31 December 2013, 21:53 | #21 |
Computer Wizard
Join Date: Aug 2007
Location: Ramberg/Norway
Posts: 928
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Thank's. Any WHDLoad installer?
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31 December 2013, 22:02 | #22 |
2 contact me: email only!
Join Date: May 2001
Location: Auckland / New Zealand
Posts: 3,182
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31 December 2013, 22:03 | #23 |
Registered User
Join Date: Oct 2012
Location: Germany
Posts: 585
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31 December 2013, 22:17 | #24 |
Registered User
Join Date: Oct 2012
Location: Surrey
Posts: 390
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No leave the text, it's like 90' euro dance lyrics. Bad English but we loved that.
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31 December 2013, 22:18 | #25 |
2 contact me: email only!
Join Date: May 2001
Location: Auckland / New Zealand
Posts: 3,182
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I'm sure if you pasted the in-game text messages here, people would be happy to make suggestions...
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31 December 2013, 22:39 | #26 |
Amigaholic
Join Date: Dec 2009
Location: UK
Posts: 4,676
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Excellent news
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31 December 2013, 23:42 | #27 | |
Registered User
Join Date: Jul 2009
Location: Lala Land
Posts: 520
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Quote:
For this, I think the main problem is that these two sentences rely to some degree on having watched the introduction. Rather than non-native speaker English. The only bit that stood out to me as something I wouldn't do as a native speaker, is use the term "the lord". That to me is something I only hear used in religious terms. Mostly it's Lord Lucan, or after the first reference perhaps Lucan. "You wrench your hand from the cooling grasp of Montogomery's dead hand, and enter the secret passage. If the holy artefact he rambled about in his death gurglings truly exists, you must find it before his killers!" "A dead lord, a secret passage, and killers already searching for a holy artefact. What's a man's man going to do, but beat them to it and kick some arse along the way!" "John Kayle entered the secret passage, leaving the dead lord's body behind him. If the holy artefact Mongomery had talked about truly existed, Kayle was going to find it before the killers." Someone else can probably do better. The second one would only work of course if all the other text in the introduction and game were written in as corny a fashion. |
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01 January 2014, 01:18 | #28 | ||
Natteravn
Join Date: Nov 2009
Location: Herford / Germany
Posts: 2,496
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Quote:
But you couldn't wait to start playing? Ok, then it sounds even more strange. Quote:
Your alternative suggestions are great, BTW. I would like to use something like that when we have to make a new version. |
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01 January 2014, 01:33 | #29 |
Registered User
Join Date: Sep 2008
Location: Gainesville U.S.A.
Posts: 771
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I've just interrupted the excellent Enemy2 game to have a look at this game. The scrolling is perfect, sound is fine and controls are good.
I hope your source code will be commented in English because it looks like a lot could be learned. Night Owl Design logo reminds me of another game publisher of some notoriety. |
01 January 2014, 01:43 | #30 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 8,986
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Quote:
http://hol.abime.net/hol_search.php?..._developer=485 |
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01 January 2014, 03:28 | #31 |
Registered User
Join Date: May 2009
Location: NY / USA
Posts: 266
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Thank you!
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01 January 2014, 05:17 | #32 | |
Registered User
Join Date: Jul 2009
Location: Lala Land
Posts: 520
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Quote:
Anyway, moaning about the phrasing in someone's free game, feels like a bit of a dick move. |
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01 January 2014, 11:56 | #33 |
Natteravn
Join Date: Nov 2009
Location: Herford / Germany
Posts: 2,496
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01 January 2014, 14:40 | #34 |
Registered User
Join Date: Apr 2010
Location: Amigaplanet
Posts: 645
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Amiga back for future.
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01 January 2014, 14:57 | #35 |
Glastonbridge Software
Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,243
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I wish I could play this game but without an HD installable version it will have to wait until I fix my HxC problems...
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01 January 2014, 15:52 | #36 |
Zone Friend
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Thank you very much, excellent game!
Now, why hasn't StingRay written a slave yet? He's done nothing all year long! |
01 January 2014, 16:02 | #37 |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
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01 January 2014, 16:37 | #38 |
Join Date: Jul 2008
Location: Sweden
Posts: 2,269
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Great game, Frank
It looks great and plays perfectly smooth, definitely one of the most ambitious and technically advanced games made for Amiga recently. I hope there will be a v1.1 which can be run from Workbench as well. |
01 January 2014, 17:11 | #39 |
Registered User
Join Date: Nov 2010
Location: Sweden
Posts: 528
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It hangs during the loading screen (with the white background).
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01 January 2014, 17:12 | #40 |
Registered User
Join Date: Nov 2010
Location: Sweden
Posts: 528
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Panasonic drive (different models) in both machines.
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