28 November 2014, 17:04 | #961 | ||
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30 November 2014, 17:04 | #962 | |
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Have somebody test winuae on win 10 too ?. maybe there need direct x install, but on autoupdate no newer direct x is see. |
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30 November 2014, 17:16 | #963 | |
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Problem is the usual, Windows has never included full directx (DX9 and older at least). Just run normal dx installer, it will only install missing parts. |
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30 November 2014, 17:49 | #964 |
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ah so then directx 12 is not in or in partly ?. I notice in P96 benches lots speedup. I use the nvidia driver that is install, when win 10 is update with windows update. In hd-rec software synthesizer is a benchmark, that measure the time, all notes of the song need redraw. I use full hd and same song with fit all notes in(when press the fit button). win7 64 need 34 ms and win10 64 need 21 ms. also the RAM usage of win 10 is more than 1 gigabyte lower. normaly in windows get every version slower and slower and need much more RAM, so i avoid to upgrate long time. But win 10 is a real rocket. because it is written that win 10 should be faster, i test it early and i can say it is true. On windows music software 2 ms is possible, with win 7 only 4 ms was possible. when i have time and fun, i try directX from M$ page to see if it still have the same speed or if the attached to win 10 is faster but miss some features
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30 November 2014, 20:36 | #965 |
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huh, bernd, welcome back..
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01 December 2014, 17:16 | #966 |
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CD32 emulation with FMV module
Toni, I tried now the CD+G (Karaoke) and VCD (non game disc) support and it works. About VCD Karaoke I am not sure. Last edited by AnnaWu; 01 December 2014 at 17:40. |
02 December 2014, 03:35 | #967 |
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Many thanks for your interview in Amiga Forever.
I don't know if This is on any use: http://www.tekmos.com/products/68020-microprocessors and |
02 December 2014, 08:27 | #968 | |||
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CD+G has nothing to do with FMV, it is included with CD audio player. Even CDTV supported it but it was not automatic and needed extra button presses and it was not possible to switch between player and CD+G graphics on the fly, probably due to subchannel data requiring polling without buffering nor DMA (read byte by byte, 96 bytes/CD frame = 96*75=7200 bytes per second = 144 bytes/PAL frame, about one byte/2 scanlines, using CPU and CPU also needed to render the graphics at the same time!) CDTV-CR seems to use same system as CD32, CDTV-CR and CD32 both transfer whole subchannel frame automatically and have hardware double buffering, without need for main CPU. I think you meant Amiga Future. Quote:
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(btw, not really beta related, will be moved later, maybe) |
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02 December 2014, 16:10 | #969 | ||
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Thanks for the answer, Toni.
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I guess only a handfull people have the required ROM to test the CDTV-CR (prototype) support on WinUAE. |
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02 December 2014, 17:15 | #970 | |
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Yes of corse. Sorry. It's just Me who got swapped things around again.
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03 December 2014, 12:24 | #971 | |
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[ Show youtube player ] [ Show youtube player ] |
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03 December 2014, 17:46 | #972 |
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Thanks for the links, AMIGASYSTEM.
I build my own CD+G images by using available .cdg/.mp3 files. MP3+G Toolz for Windows is free and easy to create .bin/.cue files. Last edited by AnnaWu; 03 December 2014 at 18:45. |
03 December 2014, 20:12 | #975 |
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It was thanks only to understand, I will try the software you reported.
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03 December 2014, 23:28 | #976 |
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04 December 2014, 10:34 | #977 |
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04 December 2014, 13:02 | #978 |
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Forgot to ask: Do you have any CHD CD's with CD+G subchannel data? I haven't found any easy way to test if CHD subchannel support code is correctly hooked to UAE CD support.
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04 December 2014, 19:35 | #979 |
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http://www.winuae.net/files/b/winuae_3000b26.zip
Beta 26: RC1, Official release date deadline is mid december. This is far too too long beta series.. - Bumped version to 3.0. - Directory filesystem statefile support didn't save open file's full path correctly if path was deeper than 2 levels from root. (Bug since directory statefile support was implemented) - Z3 mapping mode = automatic: select always real mode if JIT is disabled. - Added picassoiv_rom_file config file entry, if you want to use different versions or custom path. - Off by one error in internal buffer calculation, display was shifted by 1 vertical pixel, hiding first line if window size was small enough but still big enough to fit all vertical lines. - 68000 JMP (d8,An/PC,Xn) didn't include extra 4 cycle idle time. (Documentation says 3 read cycles which is incorrect, correct sequence is 4 idle cycles + 2 idle cycles + prefetch + prefetch) QEMU PPC emulator dll has been updated to 2.2.0rc3 QEMU revision: http://www.winuae.net/files/b/qemu-uae.zip (old one is still also compatible) |
04 December 2014, 23:20 | #980 |
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Ok, here are a couple of minor graphics problems that I've had that have been occurring in the last few betas. The first is that when I first boot in native mode, the display is not full screen but a reduced image in the upper left corner. If I hit F12 and then "OK", the display goes to full screen. Once the display goes into RTG mode, the display is full screen from then on. This doesn't happen in the last official version.
The second only occurs in OS4 when I start Imagemaster RT. When I exit the program, the display background is black. When I click on an icon, it appears. To recover the normal background, I have to switch display modes. This doesn't happen on my real Amiga but I have a Cybervision 64 and I can't say for sure that it wouldn't with a PicassoIV. The only other OS4 compatible native mode program I have is DpaintV and it doesn't do this. The attached zip file has configuration file, log file and screen shots. The screen shots are kind of weird because all the RTG images have the display in the upper left corner but the display was full screen. The only screen shots that are exactly like they were on my display is the initial OS4 blue screen and the Blackbelt Imagemaster native mode screen. |
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