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Old 09 September 2022, 06:00   #1
sandruzzo
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Blitter Speed

I did a simple to test blitters' speed with a channel enabled and disabled with cookie-cut operation. It seems that there is no difference at all! I've used 4 planes interleaved bitmap 320x256. My blitting is 48*124 pixel.

There is no visible difference at all. White coppers' line is full coockie-cut with ABCD enabled. Red one is full coockie-cut but only BCD enabled.

It seems that A channel is well pipelined. Quite interesting

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Old 09 September 2022, 07:32   #2
a/b
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That's because it has idle cycles (enabled A = fetch, disabled A = idle), so it takes the same period of time but fewer memory accesses.
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Old 09 September 2022, 11:45   #3
roondar
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You should be able to get the result you're looking for by using a Blitter channel combination of ACD instead of BCD, which does use all the cycles (barring one at the start and one at the end).

Just a matter of switching what's in channel A & B (I presume you have a pre-loaded value in A at the moment so that would be put in B instead) and rewrite the minterm to match the new channel combo
Edit: hmm, I did forget about the first/last word mask there for a bit. That may be an issue with some types of blit, though not normally for a 'standard' cookie-cut blit.

Last edited by roondar; 09 September 2022 at 12:00.
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Old 09 September 2022, 13:11   #4
sandruzzo
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@roondar

I just wanted to inquire if it could be worth aid blitter with cpu during cookie-cut operation. Since it seems that A channel is for free, I won't do more tests
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Old 09 September 2022, 14:26   #5
a/b
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During regular blits (e.g. cookie cut) A is not for free, it's the opposite. A is hardcoded, it always takes a slot, and if you disable it then the blitter waits/idles instead of reading from memory.

Related to what Roondar said, if your blit has size=3 words, using ABCD that's:
**** **** **** (duration=12, 12 r/w + 0 idle)
Using BCD:
-*** -*** -*** (duration=12, 9 r/w + 3 idle)
While using ABD or ACD:
*** *** *** (duration=9, 9 r/w + 0 idle)
So if you are e.g. blitting with a static 16-bit mask in bltXdat, it's better to put it in B or C, and not in A. Well, unless you specifically want idle cycles and prolonged blits so that the cpu has more freedom.
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Old 09 September 2022, 21:43   #6
sandruzzo
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Indeed its faster with ACD, but I want see if I can load mask with cpu and keep that speed


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