31 August 2020, 20:49 | #101 |
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oh, thank you
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31 August 2020, 22:40 | #102 |
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01 September 2020, 01:35 | #103 | |
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Piracy might have been just as bad on consoles but then there was more than enough people buying the games to keep developers happy. I didn't see the snes or megadrive markets dwindle away a slow death due to no games being made for them the way the Amiga did. They kept going until they were replaced with the next gen of consoles. I never knew any Amiga owner who actually bought original games and it's quite clear the people I knew were not the minority. Apparently games like Worms DC only sold 5000 copies... why is any dev going to continue to invest a year or more to make games for those returns? If there was money to be made on the Amiga then companies would have kept making games for it, why wouldn't they? Face facts, noone bought the games they just helped themselves to copies for free. |
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01 September 2020, 10:13 | #104 | |||
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01 September 2020, 10:27 | #105 | |
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That does not mean I agree with -Acid-'s remarks about piracy killing Amiga, etc, but that's another subject. |
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01 September 2020, 10:54 | #106 | |
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01 September 2020, 13:49 | #107 |
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01 September 2020, 14:24 | #108 |
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I like a derailment from time to time, but if it goes on for more 5 posts or more it starts to become awkward.
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01 September 2020, 19:20 | #109 |
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01 September 2020, 20:05 | #110 | |
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About Turrican 4, I'm not sure. There have been so many similar follow ups since the retro-craze kicked in, and most of them are totally forgettable (if not just downright awful). They'd have to really put some serious work (and soul) in to live up to the original's legacy. There is this little known, but stunningly beautiful game called Megasphere, which is probably how I'd like Turrican to look if it was to materialise. Anything 3D, cartoony-Fortnite, or Unity Asset Store-level would be a big no-no. [ Show youtube player ] |
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01 September 2020, 21:55 | #111 |
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... which sold so poorly they prove the Amiga as a system (and hence it's software market) was already dead at that point
Anyway, Gimbal is right - this is getting too far off topic. So, with that in mind: I'm not too hopeful about Turrican 4. It takes a lot of effort to make a reboot/remake of a retro game work. Usually, these games fail to be fun - often losing more than just their looks in the transition from old to new. The list of failed experiments here is so long... However, never say never - it is possible to make it work. New Super Mario (and it's many follow-ups) show you can do it. But it requires a lot of TLC and keeping the spirit and feel of the original in tact. Which is hard to do. Perhaps they'll succeed. I'd gladly buy it if it ended up being good. |
01 September 2020, 22:16 | #112 |
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I'd say a really good example of a new retro-styled entry in a franchise would be Sonic Mania. Maybe they could take a little inspiration from that in how it handled things.
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01 September 2020, 22:28 | #113 |
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OK time to ignore the crazy, history-revisionist shit going on here.
But then, wait, these people pull a lazy money grab and you still think about the possibility they'll ever be bothered to make a new Turrican game? There clearly is much space for a modern or retro-styled Turrican-like game, but these people are just into IP profiteering now, not game development. What was the last thing they ever did, and when? Last edited by Amiga1992; 01 September 2020 at 22:35. |
01 September 2020, 22:36 | #114 |
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Well, it could be Factor 5 did this to try and raise money. They did go bankrupt a few years back and making games isn't cheap, especially if you want to do it right. Not saying that excuses them, but it is a possibility.
Perhaps I'm just being too optimistic here, but I like to see at least the option of people having a motive other than just greed |
01 September 2020, 22:52 | #115 |
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Yeah, I'm pretty sure the reason why they didn't do jack shit since 2017 (aside from the Analogue deal) was because they were straight up broke, that's probably why most of them left for Epic too.
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02 September 2020, 16:52 | #116 | |
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Even if the Amiga did good sales at the end, it would have changed the deal. |
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02 September 2020, 17:10 | #117 | |||||
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the distribution of a game called X in the shops shelves. Keep in mind that the shops were only asking for the best selling games ; some games were extremely hard to find in shops, you had to crawl in many shops or even go mail order buying to get some. And this, is perfectly true ! Consoles never had this, you could find the games in any shops, with no sweat ! Piracy was just an added problem to an existant problem. Quote:
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it was a shit tons of money ! 63 euros if bought right now. So many amiga games sold lots and lots : Beast 80.000 copies, Cannon Fodder 13x.000 copies, Mortal Kombat 2 released in 1994, 120.000 copies, Lemmings Amiga, 500.000 copies, and there are others if you want ! Quote:
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03 September 2020, 16:03 | #118 | |
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F5 is a hobby now. A hobby that might generate the 'shareholders' a bit of money by exploiting some old IP they acquired after THQ went down. But that kind of setup usually doesn't work for commercial game development. And that's assuming that there actually is a market for a new Turrican - which is the only somewhat valuable IP they own. Turrican was big in Germany and maybe the UK, but is that enough to justify the risks of developing a brand new game after 30 years of neglecting the brand? Not to mention that while Turrican is awesome, it's not a genre-defining, classic success story like Lemmings, Elite, Worms or Doom. |
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03 September 2020, 16:40 | #119 |
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There is a very big market for well-done, side scrolling, pixel art games. The Turrican IP could be just additional bonus.
What you say about F5 not beind a real codeshop, just an entity to do business deals makes perfect sense and what I suspected anyway. So they could either sell the IP to some real devs or franchise it or something. |
03 September 2020, 18:19 | #120 |
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