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Old 06 May 2015, 15:17   #1
mjnurney
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Adventure making tool

rather than writing the code for this , is there a text adventure creation tool on the Amiga?

id quite like to load up an .iff on each new location and maybe a tune too.

kind of like the hobbit.

did anything like this ever exist ?

mike.
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Old 06 May 2015, 18:20   #2
Bugala
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I think one of the recent (as in inside a year) Amiga Future Magazines Retrospective artitcles (by Trevor Dickinson) sidementioned one company having released something like that. Just cant remember which it was. One of the companies who was there pretty much at Amigas beginning. They made some Amiga game making kit thing which had several modules or something and one of them perhaps was text adventure. But not sure. perhaps someone can remember better.
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Old 06 May 2015, 18:23   #3
Nosferax
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For text adventure I dn't know any. There is the "Adventure Construction Set" but that is more for Ultima type, overhead view rpg.
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Old 06 May 2015, 20:19   #4
Belgarath
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It's more focused on graphics then text but you could take a look at Talespin

edit: and looking through HOL there's also Hatrack II and Visionary Interactive Editor

Last edited by Belgarath; 06 May 2015 at 20:26.
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Old 06 May 2015, 20:34   #5
Korodny
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Quote:
Originally Posted by mjnurney View Post
rather than writing the code for this , is there a text adventure creation tool on the Amiga?
There's a port of "Frotz" available, an interpreter for Z-Code - that's a dedicated virtual machine for running text adventures. The format was invented by Infocom, so it's capable of doing pretty cool things with text and text input - the parser is world class, for example.

Z-Code files can be generated using a variety of tools and they can be run on whatever electronic device you can imagine. Basically, it's a simplified programming language dedicated to writing text adventures.

As for graphics support: graphics are supported - but I have no idea how easy or hard that is to pull off, or how good they look on different platforms.
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Old 06 May 2015, 21:07   #6
Zack
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I remember a tool called The Quill, although I never tried it myself. A little more info and links in this thread
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Old 23 May 2015, 16:39   #7
markpjd
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Hi,

You could try experimenting with AMOS. I don't think it would be that hard to do in that once you got to grips with it.
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Old 23 May 2015, 17:14   #8
alkis21
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ADMS is the tool you need! It has a misleading title (Amiga Dungeon Mastering System) but it's a complete programming language for making text adventure games, not RPGs. I had started working on a game some 20 years ago, which eventually evolved into my graphic adventure Other Worlds.

Just to give you an idea of the language syntax:



I'm afraid it's text only though, so no option for adding pictures.
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