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Old 07 January 2002, 22:21   #1
lilalurl
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Project-x ending

Recently, by cheating and using state-saving I could finish Project-X without losing a life

But what did I get as a ending ?

Now try without losing a life.

...

Were Team 17 so sure nobody would finish the game without losing a life or what ?

Maybe I've done some wrong with the save states.

Can anyone confirm or deny ?
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Old 07 January 2002, 23:24   #2
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What do you mean ?

What I want to know is if someone has finished Project-X (btw I forgot to mention it's the normal version, not the SE) without seeing : "now try to finish without losing a life".

Oh and if you want to know wich way I cheated :

I used gamehack. Located the memory zone with the counter of power-ups. Freezed it to 9 (for stealth). Reactivated stealth each time it faded off.

I haven't done anything on lives (excepted gaining bonus lives in bonus stages).

Last edited by lilalurl; 07 January 2002 at 23:32.
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Old 07 January 2002, 23:45   #3
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This is interesting There are two possibilities .... the first one is, the game checks it´s memory for "alien" contents (if any adress being changed) but that would be kinda hard to be coded I guess ..... the other one is, that it is a bug in WinUAE, but I doubt that .... oh wait a minute, your solution is the third one .... would you mind posting your Version of Projekt-X in The Zone ?? I would like to test a bit around with it .....
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Old 08 January 2002, 03:44   #4
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My bet is that Team 17 was sure no one would finish without losing a life.. I mean, most people can't finish it losing all the lives that can be lost
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Old 08 January 2002, 08:44   #5
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Quote:
Originally posted by RetroMan
would you mind posting your Version of Projekt-X in The Zone ?? I would like to test a bit around with it .....
It's in the Zone.

It's the Skid Row cracked version. But I don't think being a crack would be the reason of the "cheap" ending.
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Old 08 January 2002, 14:17   #6
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Thanx
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Old 19 February 2002, 20:34   #7
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Roll eyes (sarcastic)

Hi im Greg, I am kind of new to this thing this is my first post. my m8 used to have an Amiga and i used to love project x I was crazy about it however then he sold it and got a pc ever since then i have wanted to play it but i dont have an Amiga. Then i saw this in EF files. I dont really know how to set anything up so would one of you be able to help me thanks
 
Old 20 February 2002, 07:10   #8
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I got that ending as well, and I think that using the game's cheat (I orgot how it went right now, but you could skip all levels) you got the same shite again.

My take is: they made no ending. And they like you getting angry when you read that shit That's SO shootemuppy!

Who's in for asking them about this?
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Old 29 January 2008, 00:15   #9
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For future reference: according to this longplay it indeed seems that was the only ending available:
http://eab.abime.net/showthread.php?t=28362
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Old 29 January 2008, 21:34   #10
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Bloody ell lilalurl .. You've got some stamina, still trying to get the end after 5 years.
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Old 29 January 2008, 21:38   #11
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Il completed it a few weekds ago using the only trainer i think (skid row) with immunity. Total crappy ending. In those days the programmers never really bothered with endings, compared to the cinematic ones we see today.
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Old 29 January 2008, 23:02   #12
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I remember completing the Special Edition and getting a text-only ending... that was some anti-climax
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Old 29 January 2008, 23:50   #13
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Quote:
Originally Posted by mr_0rga5m View Post
Bloody ell lilalurl .. You've got some stamina, still trying to get the end after 5 years.
I guess on a board for people emulating (or using a real one) a more than 20-year-old computer if you consider the A500, that's the kind of attitude you can expect


I don't mind a text-only ending when it is nicely done, ie when it fits nicely in a story/makes the mind think of possible sequels etc... in other words not something like: Ryu hits the road again... already looking for the next challenge. The fight is all ... thx Capcom


What really bothers me with Project-X is that 'now try it without losing a life' part.
That's bloody frustrating. And it also seems to mean Team17 had in mind a game that could not possibly be beaten without losing a life.

I know shmups usually want to give an acarde feeling and that arcade games usually were hard in order to make you spend some money.
However, for a home computer game I think this kind of approach is a bit disappointing.


The game is still quite entertaining though.


Crux II hit the space again. Already looking for other challenges. The spacefight is all....


Now, I wonder if there is a different ending with the Hunter MK7 ship (the one that really sucks in the weapon department) Looks like a challenge for CodyJarrett
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