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Old 14 July 2020, 13:11   #1
Nightfox
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Opening a hi-res screen

Hi all. I am trying to open a hi res screen (640 x 256) but it's only opening a low res one. Is there anything I'm missing?



Code:
 struct NewScreen NewScreen;
NewScreen.LeftEdge = 0;
NewScreen.TopEdge = 0;
NewScreen.Width = 640;
NewScreen.Height = 256;
NewScreen.Depth = 4;
NewScreen.DetailPen = 0;
NewScreen.BlockPen = 1;
NewScreen.ViewModes = NULL;
NewScreen.Type = CUSTOMSCREEN;
NewScreen.Font = &Font;
NewScreen.DefaultTitle = "DF0";
NewScreen.Gadgets = NULL;
NewScreen.CustomBitMap = NULL;

if ((Screen = (struct Screen *)OpenScreen(&NewScreen)) == NULL)
return 1;
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Old 14 July 2020, 13:34   #2
deimos
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ViewModes hasn't been set. It should be HIRES (from graphics/view.h).
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Old 14 July 2020, 14:00   #3
Nightfox
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Merci! My Intuition journey only began yesterday. Until now I've only been doing direct hardware programming
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Old 22 July 2020, 04:43   #4
AmigaHope
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If you're writing for 3.x and up, best is to use screenmode selector code instead of the old non-monitor-aware fixed screenmodes.
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