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Old 17 July 2018, 10:25   #161
TjLaZer
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Giana Sisters Special Edition - Giana Sisters overhauled on the Amiga

Tested the original hard drive version with the ILBM files on my 4000 (OS 3.9, 040/25, Picasso IV, P96) and it does the same thing. I think it’s due to being in NTSC mode. I will test with switching jumper/setting PAL in early startup to see if it shows full screen PAL image.
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Old 16 August 2018, 22:05   #162
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When I load Giana Sisters v1.1 the title screen looks right.

But when I load v1.2 using the same WinUAE configuration it looks distorted.

See attachment.

Am I doing something wrong or is everybody having this issue?
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Old 16 August 2018, 22:54   #163
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Hmmm, I see what you mean Dave.

I have a 1.1 and a 1.2 .HDF; just loaded both with the same standard AGA configuration and:

1.1:



1.2:

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Old 16 August 2018, 22:58   #164
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Quote:
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Hmmm, I see what you mean Dave.

I have a 1.1 and a 1.2 .HDF; just loaded both with the same standard AGA configuration and:

1.1:



1.2:

That is a bit odd. It's only the slave and the intro that's different between them. Try the 1.1 slave with the 1.2 configuration? Or the 1.1 intro into the 1.2 configuration?
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Old 16 August 2018, 23:06   #165
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I also just re-downloaded v1.2 HDD from http://pixelglass.org/#gianase

Quickly installed to my "Classic WB 3.1 Lite" .HDF and the same issue unfortunately.
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Old 16 August 2018, 23:10   #166
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Lower resolution to improve loading time?

Changelog does say "updated intro"
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Old 16 August 2018, 23:16   #167
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Quote:
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Lower resolution to improve loading time?

Changelog does say "updated intro"
...this issue is after the "intro" and in regards to "title" image

Quote:
Originally Posted by earok View Post
Try the 1.1 slave with the 1.2 configuration? Or the 1.1 intro into the 1.2 configuration?
Yup, it's something to do with the updated slave

If I use the v1.1 slave in the v1.2 HDF then all is good.

If I use the v1.2 slave in the v1.1 HDF then it's messed up.
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Old 16 August 2018, 23:19   #168
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...this issue is after the "intro" and in regards to "title" image


Yup, it's something to do with the updated slave

If I use the v1.1 slave in the v1.2 HDF then all is good.

If I use the v1.2 slave in the v1.1 HDF then it's messed up.
Ah, thanks. I'll roll back to the original slave but include the new one as an option. Will send a note to psygore.
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Old 16 August 2018, 23:27   #169
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Would be great if psygore could fix the issue

With the old slave, the bug when you quit and then try starting a new game / loops back to title screen sucks
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Old 16 August 2018, 23:32   #170
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Would be great if psygore could fix the issue

With the old slave, the bug when you quit and then try starting a new game / loops back to title screen sucks
Hmm.. actually, I guess maybe I should leave it for now - if he patches the title screen issue (and I better verify it's not something with our custom disk image that isn't messing it up either), it'd be a waste of time doing an interim release with the old slave while waiting for the new slave.
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Old 16 August 2018, 23:49   #171
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Yup, best to wait and see what psygore finds out I think
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Old 17 August 2018, 13:08   #172
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This is driving me a little crazy heh.

Here's the frustrating thing - the title screen on the new slave works totally fine with the original game. So the slave itself is fine - just there's some weird incompatibility between the slave and the hacked disk image that wasn't present in the previous version of the slave.

Also, it seems starting it in WinUAE with "fastest possible" CPU seems OK (using JIT also is too fast and you'll skip title screen completely).

And - CD32 version via WinUAE seems to be OK, same slave and disk image.

So - I'm at a complete loss on how to approach the issue.
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Old 17 August 2018, 13:17   #173
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This is driving me a little crazy heh.

Here's the frustrating thing - the title screen on the new slave works totally fine with the original game. So the slave itself is fine - just there's some weird incompatibility between the slave and the hacked disk image that wasn't present in the previous version of the slave.
I was going to say; how does the original The Great Giana Sisters work with the updated slave.

Does it have something to do with having to handle the original title screen, which is interlaced (or whatever it is)?



Quote:
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Also, it seems starting it in WinUAE with "fastest possible" CPU seems OK (using JIT also is too fast and you'll skip title screen completely).
I haven't tried this but doesn't seems like a good work-around.

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And - CD32 version via WinUAE seems to be OK, same slave and disk image.
I did test the CD32 version last night and as you say this issue isn't there.

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So - I'm at a complete loss on how to approach the issue.
Hopefully you and psygore will work it out
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Old 17 August 2018, 13:25   #174
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Ah, yeah - it does seem to be an interlace issue, it looks like every second line is inverted (and only under certain conditions..)

I haven't approached Psygore about the issue yet, I kind of feel like I'd be imposing by asking him to help resolve an issue that's specific to the SE hack
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Old 17 August 2018, 13:29   #175
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Edit: Wait! Setting Cycle-Exact SEEMS to work (at least for me?)

Come to think of it, has anyone seen the issue on a real Amiga?
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Old 17 August 2018, 13:32   #176
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Edit: Wait! Setting Cycle-Exact SEEMS to work (at least for me?)
Hmmm, I'm sure I have this on already... can't check until home tonight though...
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Old 17 August 2018, 13:41   #177
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Ok, so just tested in my "Classic WB 3.1 Lite" .HDF.

Unfortunately the issue is still there for me with "Cycle-exact" ticked



Edit: actually, if I do the following then all is good

a) Tick "Cycle-exact".
b) Use a "KS ROM v3.0 (A1200) rev 39.106 (512k).rom" as opposed to a "KS ROM v3.1 (A1200) rev 40.68 (512k).rom".


Last edited by DamienD; 17 August 2018 at 14:25.
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Old 17 August 2018, 15:38   #178
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That's interesting. Suppose you can use Remus and start with a 3.0 kickstart and replace with 3.1 kickstart components till you find the one causing problem

Hm, maybe there are OS 3.0 components on the ADF that do not work properly with 3.1 kickstart?
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Old 17 August 2018, 15:45   #179
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That's interesting. Suppose you can use Remus and start with a 3.0 kickstart and replace with 3.1 kickstart components till you find the one causing problem
If you're using a "real" Amiga... luckily I only emulate via WinUAE so no big deal for me
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Old 17 August 2018, 19:27   #180
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Edit: actually, if I do the following then all is good

a) Tick "Cycle-exact".
b) Use a "KS ROM v3.0 (A1200) rev 39.106 (512k).rom" as opposed to a "KS ROM v3.1 (A1200) rev 40.68 (512k).rom".
Home now and tried the above but this didn't work and the title screen corruption was still there

Played around some more and it seems that this occurs when there's Fast RAM added...

Using only 2MB Chip RAM is cool for me with the .HDF in my collection; as it's bare-bones and will also function properly with the "Preload" option.

...no good for anyone installing this onto their Classic WB 3.1 hard drives though who would probably have varying amounts of Z2 or Z3 Fast RAM.
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