05 April 2013, 10:32 | #1 |
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Metal mutant problem help to fix it!
hi
i want update whdload's slave have somebody save game or same problem? have you save game before this problem? http://mantis.whdload.de/view.php?id=1675 Nantis report: Install: Metal Mutant (Silmarils) http://whdload.de/games/MetalMutant.html [^] GameVersion: Metal Mutant (Silmarils)(2004)[pa CFou!][pv 1.3][De][WHD] SlaveVersion: latest version 1.3 (20.02.04) done by CFou! I'm using latest WinUAE and your WHDLoad slave of Metal Mutant. Everything works absolutely fine except for controls of Cyberstix mode (bee-like module of dino). The bee is hardly controlable - cursor left moves it in down-right direction etc. The bee cannot be moved directly down, left or right by pressing single key. Experimenting with key combinations reveals that pressing up+left at the same time moves the bee downwards while pressing up+right moves it straight right. Presing left+down creates moving error and there is chance that bee will become invisible thus completely inplayable. There is no combination that will enable the bee to move straight left! The game is playable even with this issue until the point at industrial subworld where you have to navigate the bee blindly through pipes to reach a switch. That is quite impossible with controls like that. This issue is intact on any settings of emulator and it is also present in slave version 1.2 by Mr. Larmer I don't think it's a feature because in PC version the bee flies exactly as you press keys. If you want I can send you my save file and test with it - Cyberstyx bee is activated in dino mode by pressing SHIFT+numpad7 when facing right. |
11 April 2013, 08:10 | #2 |
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IIRC the bee was always controlled this weird way. I never understood why, maybe to make the game maddening hard It would be a nice feature if you add an option to use alternative (more reasonable) controls. Btw. you don't need a saved game. You can activate the bee wherever you want to see what he's talking about.
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11 April 2013, 09:46 | #3 | |
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i'll try i thought a module was needed to activate bee |
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11 April 2013, 13:01 | #4 |
CaptainM68K-SPS France
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well let's hope it's not a bug or checksums related.....
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11 April 2013, 16:16 | #5 | |
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Quote:
I didn't play the patched version yet, I was just remembering the good old days when I was a kid and we played it on our A500s from floppy disk. Everyone had these difficulties controlling the bee. I even found a note where I wrote down the special joystick configuration for the bee (there's also a little map on the note; I think it's one of the machine levels): |
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11 April 2013, 16:55 | #6 | |
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Quote:
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11 April 2013, 17:04 | #7 |
CaptainM68K-SPS France
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this would means they have messed up the controls on the bee ?
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11 April 2013, 17:48 | #8 |
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OK, found my old disk and a file on it called SOS.FIC (see attachment). Hopefully it is the right one and it works with your version (I have the German one).
@dlfrsilver: I'm afraid they did this on purpose. Can't imagine this happened accidentally and they didn't notice. Also, I own the original - nothing is screwed up by bad cracks or anything like that |
11 April 2013, 18:06 | #9 | |
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for control i think too it's a choice of developpers... |
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11 April 2013, 19:14 | #10 | |
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=7 : up & left bee movement =9 : Up & Right = 1: down & left = 3: Down & right =4 : left = 6 right = 8 up =3 down other commandS are crazy but i am blocked how go to next screen (see picture) if i use bee it's cuase deconnection between Dino & Bee Last edited by CFou!; 11 April 2013 at 19:30. |
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11 April 2013, 19:40 | #11 |
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You see that little switch on the top left? Use the bee to push it. This will activate the catapult below you and throw you onto the pipe in front of you. Return the bee to the dino to gain control to it again.
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11 April 2013, 19:47 | #12 | |
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ok i'll try but have you try numeral pad? bee command are ok here.? |
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11 April 2013, 20:00 | #13 |
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Yes it works here too. Never tried that before. I think I was always too busy being annoyed with these fucked-up joystick controls.
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11 April 2013, 20:27 | #14 |
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11 April 2013, 22:56 | #15 |
CaptainM68K-SPS France
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Can you replace the control to what they were meant to be in the manual ?
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11 April 2013, 23:13 | #16 |
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That would be a nice option for those poor UAE users who use the num pad as joystick replacement.
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12 April 2013, 00:22 | #17 | |
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its complicate because game code use an interpreter. indeed a simple command can be used by sevaral part of code.. i caught bug... at other part of game... so it's not planned. rem: UAE users can change at all moment joystick emulation using F12 key.... so it's not a real problem... I'am not this problem i use competition pro USB joy http://amigakit.leamancomputing.com/...oducts_id=1011 or X-Arcade Tank http://www.xgaming.com/store/arcade-...es-usb-cables/ on Winuae and Mame |
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