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Old 24 May 2019, 22:38   #1
Galahad/FLT
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Scoopex provides again.......

With reference to this thread: http://eab.abime.net/showthread.php?...ight=robinsons

The general consensus is that Robinson's Requiem AGA by Silmarils wasn't properly cracked.

So, Scoopex steps into the breach once again to right the wrongs of "back in the day"....

Scoopex Presents: Robinson's Requiem AGA 100%

Simply replace your current disk 1 with the Scoopex version, and presto, cracking bugs be banished.

Feel free to peruse the Zone for the disk image.

That is all.... carry on
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Old 24 May 2019, 22:45   #2
Ian
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Excellent work. You do more moonlighting than Bruce Willis though mr fairlight lol
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Old 25 May 2019, 00:28   #3
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\ò/

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Old 25 May 2019, 00:38   #4
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Old 25 May 2019, 00:39   #5
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great work Galahad.
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Old 25 May 2019, 08:09   #6
Matt020
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Nice work!!!!
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Old 25 May 2019, 08:25   #7
malko
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Thanks
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Old 25 May 2019, 10:03   #8
honx
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nice! are these the other floppy disk images to download?
Quote:
/Commodore_Amiga/Game/Disk/Amiga_Games_Disk_Library_Vol1/R/Robinsons Requiem AGA .2 .adf
/Commodore_Amiga/Game/Disk/Amiga_Games_Disk_Library_Vol1/R/Robinsons Requiem AGA .3 .adf
/Commodore_Amiga/Game/Disk/Amiga_Games_Disk_Library_Vol1/R/Robinsons Requiem AGA .4 .adf
/Commodore_Amiga/Game/Disk/Amiga_Games_Disk_Library_Vol1/R/Robinsons Requiem AGA .5 .adf
/Commodore_Amiga/Game/Disk/Amiga_Games_Disk_Library_Vol1/R/Robinsons Requiem AGA .6 .adf
/Commodore_Amiga/Game/Disk/Amiga_Games_Disk_Library_Vol1/R/Robinsons Requiem AGA .7 .adf
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Old 25 May 2019, 11:56   #9
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Thanks for this patch
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Old 25 May 2019, 12:08   #10
Galahad/FLT
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Quote:
Originally Posted by honx View Post
nice! are these the other floppy disk images to download?
They should be fine, there should be no reason data is altered on any disk but 1/A.

No point in us releleasing all 7 disks again
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Old 25 May 2019, 14:02   #11
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Quote:
Originally Posted by Galahad/FLT View Post
They should be fine, there should be no reason data is altered on any disk but 1/A.

No point in us releleasing all 7 disks again
Great work.
What tools were used for this release? ARIV or Resource?

Thanks
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Old 25 May 2019, 14:19   #12
Galahad/FLT
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Great work.
What tools were used for this release? ARIV or Resource?

Thanks
Neither

In fact, ive not even touched any of the game files at all, it was done by patching the open lib call and watching for a specific opening of dos.library before the game loads and then patching the ingame level3 and ingame copperlist activation to patch in my code.

No action replay or resource needed
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Old 25 May 2019, 15:14   #13
kublai
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Where can I find this patch at?
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Old 25 May 2019, 15:20   #14
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Originally Posted by Galahad/FLT View Post
No action replay or resource needed
I realized that when I start using Resource I end up rewriting a lot of game code because I don't like it (I can't keep my optimization mania under control).
So it's a good thing to avoid it if possible
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Old 25 May 2019, 17:31   #15
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Good job!!!
It seems it's time for another Scoopex-release Klick
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Old 25 May 2019, 17:38   #16
Galahad/FLT
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Good job!!!
It seems it's time for another Scoopex-release Klick
Already on it
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Old 26 May 2019, 00:11   #17
redblade
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Originally Posted by ross View Post
I realized that when I start using Resource I end up rewriting a lot of game code because I don't like it (I can't keep my optimization mania under control).
So it's a good thing to avoid it if possible
Were you going to patch it so that it could speed up the engine?
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Old 26 May 2019, 00:11   #18
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Originally Posted by Galahad/FLT View Post
Neither

In fact, ive not even touched any of the game files at all, it was done by patching the open lib call and watching for a specific opening of dos.library before the game loads and then patching the ingame level3 and ingame copperlist activation to patch in my code.

No action replay or resource needed
That's some next level skills right there
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