31 July 2023, 12:46 | #21 |
HOL/FTP busy bee
Join Date: Sep 2006
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How do you drink a potion?
Edit: Hold the fire button and select the potion. |
31 July 2023, 14:47 | #22 |
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Location: England
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looks great, just thrown money at the game/dev, well worth it.
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31 July 2023, 15:27 | #23 |
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Graphics look great. I think the choice of music doesn't fit with the game and the character appears to be moving as though it is limping, is that deliberate?
Hopefully these are teething issues and will be improved for final version as otherwise it will be a disappointment some more eery or hollow music might suit this style of game. |
31 July 2023, 15:39 | #24 |
Bit Copying Bard
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31 July 2023, 15:44 | #25 |
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31 July 2023, 15:48 | #26 | |
HOL/FTP busy bee
Join Date: Sep 2006
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Maybe this explains the 'limping':
Quote:
I was also a bit confused about the controls at first, but I got used to it. Could still be improved. The music is a bit too C64-ish with it's overly loud simple waveforms though. |
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02 August 2023, 17:54 | #27 |
Motorollin
Join Date: Nov 2006
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Had a go of this at Kickstart1 graphics were really good!
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03 August 2023, 13:40 | #28 |
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Graphics are awesome, I do agree with the music (maybe H0ffmann can help out?), and perhaps adding some sound effects would be a great addition as well (slashing, hitting, missing picking up potions and gold etc.).
Awesome work so far!! |
03 August 2023, 16:52 | #29 |
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they should make it so the movement of the character is smooth i understand it's turn based but that doesn't mean the character cannot move smoothly it's really distracting
echoing feelings about music being bad |
03 August 2023, 17:46 | #30 |
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Location: France
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Superb WIP, wow !
The music seems kinda polarizing... Personally I quite like it ! Also, I appreciate the fact it gives a kind of urgency feeling, contrasting nicely with the turn based game. Cheers ! |
03 August 2023, 23:13 | #31 |
Zone Friend
Join Date: Mar 2004
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Graphics looks amazing, very polished
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07 August 2023, 00:25 | #32 |
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Join Date: Jun 2023
Location: Coventry/UK
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Cool game. Nice art style. I posted a reply on Twitter but I'm going to mention it here too.. Any chance to get a warning when pressing the escape key rather than instantly ending the game?
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22 August 2023, 22:42 | #33 |
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Why would you want a warning when pressing ESCAPE?
I'll put it on the TODO-list. We have updated Roguecraft today on the itch site. Lots of small fixes, smooth movement when there are no monsters in the room is one of them. https://badgerpunch.itch.io/roguecra...ecraft-updated |
22 August 2023, 23:05 | #34 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 4,883
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Thanks for this update !
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22 August 2023, 23:08 | #35 |
Lemon. / Core Design
Join Date: Mar 2016
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Posts: 1,212
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I still play Zangband, love the randomly generated rogue type games
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22 August 2023, 23:34 | #36 |
Super Member
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Just had a quick go and I have to say its very impressive. Great graphics and nice eerie music to go with it.
Excellent job! |
23 August 2023, 08:27 | #37 | |
HOL/FTP busy bee
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Location: Germany
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Quote:
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23 August 2023, 09:19 | #38 |
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Location: England
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great update, only thing i find weird so far is the fact the health potions are green when in most other games red=health, ive drunk the wrong thing quite a few times forgetting in roguecraft that green=health.
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23 August 2023, 13:43 | #39 | |
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Quote:
If the mechanism is the same as in Rogue64, the colour/effect combinations are randomised each time you start a new game. |
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23 August 2023, 14:57 | #40 |
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