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View Poll Results: Would you pay for a digital copy of "Tales of Gorluth II"?
No, thanks! I prefer the REAL thing... 5 21.74%
Yes! Id pay up to 5. 14 60.87%
Yes! Id pay up to 10. 4 17.39%
Voters: 23. You may not vote on this poll

 
 
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Old 15 April 2017, 16:04   #1
viddi
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Lightbulb Tales of Gorluth II - Digital Copy?

Hi!

The physical release of TOGII was successful but some Amigans told me that they dont want boxes, CDs and all this collectors stuff.


Would you pay for a digital copy?

Thanks for your info.
viddi
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Old 15 April 2017, 16:11   #2
DamienD
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Yes, I would and am cool with 10
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Old 15 April 2017, 16:21   #3
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Yes, I would and am cool with 10
Cool, thx!
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Old 15 April 2017, 18:12   #4
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Yes. It's been fun to buy a new Amiga game after all this time but actually I am not someone who has much space in his computer-corner. Collects dust only anyways.

GOG would be cool.

I mean, imagine to have 'Amiga' as an OS with releases .

Cheers,
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Old 16 April 2017, 14:18   #5
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Thanks so far.
Some more opinions?
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Old 16 April 2017, 15:31   #6
Overflow
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I already got the physical version of the game/CD, but as a GENERAL comment, Im more in favour of digital downloads of the game.
I realise the chance of less copies sold, but for Amiga games I usually just transfer the CD content onto the HD, throw the CD in a drawer, never to be seen again.

So digital download is in my book.
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Old 16 April 2017, 17:30   #7
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I think 10 Euros is a bit rich for a game made with backbone no matter how much work went into the content. But I think that perhaps 5 Euros is perfectly reasonable and I would definitely give it a go at that price.
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Old 19 April 2017, 23:41   #8
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I voted but I already own the physical copy. Sadly the only time I sat down to try and play it after about an hour it just "crashed to desktop" and I lost all progress. As it's quite story based I've not had the willpower to sit down and try again.

So in this case, no, I wouldn't buy a digital copy for those two reasons, but my vote is yes, because in principal sure, I would.
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Old 20 April 2017, 17:26   #9
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Quote:
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I voted but I already own the physical copy. Sadly the only time I sat down to try and play it after about an hour it just "crashed to desktop" and I lost all progress. As it's quite story based I've not had the willpower to sit down and try again.

So in this case, no, I wouldn't buy a digital copy for those two reasons, but my vote is yes, because in principal sure, I would.


Dont give up. It runs very stable... Too bad you experienced a crash.
Why not use the Chapter Menu?

Im going to release a free trainer executable some time soon that enables unlimited energy and / or allows to skip levels.
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Old 20 April 2017, 19:13   #10
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I will go back to it soon, I promise. I was getting quite into it

I don't believe I completed the first chapter. I might be wrong, honestly I don't remember right now.
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Old 20 April 2017, 21:19   #11
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Is encapsulation in an emulator and sale on Steam or other online store a good funding option? If feasible That would secure some finding and expand the market a bit - of course if they want the REAL amiga experience need to get an amiga and phisical or clean digital copy ^^
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Old 21 April 2017, 22:19   #12
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Is encapsulation in an emulator and sale on Steam or other online store a good funding option?
I would think that this would almost certainly raise the profile of any commercial Amiga title.

But as an Amiga user I might not be very happy about a game made in backbone being used as an example of the Amiga computer and games on that system!

If you were going to all the trouble of coding a UAE wrapper then you can go to the trouble of coding a proper game engine.
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Old 24 April 2017, 11:13   #13
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Is encapsulation in an emulator and sale on Steam or other online store a good funding option? If feasible That would secure some finding and expand the market a bit - of course if they want the REAL amiga experience need to get an amiga and phisical or clean digital copy ^^
Nice idea!
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Old 19 September 2017, 16:05   #14
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What ever happened to this viddi? I'll definitely purchase a digital copy
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Old 08 November 2017, 19:19   #15
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*** bump ***
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Old 08 November 2017, 20:56   #16
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Didn't have the time to work on it.
But I think I can release something via my online shop...

Gimme a few days.
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Old 08 November 2017, 21:06   #17
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Didn't have the time to work on it.
But I think I can release something via my online shop...

Gimme a few days.
Have you considered itch.io?

When it comes to indie distribution, it's probably the best service imaginable. You control everything. You can even control how much goes to itch.io (I think you can set it to 0 if you'd like). Much better than GOG and Steam who both have very strict rules.

C64 publishers such as Psytronik, Protovision and RGCD use it, as well as a bunch of indie C64 and Amiga devs.

Plus you don't have to worry about bandwidth
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Old 08 November 2017, 22:48   #18
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Didn't have the time to work on it.
But I think I can release something via my online shop...

Gimme a few days.
No problem at all viddi; whenever really.

...was just curious that's all, and thank you for taking the time to update us
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Old 09 November 2017, 11:16   #19
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@AmigaBoy:

Nice idea for an emulated PC version.
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