27 November 2015, 17:00 | #41 |
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The screen does no change, remains black and only starts the music, tested many versions, and it is strange to happen only with the 3.2.1, if you want to attach log!
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27 November 2015, 17:48 | #42 | |
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27 November 2015, 17:51 | #43 | |
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27 November 2015, 19:14 | #44 |
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To be honest I'm not exceptionally bothered about my problem I just wondered if others had the same issue. I was just trying a few CD32 games. My playing moment is over I have moved on.
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27 November 2015, 19:29 | #45 | ||
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Then someone started to post unrelated bugs to this thread causing only confusion... Quote:
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27 November 2015, 19:48 | #46 |
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Cheers Toni
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27 November 2015, 19:53 | #47 | |
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Last edited by AnnaWu; 27 November 2015 at 20:08. |
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27 November 2015, 20:33 | #48 | |
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I attach as required of the Logs "3.2.1", I repeat that it was the only one ever to have the problem. Last edited by AMIGASYSTEM; 23 January 2016 at 08:00. |
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28 November 2015, 11:23 | #49 |
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Fire & Ice (CD32, CD image)
As I said, the shakes on screen are over. At the left margin I can see flickering sprites (?) on the screen for options. This doesn't exist on older version (WinUAE 3.1.0 Public Beta 2 2015.01.05) If you want, I can upload the CD image (CHD format) |
28 November 2015, 13:44 | #50 | |
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If you enter debugger and disable sprites, do the pixels disappear? (some other screen elements may disappear but ignore it). shift+f12, "Ms 0", "g") (Attach your config too) |
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28 November 2015, 16:21 | #51 |
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Toni is the problem seems to be only on the Menu, it is occurs both in the version 3.2.1 e 3.2.0, it is not present instead on versions 3.0.0 e 3.1.0.
Last edited by AMIGASYSTEM; 23 January 2016 at 08:00. |
28 November 2015, 16:35 | #52 | |
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If you meant the wrong colored sprites inside the marked yellow rectangle following: The last unofficial Beta (2015.11.27 19:24) show me the wrong colored pixels in options screen and later* screens (later* = more or less visible]. This not exist on a older Beta version (WinUAE 3.1.0 Public Beta 2 2015.01.05) If I disable sprites via debugger, the wrong colored pixels are still available. I think the "full logging" makes no sense with the unofficial Beta version. Last edited by AnnaWu; 28 November 2015 at 17:09. |
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28 November 2015, 16:47 | #53 |
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29 November 2015, 12:00 | #54 |
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http://www.winuae.net/files/b/winuae.7z should really fix it. (AGA subpixel scroll related, water affect at the bottom uses subpixel scrolling, also Banshee small jittery in left edge of bitplane is now fixed)
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29 November 2015, 12:43 | #55 |
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Ok Toni Fire & Ice is fine now, thanks
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29 November 2015, 17:30 | #56 | |
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Problem solved (Fire & Ice) |
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29 November 2015, 18:51 | #57 |
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There still could be some AGA games/demos that use subpixel horizontal scrolling and still don't work exactly right. (Only Fire & Ice and Banshee are known so far..)
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29 November 2015, 19:17 | #58 |
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That was the reason that I called "Fire & Ice" and not Aladdin as example.
AGA support: I guess still some differences exist between version 3.1.x and 3.2.x Last edited by AnnaWu; 29 November 2015 at 19:23. |
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