English Amiga Board


Go Back   English Amiga Board > Support > support.WinUAE

 
 
Thread Tools
Old 24 May 2011, 22:23   #1
Shoonay
Global Caturator
Shoonay's Avatar
 
Join Date: Aug 2004
Location: Porando
Posts: 6,062
Big grin New filter for WinUAE?

http://blogoscoped.com/blownup/

Not a fan of using filters of any kind, but DAMN, this looks freaky.
Picasso would be proud.
Shoonay is online now  
Old 25 May 2011, 08:48   #2
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 46
Posts: 24,692
Learn D3D shader code (plugins\filtershaders\direct3d *.fx shader code text files) and write it yourself
Toni Wilen is offline  
Old 25 May 2011, 09:59   #3
Mclane
Old retro god.

Mclane's Avatar
 
Join Date: Apr 2002
Location: Northolt, West London
Age: 59
Posts: 692
Quote:
Originally Posted by Toni Wilen View Post
Learn D3D shader code (plugins\filtershaders\direct3d *.fx shader code text files) and write it yourself


What does this 'learn' word mean?

Excuse me while me and the other cavemen go looking for food

Mclane is offline  
Old 25 May 2011, 22:02   #4
jbenam
Italian Amiga Zealot

 
Join Date: Jan 2009
Location: Italy
Age: 33
Posts: 1,361
I'm just gonna put this here because we're talking of shaders, I'm not asking or anything: http://imgur.com/a/gRXPJ

I wonder how this effect would work with Amiga games
jbenam is offline  
Old 26 May 2011, 00:29   #5
Leffmann
 
Join Date: Jul 2008
Location: Sweden
Posts: 2,265
Quote:
Originally Posted by jbenam View Post
I'm just gonna put this here because we're talking of shaders, I'm not asking or anything: http://imgur.com/a/gRXPJ

I wonder how this effect would work with Amiga games
The algorithm is too demanding to be used in real time, and it doesn't always look as good on fullscreen animated graphics as it does in the examples that show smaller sprites that have been neatly cut out.

There are some videos on the researchers webpage that show some examples of what animated input looks like after being processed.
Leffmann is offline  
Old 26 May 2011, 01:30   #6
jbenam
Italian Amiga Zealot

 
Join Date: Jan 2009
Location: Italy
Age: 33
Posts: 1,361
Quote:
Originally Posted by Leffmann View Post
The algorithm is too demanding to be used in real time, and it doesn't always look as good on fullscreen animated graphics as it does in the examples that show smaller sprites that have been neatly cut out.
Hmm, I guess that's some bad news.

Quote:
Originally Posted by Leffmann View Post
There are some videos on the researchers webpage that show some examples of what animated input looks like after being processed.
Looked at the SMW video, and it looked kinda good, even if it felt sluggish. Oh well, it was an interesting concept nonetheless
jbenam is offline  
Old 26 May 2011, 01:54   #7
Mad-Matt
Longplayer

Mad-Matt's Avatar
 
Join Date: Jan 2005
Location: Lincoln / UK
Age: 41
Posts: 1,794
Send a message via ICQ to Mad-Matt Send a message via MSN to Mad-Matt
Heres an interesting shader effect introduced in latest mame. Tries to emulate a crt on lcd. http://forum.pleasuredome.org.uk/ind...dpost&p=153387

Ive tried it in mame and it works quite well, scanlines,flicker and moire effects Interested to see if it can be applied to amiga games.
Mad-Matt is offline  
Old 26 May 2011, 03:12   #8
NovaCoder
Registered User
NovaCoder's Avatar
 
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,020
I love filters, the HQ3 (from MAME) is great and makes old 8 bit VGA games like DOTT look really nice on my HD LCD, in fact it turns into into a cartoon.
NovaCoder is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Problem Filter winuae 2.4.0 Viper2000 support.WinUAE 17 01 April 2012 20:40
D3D HQ2X Filter Problem with WinUAE 2.1.0+ Ambermoon support.WinUAE 22 03 August 2010 09:45
everybody who wants hq2x winuae filter turrican3 request.UAE Wishlist 203 10 January 2009 10:51
Winuae 1.3 direct 3d filter problem PiCiJi support.WinUAE 3 18 July 2006 20:11
WinUAE, Avioutput with Null Filter crashes Schatti support.WinUAE 8 16 December 2004 20:02

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 13:16.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.
Page generated in 0.07359 seconds with 13 queries