09 February 2003, 22:28 | #21 | |
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Well when the astronauts went to the moon and back at very high speeds I think they time travelled some very small fraction of a second, thats a long way from traveling back to the 1960's and screwing marilyn monroe. Same thing with that holographic display. Sometimes it takes alot of time and money to get a concept usable, let alone mass produced and inexpensive. |
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09 February 2003, 22:51 | #22 |
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No I mean that they have a 2 color moving one.
non moving one has been around for a long time. It's all about just crossing beams of light. If you've got 2 laser markers and cross them you should get a red dot hanging in the air. Fog or smoke would of course help that effect a lot. |
10 February 2003, 03:56 | #23 | |
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As for the retro quality, just because someone was there in the past doesn't make it a sweet memory. You don't see previously homeless people waxing about their old days in the cardboard boxes in alleyways. Sometimes shite is just shite. |
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10 February 2003, 04:52 | #24 |
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Twistin: Where is the difference? Take The Settlers. This game exists for Amiga and PC. The Amiga version is the worst one, that's for sure. Now "why create all the hoopla over it"? The answer is simple: why not? And it is the same with CGA games. And it is already the same with first-generation FPS. And it will be the same with more current games.
Personally, I absolutely agree with the reasoning you show here (I can't understand people praising CGA games, I can't understand people drooling over 3D shooters and I can't understand people raving about new games) - it is exactly the same things I always hear from arrogant PC users and also (in reference to the last paragraph) what I'm saying myself. I don't think however dismissing their point of view is a really good behaviour. |
10 February 2003, 06:37 | #25 | |
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VR is poop. It was THE buzzword in the 90s, and it has been long forgotten. I don't see anyone wanting to invest more cash into VR.
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Anyway, bitmapped 3D might be already retro. We'll see about polygonalized 3D. I dunno what's next, I feel like there are no really big advances in the display area (perhaps there are when the next gen user interface is created ). Is there any other way to depict stuff? The world we live in is in 3D, so how do you make that obsolete? I suppose the way in which 3D is depicted, is what will become 'retro'. But 3D as a whole cannot be deprecated! My two pence |
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10 February 2003, 06:53 | #26 |
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Perhaps the next gen 3D games will eliminate the need for intentionally blurred areas in the vain attempt to create dimension. It just looks crap to me and the concept has been blown WAY out of context.
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10 February 2003, 07:34 | #27 |
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3d graphics may not be at the point of photorealism, but every year that passes by, it gets closer and closer. Older 3d games may look "cheesy" compared to the flashy stuff that's out now, but that doesn't mean people won't still appreciate them.
I'd say it's definate that 3d will become retro, as it's big right now. Everything retro basically has some sense of cheese to it. From music to movies to games. Sometimes I'll watch an old movie, listen to an old song, or even fire up an old miggy or console game and marvel at the fact that I actually used to be entertained by it. When the next step in entertainment comes by, you'll probably see some community spring up shouting about how 3d is good, and the popular thing on the market is "mindless shit". |
10 February 2003, 11:06 | #28 | |
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I believe it will come round again at some point. When it first came it out was the latest thing and there was mega hype over it. Sadly the technology then couldnt deliver the promise of films like Lawnmower Man and it was ridiculously expensive. This will all change IMO, just give it a little time. Personally Id be happy playing a VR version of Interceptor, which I think would be (relatively) affordable now, but as we know the mass market want bells n whistles more than substance so theres no point in releasing it yet. I think the result eventually will be truly immersive VR games/movies/internet and watching anything on a flat 2D screen will be considered retro. |
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10 February 2003, 12:14 | #29 | |
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10 February 2003, 12:30 | #30 |
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The whole 3d revolution was caused by a small company called id software that used the shareware model (this was even before easy ordering over the internet). The hardware world started building equipment to support the new software (not the other way around). I think ID created a multi billion dollar 3d video card market all by themselves.
All it would take for something new to take off is for somebody to actually make a game that is new and inovative and use the shareware model. The problem is that new games take a long time to develope and need quite a few people to work on it. BTW gaming and technology never stands still, everything will become retro sooner or later just give it time. Its like music, 80's groups were trashed in the 90's by grunge bands only to become retro and popular in the 2000's (lots of channels here play classic 80's music all weekend). Same with clothes etc. Whats old to one generation is new and cool to the next. I frequent a board called dosgames.com and quite a few members that are nuts for old dos games are barely teenagers not old enough to have been around during the 80's and 90's when dos games were popular. |
10 February 2003, 14:53 | #31 | |
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10 February 2003, 18:11 | #32 | ||
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10 February 2003, 19:54 | #33 | |
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However, what about holograms? If the technology becomes available fir the right price, they won't call that 3d. It all really depends on is what's available 20 years or more down the road. |
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11 February 2003, 14:33 | #34 | |
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Its like rewriting the gaming history. Unfortunately the modern PC press "snobs" refuse to acknowledge the pre Doom/Wing Commander days of the bleeping CGA/EGA dos box past, or dismiss the Amiga as a "toy" & it "never" was capable of the feats of the mighty PC. Of course they neglect to mention how many new O/S's M$ went through & Intel PC archiatecture & CPU designs to achieve that! |
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11 February 2003, 17:22 | #35 | |
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Your eyes can't see anything but 3D, the holographs will BE 3D, I dunno what else will they call it? "Tangible Stereographic Spatial Representation"©*? The world you live in is four dimensional. Unless you make me split into a 5 or 6 or whatever dimensional world, all visual representations of anything be in 3D. * copyrighted it just in case |
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11 February 2003, 17:43 | #36 |
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The question is not wether it'll look 3D or not if it's holograms. The question is what name the marketers will come up with to convince people this isn't just the same stuff in new wrapping.
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11 February 2003, 20:11 | #37 |
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I thought the question was "Will 3D ever become retro?"?
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11 February 2003, 20:58 | #38 |
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I say when Akira likes the platform its definatly retro. So we can define retro as any game that has been on akira's hard disk at any point in time.
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11 February 2003, 20:58 | #39 | |
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Yes |
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11 February 2003, 22:14 | #40 | |
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