20 April 2018, 05:16 | #141 |
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wow - totally in awe of how much work and care you've put in to this. Looking forward to giving the beta a go
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20 April 2018, 09:29 | #142 | |
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I have created a 16gb self install image ready for download at http://hstwb.firstrealize.com and direct link is here https://s3-eu-west-1.amazonaws.com/h....2.0-beta3.zip. |
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20 April 2018, 15:32 | #143 | |
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Superb. Thank you very much indeed! |
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08 May 2018, 07:08 | #144 | ||
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First thanks a lot for your incredible work ! I'm pretty new to Amiga and i'm trying to figure out how to use the 16gb self install image (eventhough i've read all existing readme files). Basically, 1) I'm running Windows 10 64bits and i have installed (and run once) latest stable Winuae 32 bits version 2) I have unzipped the 16gb file in C:\temp 3) Since I managed to download retroplay demo and games/beta games from the FTP site, I have put all respective subdirectories in C:\Temp\UserPackages\eab-whdload-demos C:\Temp\UserPackages\eab-whdload-games C:\Temp\UserPackages\eab-whdload-games_beta So, in C:\Temp\UserPackages\eab-whdload-demos i have subdirectories called "#","A",..."Z" and in each of them the corresponding lha files in C:\Temp\UserPackages\eab-whdload-games i have subdirectories called "#","A",..."Z" and in each of them the corresponding lha files in C:\Temp\UserPackages\eab-whdload-games_beta i have lha files at this root directory Of course, at this state, _installdir files which come with this 16gb self image are in place and untouched. 4) I have also the very last version of AmigaForever installed Now according to the readme file which comes with this 16gb self installed image, it's not clear to me if i shoudl go for the following steps : 1) - in C:\Temp\UserPackages, should i run "build_eab_whdload_install.cmd" ? It looks like to me i should but i'm not sure. If i run it, should i then remove the install scripts from C:\Temp\UserPackages ? 2) - Should i myself create kickstart and workbench directories and copy kickstart and workbench files from Amiga forever ? Or should i run install_uae_config.cmd ? This is not clear to me, because when running "install_uae_config.cmd" I noticed both directories were created, and files were copied in kickstart and workbench directories, but workbench install adf file was missing (and the install failed). In "install_uae_config_readme.txt" which comes with the 16gb file, it's written : ================================= 1. Double-click "install_uae_config.cmd" in Windows Explorer or run "install_uae_config.ps1" from Powershell to patch and install WinUAE and FS-UAE config files. Workbench 3.1 adf files and Kickstart rom files are automatically copied from Cloanto Amiga Forever, if it's installed. 2. For HstWB self install image, copy Workbench 3.1 adf files to Workbench directory, Kickstart rom files to Kickstart directory and copy Amiga OS 3.9 iso (must be named "amigaos3.9.iso") and boing bag 1 & 2 to OS39 directory, if installing Amiga OS 3.9. 3. Double-click "install_uae_config.cmd" in Windows Explorer or run "install_uae_config.ps1" from Powershell to patch and install WinUAE and FS-UAE config files with updated Kickstart and OS39 directories. 4. WinUAE and FS-UAE now has a hstwb-installer configuration ready to use. ================================= So for this pre-made 16gb image, which step applies ? do i have to proceed with 1,2,3 or only 2 ? or 2,3 ? It's not clear to me why install_uae_config.cmd should be run twice. As far as i understood this script is meant for 2 purposes : - create directories and Copy kickstart and workbench to these directories - Propagate the UAE configuration to Winuae. So far it looks like to me i should 1) Create kickstart and workbench directories by myself 2) Copy kickstart and workbench files to theses directories by myself. Can you please clarify ? - The issue i got with missing workbenck install adf, i fixed by copying the missing files from my AmigaForever ISO file. - However i could not fix this issue : When launching the installation in winuae (by clicking on hstwb-installer.uae), USERPACKAGES could not be found [I had previously run build_eab_whdload_install.cmd and files had be found successfully] All other packages could be installed except USERPACKAGES. So it's not clear to me when i did wrong. Will try again and again, but if you could clarify what is exactly to be done when using this 16gig pre-made image, that would be very helpfull ! Thanks ! |
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08 May 2018, 09:14 | #145 | |
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-Now when it comes to UserPackages this is the exact issue : 1) In the Device names status screen i have this : WORKBENCHDIR : Present ! KICKSTARTDIR : Present ! USERPACKAGESDIR : Present ! ===> So it looks like ok. However after pressing ENTER to continue i get this : 2) Finding user packages in USERPACKAGESDIR : list : unknown command sed: can't open T: _userpackages1 done No user packages found, skipping user package installation And here i am. Despite having run the powershell script which is in C:\Temp\UserPackages directory, The installation of games/demos is bypassed If you can help that would be much appreciated ! |
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08 May 2018, 22:35 | #146 | |||
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I probably need to update "install_uae_config.cmd" to detect the latest Amiga Forever 7 Workbench 3.1 adf files. It actually a bit annoying that these adf files keep changing with each Amiga Forever release. Quote:
I will make a new 16gb self install image tomorrow with the fixes included, so it will be a v1.2.0-BETA4 release. I have also replaced some binaries for UAE4ARM and Amiberry JIT compatibility. |
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09 May 2018, 04:46 | #147 | |
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By the way, is it expected that the 8G image delivered in BETA3 comes with old USER PACKAGES names (instead of the new ones) ? Games_WHDLoad Games_WHDLoad_AGA Games_WHDLoad_UnpackOnAmiga Demos_WHDLoad Demos_WHDLoad_UnpackOnAmiga instead of "eab-whdload-demos", "eab-whdload-games" and "eab-whdload-games_beta" ? I guess you have decided to definitly switch to the new RetroPlay packages isn't it ? I have others questions "newbie" question (if you can answer) : 1) Considering we are either installing OS 3.9 or OS3.1, what is provided by other classical workbenchs ? - does it make sense, for example, to install all other classical workbench on top of 3.9 and 3.1, and in that case, which workbench is active by default ? 2) You said images where created with OS 3.9, so shouldn't we go for 3.9 OS install ? 3) I hardly figure out what differs from the self installing images you deliver and images created using the templates, can you please clarify ? Sorry these are really newbie questions Thanks again for your great work ! |
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09 May 2018, 09:01 | #148 | ||||
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Thanks for your questions Nounouss33. All questions are welcome.
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09 May 2018, 15:10 | #149 |
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I have managed to get EAB WHDLoad menu packages updated as well, so they include screenshot and detail for new demo and game WHDLoads in Retroplays new packages.
These will be included in HstWB Installer v1.2.0-BETA4 release. |
09 May 2018, 21:11 | #150 |
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Thanks for all the great work! Been using HstWB Installer for quite a while now on my MiST. Love it!
However, I just ordered an ACA500Plus for my A500. So I went about setting up a new HDF file for it, using the 1.2.0-BETA3 release, but I ran into some problems. Might be something weird at my end, though. After making the HDF-file (16GB), with the OCS packages for both games and demos, I tested the HDF file in WinUAE, but DH1 was not present. I tried a few times, to no avail, both with and without packages. Never got any error messages during the install process, though. I did manage to get DH1 to show up once, by launching DOPUS via the ABS menu, and then type mount dh1: in the CLI. I tried making the same kind of HDF file, with the exact same settings, via the self install image. Everything worked fine. Any ideas what might have gone wrong in the first place? PS: There's an error message when I quit the AGS menu: "Can't subtract DH1:Menus/AGSGames from AGS". I haven't altered anything. Just a plain install (self install image, with BetterWB and HstWB), with the OCS menu items for both demos and games. Games and demos copied over manually. Last edited by pixSCN; 09 May 2018 at 21:17. |
11 May 2018, 22:50 | #151 | ||
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HstWB Installer v1.2.0-BETA4 is now available for download at http://hstwb.firstrealize.com. There's 4GB, 8GB and 16GB self install images together with HstWB Installer as portable zip or msi installer.
It fixes the following issues:
It has updates for following package, which now supports latest updated from Retroplays WHDLoad packs incl. beta and unreleased games:
Remember to download Retroplays WHDLoad packs and run Build EAB WHDLoad Install script in "userpackages" directory before starting self install to get demos and games installed. Quote:
I recommend to use the latest stable version of WinUAE v3.6.1 without knowing which version was used. Quote:
Last edited by cyberhead97; 11 May 2018 at 23:07. Reason: Updated list of issues fixed |
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11 May 2018, 23:22 | #152 | |
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Thanks for the update! I am going to download the 16 image |
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12 May 2018, 11:29 | #153 | |
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All I did was: 1) install HstWB Installer v1.2.0-BETA3, 2) set up the installer with the settings mentioned above, 3) run the installer, 4) boot with the HDF file in UAE (with A4000 quick config). It was probably something weird on my end. Afterall, everything worked fine when I used the self-install image. And thanks for the heads up on the 3.1 kickstart. I was pretty sure I was using 3.1, and not 3.0, but I was wrong. No error messages now. |
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12 May 2018, 20:53 | #154 | |
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HstWB Mini is my attempt to build a limit memory usage WB setup using a few tricks to maximize chip mem. One of them is to remove automount from DH0: partition, which uses chip mem for PFS3AIO or FFS 45.16 partitions for unexpanded Amigas. DH1: partition then becomes the boot partition and at the same time its typically the largest partition perfect for low mem Amiga with only one large partition available suitable for WHDLoad. The DH0: partition which is no longer automounted during boot, is still available through the Amiga Boot Selector menu selecting Workbench. It mounts the partition and moves system assigns and boots Workbench from DH0:. HstWB Mini is also intended for the image template "4gb_hdf_rdb_dh0-100mb-dos7_dh1-3.4gb-dos7.zip" as it uses less chip mem than PFS3 for unexpanded Amigas that doesn't have fast mem. I will build a new self install image based on that image template and just the packages that makes sense for low memory Amigas without chip mem. |
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13 May 2018, 11:38 | #155 |
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To support the low end Amigas, I have converted ClassicWB 68K v28 to a HstWB Package.
This is included in a new self install image "4GB Mini HstWB self install HDF image v1.2.0-BETA4" available for download here https://s3-eu-west-1.amazonaws.com/h....2.0-beta4.zip. The image is based on the image template "4gb_hdf_rdb_dh0-100mb-dos7_dh1-3.4gb-dos7.zip" and has only the packages that makes sense for low end and unexpanded Amigas:
Since the 4GB mini self install image uses FFS v45.16, it's much slower than the other PFS3AIO based ones, so have patience when installing. To get Retroplays WHDLoad games installed on these 4GB images, I plan to update the Build EAB WHDLoad Install, so it will be able to detect identical versions of the same game with different WHDLoad slaves. For example FlashBack is available in following versions:
Choosing only english language will limit it to 2 games being installed, but here it would be nice to get the script to pick the best version of the 2 thats left. For low end Amigas it would be the lowmem version "Flashback_v3.3_LowMem_1163.lha" and better expanded Amigas it would be the "Flashback_v3.3_1163.lha" version. I have already done something similar with the scripts used to build AGS2 and HST Launcher menus, so it's possible. It will however entirely be based on the naming convention of the WHDLoad files. |
13 May 2018, 16:59 | #156 | |
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13 May 2018, 17:31 | #157 | |
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I managed to use the pre-installed 16gigs image, and installed OS3.9+patches, Workbench 3.9 and all retroplay games & demo As far as i am concerned, i first uninstalled Amiga Forever 7 R2, Winuae and removed all remaining files from these 2 installations. Then i re-installed them (and updated Amiga forever 7 R2 to the latest version). Then only i restarted the process of installing the beta4 16g image. It's interesting to note that this time, all my 3.1 workbench files were copied successfully to the install dir (with previous attemps, 2 disks were not recognized as they had not the correct md5). I don't know if you have fixed something in your script, but by starting with a fresh and clean installation, everything goes well Thank you so much !!!!!! By the way, - Let's say i use this "4GB Mini HstWB self install HDF image v1.2.0-BETA4" will it enforce the installation of Mini HstWB ? - Is there a difference between the different classical workbenchs when it comes to disk drivers ? - If i want to use your main image creation tool, will i have the exact same set of scripts which worked with the self install image ? - I plan to use the image with my FPGA "Mister", and i am instruct to install IDEFix'97 in Workbench to have 4 IDE support. Is it something which is already installed as part of your automated process (I know it's not meant for FPGAs, but just in case you know the answer ) - Why is the default configuration going for 68030 ? isn't Amiga 1200 supposed to work with 68020 ? You definitly rock Cyberhead97 !!!!! You made my day !!!! |
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13 May 2018, 22:27 | #158 | ||
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Yes, I did update the Install UAE Config script with md5 checksums to properly recognize the new adf files (I'm still puzzled why these keep changing). Quote:
As far as I know there's no difference between ClassicWB disk drivers assuming you mean scsi.device. ClassicWB comes with a lot of different options in DH0:MyFiles, but none are enabled by default. HstWB Installer does install scsi.device v43.45 in Devs: to support large 4GB+ harddrives on real Amigas or emulators using IDE/SCSI controller emulation. If you use UAE controller emulation, then patched scsi.device not relevant as it's not used as far as I know. I use UAE controller emulation for HstWB Installer and self install images. The scripts used for self install images are the same ones in HstWB Installer used to create these self install images, so yes. I must admit I don't know much about MiST and how to configure it, but will gladly help as much as I can. IDEFix'97 is not installed part of HstWB Installer or self install images in general, but ClassicWB packages has IDEFix in DH0:MyFiles to be installed after completing self install process. I'm not sure why IDEFix'97 is required, it sounds more like an alternative to supporting large 4GB+ harddrives. HstWB Installer and self install images use WinUAE configurations with cpu set to 68030 and that would be similar to an expanded A1200. I have thought of changing it back to 68020 as it doesn't require 68030. It doesn't effect the installation process, so I might changed it to 68020 in the next HstWB Installer release. Again thanks for appreciating the work. The main purpose of HstWB Installer is to make installation easier without Amiga users having to spend hours or days of reading or trying to figure out where to begin. |
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17 May 2018, 12:20 | #159 |
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I have re-factored Build EAB WHDLoad Install into Build Install Entries for a more broad support, so it should also support WHDLoads from WHDownload and KGWHD even though I'm not sure if anyone use them at the moment. They use the same filename convension, which adds the support for them.
At the same time I have added best version filtering based on identical entry name and rank calculated from conventions used for WHDLoad filenames. It now gives the user selection between following entries sets:
Best version means Build Install Entries will pick the highest ranking entry per entry name, hardware and language. This is also done for lowmem WHDLoads, which basically means these entries will get a higher score, if they have words like "chip", "lowmem" and memory size words like "512k" also gives higher score than "2mb". I have attached some screenshots of the new re-factored Build Install Entries, showing the added entries sets and extended support for handling multi language entries. Then I have done some testing with PFS/3 image template "4gb_hdf_rdb_dh0-100mb-pds3_dh1-3.4gb-pds3.zip" and got following results installing best version and best version lowmem entries sets:
The is the goal I was aiming for with introduction of best version and best version lowmem entries sets being able to install "all" games on a 4GB HDF image. So far I only have Windows version done and next is refactoring python version for macOS and Linux users. This will be part of upcoming v1.2.0-BETA5 release. |
21 May 2018, 00:16 | #160 | |
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Interesting options, the availability of the “best versions” would make it more easier to create smaller sets. Personally I could use it for the FPGAs sets where space is limited due to the FAT32 constraints, whereas real miggies and WinUAE do not have such issues. |
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