Artists_M1.EX.Editor_v2.0.dms
Steinberg-Kawai-FunLab_v1.01.zip
Intelligent.Music-M_v1.1a-1988.zip
Sound Quest-DXII.Master.Editor_v1.01.zip
Dr.Ts-Caged.Artists_M1.Editor_v1.0.zip

Steinberg-Pro24A_v1.34.dms
Rave_v1.0-Cirrus.Software-1993.dms
Dr.T-Cage.Artists-Kawai-K1-Editor-1990.dms

X-DVE_v3.10-ClassX-1998_needs.RegCode.zip

some more apps by Dr.T you can find in an archive on the ftp
( /TheZone/files/_2013/Dr.Ts-Software [some Dr.Ts midi-music software].zip ).
...added, Crashdisk

Last edited by Crashdisk; 27 June 2016 at 21:13.
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Old 01 June 2016, 20:43   #2028
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After reading haynor666's post today I thought I'd try out "Sky High Stuntman" as this is a Code Masters game that I haven't heard of before: http://eab.abime.net/showpost.php?p=...9&postcount=25

Anyway; obviously want to use a trained version if possible and noticed these in TOSEC:

... Sky High Stuntman (1991)(Codemasters)[cr CSL][t +11 LGD].adf
... Sky High Stuntman (1991)(Codemasters)[cr CSL][t +11 LGD][b corrupt file].adf

Tested but unfortunately the "good" file doesn't actually load the trainer while the one marked with [b] does...

Tried every Quickstart A500 that there is but "Sky High Stuntman (1991)(Codemasters)[cr CSL][t +11 LGD].adf" definitely doesn't load the trainer as you would expect.
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Old 01 June 2016, 22:29   #2029
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Ok; moving on from the above post I've been trying to get a trained version from any of the [b] versions...

Anyway; have copied the trainer from:

a) "Sky High Stuntman (1991)(Codemasters)[cr CSL][t +4 Slipstream][b corrupt file].adf"

to

b) "Sky High Stuntman (1991)(Codemasters)[cr QTX].adf" (and slightly modified the "s/startup-sequence" file in order to take into account this trainer)

...so now we have an .ADF that is: Sky High Stuntman (1991)(Codemasters)[cr QTX][t +4 Slipstream].adf

Off to play test 100% before uploading anywhere
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Old 01 June 2016, 23:48   #2030
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Alrighty, the newly created file mentioned above; "Sky High Stuntman (1991)(Codemasters)[cr QTX][t +4 Slipstream].adf" has now been play tested 100%

All is working perfectly i.e:

a) Trainer / options.
b) All levels (without any graphics issues).
c) End sequence.

...so I know which version I'll be using going forward

Up to you TOSEC guys; you probably won't include this but whatever...

Anyway, for anyone else; file is now in The Zone!
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Old 02 June 2016, 09:45   #2031
Methanoid
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Quality Quartex crack of course
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Old 02 June 2016, 10:08   #2032
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Quality Quartex crack of course
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Old 02 June 2016, 18:10   #2033
mai
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Is there ingame music too?

...just checked, there is no crack with working ingame music!
I have tried IPF in UAE too, even this image gives a GURU when selecting ingame music.
Probably WHDLoad is the only version with working ingame music.
@DamienD
So copy ingame music file from WHDLoad to your created Disk to get real 100% diskversion!

Last edited by mai; 02 June 2016 at 19:17.
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Old 02 June 2016, 19:34   #2034
DamienD
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Quote:
Originally Posted by mai View Post
Is there ingame music too?

...just checked, there is no crack with working ingame music!
I have tried IPF in UAE too, even this image gives a GURU when selecting ingame music.
Probably WHDLoad is the only version with working ingame music.
@DamienD
So copy ingame music file from WHDLoad to your created Disk to get real 100% diskversion!
Hello mai,

I did notice in all cracks and on the .IPF that the file "ingametune" has checksum errors...

As for copying this file from the WHDLoad version I'm afraid that is beyond my skillset

I don't know how to say extract contents from the "Disk.1" file (which I assume is an image of some sort)...

If you know how to do this then by all means do so and copy to the .ADF that I made if you don't mind
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Old 02 June 2016, 20:02   #2035
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Disk.1 is just an adf you can rename it to adf if you like.
You get an interesting message if you try booting from it though..
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Old 02 June 2016, 20:26   #2036
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Disk.1 is just an adf you can rename it to adf if you like.
Thanks for the tip my friend

...unfortunately though, I still get the same checksum error when trying to copy the file "ingametune"
Quote:
Originally Posted by Belgarath View Post
You get an interesting message if you try booting from it though..
Which is?

I'm probably using a way outdated WHDLoad file i.e. "SkyHighStuntmanWHD11.lzx". When I looked at the file "Disk.1" via DirOpus it had embedded stuff from "Sky High Stuntman (1991)(Codemasters)[cr CSL][f AGA CRX].adf" as far as I could tell.

Also tried copying the file "ingametune" from "Sky High Stuntman (1991)(Codemasters)[cr CSL][f AGA CRX].adf" but came across the same issue

Last edited by DamienD; 02 June 2016 at 20:43.
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Old 02 June 2016, 21:53   #2037
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The WHD is still v1.1 but maybe you have a dodgy install of it. When you boot with Disk.1 you get a message about how it's not a genuine copy and you have to phone an 0898 number to get some sort of authorization code.

Anyway I've extracted the ingametune from the WHD install and replaced the one on the adf you did. It's in the zone and I've tested it and it works!
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Old 02 June 2016, 21:57   #2038
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Quote:
Originally Posted by Belgarath View Post
The WHD is still v1.1 but maybe you have a dodgy install of it. When you boot with Disk.1 you get a message about how it's not a genuine copy and you have to phone an 0898 number to get some sort of authorization code.
That's what I get when booting the .IPF but not any of the cracks or the "Disk.1" --> "Disk.adf" from the copy of "SkyHighStuntmanWHD11.lzx" that I have

Quote:
Originally Posted by Belgarath View Post
Anyway I've extracted the ingametune from the WHD install and replaced the one on the adf you did. It's in the zone and I've tested it and it works!
Oh; you da man
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Old 02 June 2016, 22:00   #2039
Belgarath
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Originally Posted by DamienD View Post
That's what I get when booting the .IPF but not any of the cracks or the "Disk.1" --> "Disk.adf" from the copy of "SkyHighStuntmanWHD11.lzx" that I have


Oh; you da man
Weird..ipf boots properly for me.

And you da man for making a working trained adf in the first place and mai is da man for knowing there was a problem with the ingame music which I didn't even know about
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Old 02 June 2016, 22:23   #2040
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Quote:
Originally Posted by Belgarath View Post
Weird..ipf boots properly for me.

And you da man for making a working trained adf in the first place and mai is da man for knowing there was a problem with the ingame music which I didn't even know about
Thanks for your .ADF Belgo but when taking a look at it there were a few things that aren't needed:

... There's now "c" directory with various files that aren't required.
... The "s/Startup-Sequence" wasn't quite correct; it had "Trainer.exe" while in my latest updated .ADF I renamed this file to be "trainer" and updated the "s/Startup-Sequence" file accordingly.
... There was an ".info" file located in the "s" directory which isn't required.

You can ignore me really my friend; I'm a perfectionist (and can't help it)...

Nice teamwork guys; together we will conquer the world!!! Muhawwa

Anyway; the point is that I very much appreciate your .ADF as it meant that I could then:

... Use my .ADF and only copy across the fixed "ingametune" file.

Tested and the in-game music works perfectly now

So; trained / tested 100% .ADF that also fixes the issue with the in-game music (which is broken in the original + all cracks obvously) is now in da Zone!

Only thing left to do is name this .ADF properly; I'll this to the TOSEC guys

Last edited by DamienD; 04 June 2016 at 11:20.
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