19 December 2011, 02:09 | #321 | |
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Do forgive me for the probably silly question but, Mr. E was a double agent?
Or he cracked first then protected? Did he get found out or was money just too enticing? Quote:
Nearly every game I picked up in the later days seemed to be a Hoodlum or on the odd occasion a Prestige, it seemed as if they were the only ones still around. On the VERY rare occasion I also found a Fairlight. Last edited by ufo; 19 December 2011 at 02:33. |
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19 December 2011, 07:42 | #322 |
move.l #$c0ff33,throat
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19 December 2011, 09:32 | #323 | |
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Quote:
Conqueror, Mr.E, Me, Mok, Chatterbox, and obviously several demo teams and coders also moved over (Anarchy, Melon Design, The Silents, Blood Suckers, etv) |
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30 December 2011, 00:25 | #324 |
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Dragons Lair
Welcome Cracker!
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07 January 2012, 22:39 | #325 |
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Thalion Games
Although this messages are not from the game code but from the bootsector (Atari ST) and bootblock (Amiga), I liked and posted them.
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20 January 2012, 09:46 | #326 | |
move.l #$c0ff33,throat
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I just had a good laugh when I patched the keyboard routine of Wembley International Soccer ECS and found this:
Quote:
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14 March 2012, 21:09 | #327 |
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Found this while sector viewing the Humans CD32 disc:
0000 : 66 72 65 65 61 6E 69 6D 61 74 69 6F 6E 0A 61 6E freeanimation.an 0010 : 69 6D 0A 67 61 6D 65 0A 0A 3B 2D 2D 2D 2D 2D 2D im.game..;------ 0020 : 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 2D 0A 3B 20 48 ------------.; H 0030 : 55 4D 41 4E 53 20 77 72 69 74 74 65 6E 20 62 79 UMANS written by 0040 : 20 74 6F 73 68 2E 2E 2E 2E 0A 3B 20 65 78 74 72 tosh.....; extr 0050 : 61 20 47 46 58 20 62 79 20 61 6E 64 79 2E 2E 2E a GFX by andy... 0060 : 2E 0A 3B 0A 3B 20 74 68 69 73 20 67 61 6D 65 20 ..;.; this game 0070 : 74 6F 6F 6B 20 6A 75 73 74 20 6F 76 65 72 20 61 took just over a 0080 : 20 74 77 6F 20 77 65 65 6B 73 20 74 6F 20 63 6F two weeks to co 0090 : 6E 76 65 72 74 0A 3B 20 66 72 6F 6D 20 74 68 65 nvert.; from the 00A0 : 20 6F 72 69 67 69 6E 61 6C 20 35 30 30 20 76 65 original 500 ve 00B0 : 72 73 69 6F 6E 2E 2E 0A 3B 20 65 78 74 72 61 20 rsion...; extra 00C0 : 73 74 75 66 66 20 69 73 20 3A 2D 0A 3B 20 31 36 stuff is :-.; 16 00D0 : 30 20 6C 65 76 65 6C 73 0A 3B 20 63 64 20 6D 75 0 levels.; cd mu 00E0 : 73 69 63 20 0A 3B 20 61 6C 6C 20 6C 61 6E 67 75 sic .; all langu 00F0 : 61 67 65 73 20 69 6E 63 6C 75 64 65 64 0A 3B 20 ages included.; 0100 : 6E 65 77 20 70 61 73 73 77 6F 72 64 20 73 63 72 new password scr 0110 : 65 65 6E 0A 3B 20 6E 65 77 20 73 6C 65 63 74 69 een.; new slecti 0120 : 6F 6E 20 73 63 72 65 65 6E 0A 3B 0A 3B 20 74 68 on screen.;.; th 0130 : 65 20 67 61 6D 65 20 74 6F 20 6D 65 20 69 73 20 e game to me is 0140 : 66 75 63 6B 69 6E 67 20 63 72 61 70 20 2D 20 61 fucking crap - a 0150 : 6E 64 20 69 27 6D 20 64 6F 69 6E 67 20 68 75 6D nd i'm doing hum 0160 : 61 6E 73 20 32 20 6E 6F 77 20 61 73 20 77 65 6C ans 2 now as wel 0170 : 6C 20 61 6E 64 20 67 75 65 73 73 20 77 68 61 74 l and guess what 0180 : 3F 3F 3F 0A 3B 0A 3B 20 69 74 73 20 46 55 43 4B ???.;.; its FUCK 0190 : 49 4E 47 20 43 52 41 50 20 54 4F 4F 21 21 21 21 ING CRAP TOO!!!! 01A0 : 21 0A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ! The original disc is labeled: fuck wank |
14 March 2012, 21:56 | #328 |
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16 July 2012, 17:01 | #329 |
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BEAST BUSTERS:
"Why not try doing something constructive with your Amiga, like writing a game for example ??? It may be a lot more complex than protection removal and perhaps a little above your understanding but with a little patience, a lot of practice and months of hard work you may create something of which you can be proud and that people will admire you for. No swearing, No insults, Just grow up! RB 18/07/91..." |
16 July 2012, 19:15 | #330 |
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Who would "RB" be? There's no one with those initials on the Amiga team. Was it based on the Atari version, and this just happened to sneak in on one of the files?
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16 July 2012, 23:18 | #331 |
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Good question, that text is at the end of the Amiga Beast Busters main game executable (after the hilariously badly implemented protection check) - but you're right I can't find anyone with those initials even listed as working for the same development team!
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16 July 2012, 23:21 | #332 |
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17 July 2012, 00:14 | #333 |
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17 July 2012, 05:03 | #334 |
2 contact me: email only!
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File starts with a copylock, which runs then does a jmp lbC018896. Offset $954 is end of the copylock code and the start of the main game code:
Code:
lbC018896 move.w #$7FFF,$DFF096 lea lbC000954,a0 lea $13000,a1 lbC0188AA move.l (a0)+,(a1)+ cmp.l #lbC018896,a0 bcs.s lbC0188AA lea $13000,a1 cmp.l #$96C1AAFE,d0 beq.s lbC0188CE add.l #'DUFF',a1 add.l #'COPY',a1 lbC0188CE jmp (a1) dc.b 'Why not try doing something constructive with ' dc.b 'your Amiga, like writing a game for example ??' dc.b '? It may be a lot more complex than protection' dc.b ' removal and perhaps a little above your under' dc.b 'standing but with a little patience, a lot of ' dc.b 'practice and months of hard work you may creat' dc.b 'e something of which you can be proud and that' dc.b ' people will admire you for. No swearing, No ' dc.b 'insults, Just grow up! RB 18/07/91...',0,0,0 I'm not sure how many people would "admire" the programmer of Beast Busters anyway. A sloppy 17fps NTSC game in 16 colours (where the top 1/5 is a status panel), it doesn't utilise hardware scrolling and doesn't even use a hardware sprite for the crosshair! Last edited by Codetapper; 17 July 2012 at 05:24. |
25 August 2012, 15:57 | #335 |
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Tiger Road
After the Copylock has finished, it decrypts the original bootblock which has some text:
"TRAX -- Fast trackdisk emulator boot code - Copyright 1988 ID2 Ltd. All rights reserved. This code may only be used under licence from ID2. Anybody found infringing our copyright will be jumped on from a very great height." |
18 September 2012, 07:23 | #336 | |
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Xenomorph:
Quote:
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19 September 2012, 00:05 | #337 |
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Loving reading through these. Surprised with the foul language used! I suppose it was never meant to be seen by the 'end' user so it's ok lol.
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24 September 2012, 11:57 | #338 |
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Awesome thread
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25 September 2012, 19:54 | #339 | ||
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DiskMonTools:
Quote:
Quote:
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25 September 2012, 20:05 | #340 |
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Hahahaha!! So THAT'S what that gobbledegook says! It's just before the routine to load the keyfile, from what I can gather? (I'm having a look at it in ReSource)...
Edit: Oh right, just noticed that the message has been encrypted by taking each letter of the original message and then replacing it with the next letter of the alphabet |
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