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Old 06 March 2020, 19:43   #21
Toni Wilen
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Quote:
Originally Posted by DamienD View Post
Anyway, I know this is a very early beta, but just thought I'd mention what I've experienced.
This is not a beta... 68020 timing (due to gencpu changes) is not yet even working/implemented..
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Old 07 March 2020, 15:20   #22
Toni Wilen
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Partially implemented now. Also note that full bus error emulation is currently enabled which probably introduces some performance loss.

btw, reporting that some huge HD installable game has glitches isn't very useful idea, I'll almost always ignore those, too many unknown variables, too boring to setup. It must be bootable floppy game or demo.
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Old 07 March 2020, 15:54   #23
DamienD
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Quote:
Originally Posted by Toni Wilen View Post
Partially implemented now. Also note that full bus error emulation is currently enabled which probably introduces some performance loss.
Thanks, I'll have a play

Quote:
Originally Posted by Toni Wilen View Post
btw, reporting that some huge HD installable game has glitches isn't very useful idea, I'll almost always ignore those, too many unknown variables, too boring to setup. It must be bootable floppy game or demo.
You can grab my bare-bones .HDF from here if you want to test: /~Uploads/DamienD/HDFs/The Strangers AmigaCD HDF.rar

No OS files inside so safe to upload; using an AGA 2MB Chip & 4MB RAM config.

Edit: just tested with the latest beta; The Strangers is all working like it used to
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Old 07 March 2020, 17:50   #24
Mclane
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Probably not worth testing the games until the release version is out as by default you would have to retest when that is out..
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Old 07 March 2020, 21:25   #25
DamienD
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Probably not worth testing the games until the release version is out as by default you would have to retest when that is out..
Yes true; but I usually test most of the games that I've had issue with in the past at least a few betas before the stable release

If I don't do this, then how is Toni supposed to know / try to rectify?

Anyway, we are a long way off that period with the 4.3.1 beta phase.
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Old Yesterday, 11:28   #26
jotd
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hi Toni found a bug in latest 4.3.1 (2020.03.25)

Run CD32 game with CD audio (windowed mode), and iconify the window (with "stop emulation when minimized is set"): music stops (normal)

Now de-iconify: the game resumes but not the CD music. When a new track starts, the music plays again.
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