English Amiga Board


Go Back   English Amiga Board > Support > support.Games

 
 
Thread Tools
Old 28 November 2010, 17:31   #1
NfernalNfluence
Registered User
 
Join Date: Feb 2007
Location: living among the Moai
Posts: 219
problem (eyeofbeholder)

going back to level one and then attempting to re-descend to level two results in an unexpected end to your game. screen will go black. should you not make a habit of going to previously explored levels? was this problem experienced by others on a real A500?
NfernalNfluence is offline  
Old 28 November 2010, 18:27   #2
FOL
PSPUAE DEV
 
FOL's Avatar
 
Join Date: Nov 2006
Location: Wales / UK
Age: 45
Posts: 5,999
Send a message via MSN to FOL
Quote:
Originally Posted by NfernalNfluence View Post
going back to level one and then attempting to re-descend to level two results in an unexpected end to your game. screen will go black. should you not make a habit of going to previously explored levels? was this problem experienced by others on a real A500?
Odd,

I had both 1 and 2, but never experienced the problem you describe.
FOL is offline  
Old 28 November 2010, 18:53   #3
NfernalNfluence
Registered User
 
Join Date: Feb 2007
Location: living among the Moai
Posts: 219
using WinUAE 2.3.0 and ipf images
Attached Files
File Type: uss eob.uss (425.4 KB, 180 views)
NfernalNfluence is offline  
Old 29 November 2010, 23:31   #4
NfernalNfluence
Registered User
 
Join Date: Feb 2007
Location: living among the Moai
Posts: 219
perhaps this problem is WinUAE version specific and i should try another?
NfernalNfluence is offline  
Old 30 November 2010, 00:42   #5
FOL
PSPUAE DEV
 
FOL's Avatar
 
Join Date: Nov 2006
Location: Wales / UK
Age: 45
Posts: 5,999
Send a message via MSN to FOL
Quote:
Originally Posted by NfernalNfluence View Post
perhaps this problem is WinUAE version specific and i should try another?
Never played it in WinUAE, only on my A500 with A590 back in the day.
FOL is offline  
Old 30 November 2010, 15:44   #6
NfernalNfluence
Registered User
 
Join Date: Feb 2007
Location: living among the Moai
Posts: 219
just checked with 1.6.1 and the game basically went grey and into a process of resetting itself! i'm not ruling out a problem with the ipfs.
NfernalNfluence is offline  
Old 30 November 2010, 17:23   #7
Marcuz
Registered User
 
Marcuz's Avatar
 
Join Date: Jun 2002
Location: .
Age: 48
Posts: 5,562
that was usual on a real Amiga, when using more than one copy of disk 2 to me (i did that to multiply the save slots, since there were only one at all, stored in that disk)

don't know if it applies here though.

another things that may happen is that unlocked doors on level 4 - 5 close again. May be a memory size problem?
Marcuz is offline  
Old 30 November 2010, 17:30   #8
FOL
PSPUAE DEV
 
FOL's Avatar
 
Join Date: Nov 2006
Location: Wales / UK
Age: 45
Posts: 5,999
Send a message via MSN to FOL
Quote:
Originally Posted by Marcuz View Post
that was usual on a real Amiga, when using more than one copy of disk 2 to me (i did that to multiply the save slots, since there were only one at all, stored in that disk)

don't know if it applies here though.

another things that may happen is that unlocked doors on level 4 - 5 close again. May be a memory size problem?
Ah, I didnt use disks, always had them installed to my A590.
FOL is offline  
Old 12 December 2010, 22:37   #9
NfernalNfluence
Registered User
 
Join Date: Feb 2007
Location: living among the Moai
Posts: 219
the ipf fails!!!! i am able to re-descend to level 2 as long as i insert a cracked adf for disk #2. why would an ipf fail to do this?
NfernalNfluence is offline  
Old 13 December 2010, 17:32   #10
kriz
Junior Member
 
kriz's Avatar
 
Join Date: Sep 2001
Location: No(R)Way
Age: 41
Posts: 3,185
Have you tried the Aga version aswell ? http://eob.wikispaces.com/EOB1+AGA+GAME
kriz is offline  
Old 14 December 2010, 00:24   #11
Marcuz
Registered User
 
Marcuz's Avatar
 
Join Date: Jun 2002
Location: .
Age: 48
Posts: 5,562
Quote:
Originally Posted by NfernalNfluence View Post
the ipf fails!!!! i am able to re-descend to level 2 as long as i insert a cracked adf for disk #2. why would an ipf fail to do this?
speed of the emulated drives too high?
Marcuz is offline  
Old 14 December 2010, 14:25   #12
NfernalNfluence
Registered User
 
Join Date: Feb 2007
Location: living among the Moai
Posts: 219
Quote:
Originally Posted by Marcuz View Post
speed of the emulated drives too high?
i didn't use turbo. only 100% compatible
NfernalNfluence is offline  
Old 16 December 2010, 17:06   #13
Marcuz
Registered User
 
Marcuz's Avatar
 
Join Date: Jun 2002
Location: .
Age: 48
Posts: 5,562
Ok last question: did you use 3 drives with all the IPFs inserted or did you swapped them?
Could it be some curious boot in disk 2, so that it was removed in the cracked disks? I remember the copies i used on my real amiga 20 years ago had installed standard boot sectors, but they worked.
Marcuz is offline  
Old 16 December 2010, 19:24   #14
NfernalNfluence
Registered User
 
Join Date: Feb 2007
Location: living among the Moai
Posts: 219
i only used 2 emulated drives for disk 1 & 2 respectively. i think this may be of interest, descending from 1st level to 2nd level i am originally prompted for a word. the problem is encoutered when, after returing back to level 1, attempting to re-descend to level 2, the same point i was just previously prompted for a word. perhaps there is some confusion brought on due to the copy protection routine?

out of curiousity, i started the game over and created an entirely different party. guess what, same thing happens... screen goes black just as it did before.

Last edited by TCD; 16 December 2010 at 19:24. Reason: Back to back posts merged. Use the edit function.
NfernalNfluence is offline  
Old 16 December 2010, 20:06   #15
Marcuz
Registered User
 
Marcuz's Avatar
 
Join Date: Jun 2002
Location: .
Age: 48
Posts: 5,562
yes the copy protection routine is between level 1 and 2, then again around the dwarven level, i don't remember if it is also past that.
i don't think it is the case though as you get back at that intersection coming from lower levels, having already passed it.
moreover, why should the IPFs be defective in that regard? if they were the game would be not playable also on the real thing,
while the only problem i remember about that was when you tryied to have more than a copy of disk 2.
It's possible, but since it happened also with cracked disks, it would be strange that the issue would be a different one.

But i would like to know if the problem is still there if you use at least 3 emulated drives, with the 3 disks inserted and you don't swap them. if it does, on a vanilla A500 setup of Winuae (ECS, no quick drives, cycle exact etc.) then i'm sorry but i have no more ideas
Marcuz is offline  
Old 16 December 2010, 21:17   #16
NfernalNfluence
Registered User
 
Join Date: Feb 2007
Location: living among the Moai
Posts: 219
i found the culprit to the problem. i didn't untick the write protect.
NfernalNfluence is offline  
Old 16 December 2010, 21:36   #17
Marcuz
Registered User
 
Marcuz's Avatar
 
Join Date: Jun 2002
Location: .
Age: 48
Posts: 5,562
heh.
Marcuz is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Mike the Magic Dragon: in-game problem or WinUAE problem? petran support.WinUAE 33 16 August 2023 20:29
aspi problem (was: auto resize problem) Kyon support.WinUAE 34 31 May 2009 16:56
Problem with Kickstarts [rare problem with faulty scripts in early v1.1 release] Topgun project.MAGE 14 08 June 2006 22:19

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 07:37.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.58512 seconds with 14 queries