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Old 27 June 2007, 17:24   #21
DrBong
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Quote:
Originally Posted by Grex
The only way I can get it working permanently is to allocate all ram on the mk3 (or change its mempri), so the game will use motherboard-fastram instead.
Can you do that from WB/CLI or can it only be done from the CS MK3 bootmenu?
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Old 27 June 2007, 20:28   #22
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Quote:
Originally Posted by DrBong
Can you do that from WB/CLI or can it only be done from the CS MK3 bootmenu?
You can change mempriority using changemempri from Aminet like: changemempri start 8000000 pri 25
This will set the priority of the MK3-Ram to 25, which is lower than the fastram on the motherboard (30) -> it will be used first, so mk3-ram will be used only if the other ram is full.
Alternatively you could use remmem from Aminet, to simply use up all of the Mk3-ram. Then of course the only ram that is left is the other ram.
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Old 01 July 2007, 20:54   #23
macce2
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So, did the original version have any (cdda) audio tracks ?
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Old 02 July 2007, 17:43   #24
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...Anyone out there with the original piece ..?
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Old 02 July 2007, 18:14   #25
DrBong
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Quote:
Originally Posted by Grex
You can change mempriority using changemempri from Aminet like: changemempri start 8000000 pri 25
This will set the priority of the MK3-Ram to 25, which is lower than the fastram on the motherboard (30) -> it will be used first, so mk3-ram will be used only if the other ram is full.
Alternatively you could use remmem from Aminet, to simply use up all of the Mk3-ram. Then of course the only ram that is left is the other ram.
Cool! At least you can probably make a script to change mempri and launch the game without problem on your set-up.

Quote:
Originally Posted by macce2
So, did the original version have any (cdda) audio tracks ?
Did you check the HOL entry for Ultra Violent Worlds?! It will give you the answer to your question!

http://hol.abime.net/1807

Last edited by DrBong; 02 July 2007 at 18:33.
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Old 02 July 2007, 20:18   #26
macce2
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@DrBong


Sorry, didn't notice..
So it seems to have cdda audio tracks!
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Old 02 July 2007, 20:22   #27
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Well, if the audio tracks are freely available for download, why not the whole game cd ? ;-)
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Old 02 July 2007, 22:04   #28
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Read Andreas post, hopefully he will get it in sale again.
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Old 02 July 2007, 23:28   #29
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Yeah, hopefully !
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Old 11 August 2014, 09:12   #30
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I have a problem with Ultra Violent Worlds: there are graphic glitches in Level 3, the enemy sprites are corrupt. I have read a bugfix patch for this game exists, but I can not find it anywhere. Does anyone have it?
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Old 11 August 2014, 12:24   #31
Mad-Matt
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The audio tracks on the cd are just for the pc version contained on the disc.
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Old 22 February 2020, 11:50   #32
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No ccdda support on the Amiga version? Is that this point in HOL entry:

11 CDDA tracks (playback is independent of the game, however) http://hol.abime.net/1807
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Old 22 February 2020, 20:49   #33
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I have two releases of it in my collection, but only one of it have the Soundtrack included. On the other CD there is only the game. But you can hear the Soundtrack only separatively...

I know, that exist three releases of this great shooter...
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