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Old 05 March 2015, 22:28   #21
Mrs Beanbag
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http://tvtropes.org/pmwiki/pmwiki.ph...edItNowItSucks
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Old 05 March 2015, 22:33   #22
ransom1122
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Quote:
Originally Posted by s2325 View Post
White dot on black screen is Xenon 2 ending http://hol.abime.net/1605/screenshot
Well that must have taken a long time to create. Just imagine the color palette and the multiple shades of white and black used.
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Old 05 March 2015, 22:57   #23
Michael Sykes
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Still closer to the original than this SOTB remake/restart thing. ^^
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Old 05 March 2015, 23:44   #24
TCD
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Originally Posted by Mrs Beanbag View Post
Hmm, are you sure that applies to things marked as 'remake' as well?
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Old 05 March 2015, 23:49   #25
Michael Sykes
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Hmm, are you sure that applies to things marked as 'remake' as well?
Maybe that one would fit better...
http://tvtropes.org/pmwiki/pmwiki.ph...easableFanbase
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Old 05 March 2015, 23:52   #26
Thorham
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That music is dreadful Why?
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Old 06 March 2015, 00:18   #27
TCD
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Yep, I guess it does
I love me some Amiga BB intros as they all have a certain magic when it comes to the synergy of sounds and visuals. If you mark something a 'remake' and fail to match that quota you're just not getting a 'thumb of approval' from me. Then again seeing as those are the guys that made the Another World intro remake I won't lose some good night's sleep over it
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Old 06 March 2015, 00:24   #28
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Was excited about this ... but just had a look at the intro and when it displays "GODS" it looks rather shabby! I did feel the short animations following on from the initial intro reminds me of the intro from Lionheart... Now THAT'S a HD remake I'd like to see!
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Old 06 March 2015, 07:21   #29
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Wow... That music is even worse than the original, which I always thought was terrible (I know most people will disagree with that).
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Old 06 March 2015, 10:07   #30
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I hope the animation/images are not an indication of what it will look like because that was a flat pencil-drawing style and not the shiny metallic pixelwork I associate with it.

As for the music I think I'd stick with the original even if it is somewhat minimalistic.
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Old 09 March 2015, 23:12   #31
Dastardly
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Well I wasn't expecting that! Clearly a lot of effort went into it, but it's not a patch on the original.

Into the nice try!
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Old 09 March 2015, 23:24   #32
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Oh my GODS! No thanks!
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Old 10 March 2015, 07:56   #33
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Going to disagree, I like it :-) Needs a little more polish but it's not as bad as people are saying it is.

I appreciate the time it would also have taken to create, keep it going :-) Would love a modern version of Gods.

The first time I heard the Gods theme song its stuck with me, it's iconic just like the IK+ music.

When I hear either it reminds me of the Amiga :-)
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Old 10 March 2015, 09:36   #34
gimbal
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Quote:
Originally Posted by Hewitson View Post
Wow... That music is even worse than the original, which I always thought was terrible (I know most people will disagree with that).
I'm in between. I never understood why people were so hyped about it, its a fun and unusual tune but its not to be compared with the true masterpieces.

The tribute version is still a fun and unusual tune but I wouldn't put it up on the radio.
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Old 10 March 2015, 14:43   #35
Marcuz
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I've just finished a high definition remake of the Xenon 2 ending.
hahahahah
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Old 10 March 2015, 14:46   #36
Neil79
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Originally Posted by Hewitson View Post
Wow... That music is even worse than the original, which I always thought was terrible (I know most people will disagree with that).
I agree with that, never liked the original
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Old 12 March 2015, 05:20   #37
B14ck W01f
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Good, but it's just too bad that they included the A500 gameplay footage in the intro, otherwise it would be good for an actual remake.
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Old 13 March 2015, 00:05   #38
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Quote:
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I agree with that, never liked the original
For all it's worth. I recall liking the game for the graphics and concept. Never did complete it but think I might do it for the sake of it now lol...
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Old 13 March 2015, 11:01   #39
NorthWay
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Quote:
Originally Posted by lesta_smsc View Post
I recall liking the game for the graphics and concept.
It gave me the feeling that so many Bitmap games had: Some very talented visual work that tried to push too much into 16 colours. Their ideas and visions were limited by their ST background, and the result was rasterisation that worked hard to make up for a lack of colours, but didn't succeed at times.

Has anyone done one of those fancy palette analysises(sp?) for, say, Gods?
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Old 25 March 2015, 15:27   #40
trixster
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The music is appalling.
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