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Old 18 February 2021, 12:07   #21
chip
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For Solo Kazuki


Sorry for the off topic, but the "" expression inside the the assign command doesn't work for me


It search for an empty directory name and gives me error
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Old 18 February 2021, 12:13   #22
manossg
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@Solo Kazuki

Thanks, mate, this is unbelievably helpful. But how do you make a script? I guess via shell, but I don't know how to save/run it.
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Old 18 February 2021, 12:17   #23
DamienD
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Quote:
Originally Posted by manossg View Post
But how do you make a script? I guess via shell, but I don't know how to save/run it.
Use a text editor, then in DirOpus set the "Script" protection bit.

Quote:
Originally Posted by chip View Post
Sorry for the off topic, but the "" expression inside the the assign command doesn't work for me

It search for an empty directory name and gives me error
Then your doing something wrong, here's an example.

"" means use the current folder / path.

Let say you have a folder "SYS:Test" and you wanted to assign this to "Damien".

You can either use the full path from anywhere i.e:

Code:
Assign Damien: SYS:Test
or change into the directory "SYS:Test" and then:

Code:
Assign Damien: ""
Both will make an assign named "Damien" pointing to "SYS:Test".

Last edited by DamienD; 18 February 2021 at 12:26.
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Old 18 February 2021, 12:20   #24
manossg
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Thanks, Damien! Will try it tonight, fingers crossed, I feel like a hacker attempting to steal government secrets! :P
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Old 18 February 2021, 21:17   #25
manossg
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Hooray, I managed to do it, but I cannot get the game to load directly from the script, I guess because there is a space in the filename...it is "Seamus O'Mally". How should I name it in the script to get recognised?
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Old 18 February 2021, 23:05   #26
manossg
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So, managed to gain some distance in the game, so, without wanting to give the puzzles away...

@Louk
who do you think would benefit from the ear defenders?
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Old 18 February 2021, 23:37   #27
hitm4n
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Hi Damien, are you planning to add this one to your set?
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Old 18 February 2021, 23:53   #28
Louk
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So, managed to gain some distance in the game, so, without wanting to give the puzzles away...

@Louk
who do you think would benefit from the ear defenders?
Paddy, just gave them to him but am still stuck what to do now.
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Old 18 February 2021, 23:54   #29
manossg
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You should check the clues from the developers once more!
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Old 18 February 2021, 23:58   #30
Louk
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hahah I did, my head is fried trying to work out what to do next.
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Old 19 February 2021, 00:00   #31
manossg
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Your worker mate can hear you now, so maybe you can offer him something different for lunch?
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Old 19 February 2021, 00:05   #32
Louk
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Ah nice, would never have thought of that, top man.
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Old 19 February 2021, 00:07   #33
manossg
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No problem, mate, having quite some fun with this title, so thank you for recommending it.

Please, let me know how you progress with it, because I finally managed to get stuck. :S
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Old 19 February 2021, 00:08   #34
Louk
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No prob, where are you up to?
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Old 19 February 2021, 00:09   #35
malko
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Quote:
Originally Posted by manossg View Post
Hooray, I managed to do it, but I cannot get the game to load directly from the script, I guess because there is a space in the filename...it is "Seamus O'Mally". How should I name it in the script to get recognised?
OK gave it a look. Open a shell and type (replace the path according to your needs)

Code:
makedir sys:Games/Seamus
cd sys:Games/Seamus
copy sys:Empty.info sys:Games/Seamus.info
Insert disk 4 in df0:
Code:
copy df0: "" all clone
when the copy is finished, insert disk 3 and recall previous command to copy the disk.
Do the same with disk 2 and disk 1.
When all disks are copied, eject last disk from df0: and
Code:
assign Seamus1: sys:Games/Seamus
assign Seamus2: sys:Games/Seamus
assign s3: sys:Games/Seamus
assign s4: sys:Games/Seamus
load the game by double clicking on the game's icon.

To avoid typing the assigns after a reboot, you can add them to your startup-sequence (or startupI or user-startup depending on your configuration).

To run the game from the shell, put quotes around the name :
Code:
"Seamus O'Mally"
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Old 19 February 2021, 00:31   #36
manossg
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A bit further down the adventure. I have the magazine, the bus ticket and the twig-a-string thing. Still haven't managed to get the rose, to get past the sweet pickaxe fellow, nor have I gotten myself a bus ride. I don't know if you can do anything with the squirrel and with the jumping thing or if these are just red herrings.
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Old 19 February 2021, 00:33   #37
Louk
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Yeah I'm in the same place (if the magazine is the aer flingus one). Did you do anything to the twig as I just have the twig not a string?
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Old 19 February 2021, 00:34   #38
manossg
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@malko

This helps a lot, mate, I didn't use the quotes around the filename. Thanks!
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Old 19 February 2021, 00:41   #39
manossg
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Yeah I'm in the same place (if the magazine is the aer flingus one). Did you do anything to the twig as I just have the twig not a string?
Yes, a twig by itself does not suffice (I don't know for what, yet, though).
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Old 19 February 2021, 00:42   #40
Louk
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Ah, so you haven't done anything to the twig?
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