English Amiga Board


Go Back   English Amiga Board > Main > Amiga scene

 
 
Thread Tools
Old 28 November 2019, 11:08   #361
Steril707
Tigerskunk!

Steril707's Avatar
 
Join Date: Sep 2016
Location: Amiga Island
Posts: 1,367
Quote:
Originally Posted by MickGyver View Post
Would you be willing to share those tools? I'm working on a good workflow for Blitz Basic 2 at the moment and being able to easily convert pngs to iff (aslo sounds) would help a lot.

The game looks great by the way!
I think these tools are much too specialized for the way I do stuff, since they are not general purpose, but are just one part of my larger building process.
They won't be of much help to anybody else, especially if you are using IFFs.

add/edit: If you can use interleaved bitmaps (ILBMs), try out using the bmptoraw converter included with the solid gold source code. Which you can find on aminet. I started with this one, before creating my own batch conversion tools. This creates an raw ILBM out of a bmp file..

Last edited by Steril707; 28 November 2019 at 11:54.
Steril707 is offline  
Old 28 November 2019, 13:37   #362
MickGyver
Registered User

MickGyver's Avatar
 
Join Date: Oct 2008
Location: Finland
Posts: 548
Quote:
Originally Posted by Steril707 View Post
I think these tools are much too specialized for the way I do stuff, since they are not general purpose, but are just one part of my larger building process.
They won't be of much help to anybody else, especially if you are using IFFs.

add/edit: If you can use interleaved bitmaps (ILBMs), try out using the bmptoraw converter included with the solid gold source code. Which you can find on aminet. I started with this one, before creating my own batch conversion tools. This creates an raw ILBM out of a bmp file..
Ok, thanks! Will look into that tool. Keep up the good work!
MickGyver is online now  
Old 28 November 2019, 17:38   #363
sparhawk
Registered User

sparhawk's Avatar
 
Join Date: Sep 2019
Location: Essen/Germany
Age: 51
Posts: 304
Did you write it in ASM, or mixing C/C++?
sparhawk is offline  
Old 28 November 2019, 18:26   #364
Steril707
Tigerskunk!

Steril707's Avatar
 
Join Date: Sep 2016
Location: Amiga Island
Posts: 1,367
The game is written in pure 68k asm.
Steril707 is offline  
Old 29 November 2019, 09:51   #365
sparhawk
Registered User

sparhawk's Avatar
 
Join Date: Sep 2019
Location: Essen/Germany
Age: 51
Posts: 304
Did you use makefiles, cmake, or just plain scripts for building?
sparhawk is offline  
Old 29 November 2019, 09:55   #366
Steril707
Tigerskunk!

Steril707's Avatar
 
Join Date: Sep 2016
Location: Amiga Island
Posts: 1,367
Plain Mac OS scripts.
Steril707 is offline  
Old 06 December 2019, 17:43   #367
Steril707
Tigerskunk!

Steril707's Avatar
 
Join Date: Sep 2016
Location: Amiga Island
Posts: 1,367
Working on a warship type level right now...

Attached Thumbnails
Click image for larger version

Name:	Bildschirmfoto 2019-12-06 um 17.28.15.png
Views:	856
Size:	155.5 KB
ID:	65439  
Steril707 is offline  
Old 06 December 2019, 18:17   #368
viddi
Moderator

viddi's Avatar
 
Join Date: Apr 2006
Location: Germany
Age: 40
Posts: 3,684
Fantastic gfx, mate!
viddi is offline  
Old 06 December 2019, 22:16   #369
vulture
Registered User
 
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,149
R-Type, eat yer heart out!
vulture is offline  
Old 01 January 2020, 02:58   #370
Adrian Browne
Jackie Chan
 
Join Date: Mar 2012
Location: Ireland
Age: 42
Posts: 691
very nice.
Adrian Browne is offline  
Old 01 January 2020, 15:10   #371
kriz
Junior Member
kriz's Avatar
 
Join Date: Sep 2001
Location: No(R)Way
Age: 37
Posts: 2,568
So looking forward to play this game
kriz is offline  
Old 01 January 2020, 22:26   #372
malko
Ex nihilo nihil

malko's Avatar
 
Join Date: Oct 2017
Location: CH
Posts: 2,679
@Steril707 : Beautiful work ! Each time you post a new picture, the game looks better and better !
Hope we will be able to play it in a really near future
malko is online now  
Old 09 January 2020, 12:51   #373
Steril707
Tigerskunk!

Steril707's Avatar
 
Join Date: Sep 2016
Location: Amiga Island
Posts: 1,367
Right now still pixeling, tweaking stuff and creating boss fights (which is much more difficult to do a good one than I thought it would be).
But I can see the light at the end of the tunnel.
Steril707 is offline  
Old 10 January 2020, 00:28   #374
earok
Registered User

 
Join Date: Dec 2013
Location: Auckland
Posts: 2,223
Quote:
Originally Posted by Steril707 View Post
Right now still pixeling, tweaking stuff and creating boss fights (which is much more difficult to do a good one than I thought it would be).
But I can see the light at the end of the tunnel.
Really looking forward to it
earok is offline  
Old 10 January 2020, 11:17   #375
skyzoo73
Registered User

skyzoo73's Avatar
 
Join Date: Sep 2019
Location: Italy
Age: 46
Posts: 30
With this game you are doing a great job, I like the style a lot, and the fact that it works on a normal Amiga 500 is a very appreciated thing, after all it is the most popular model. I can't wait to try it live on my Amiga. Keep it up!
skyzoo73 is offline  
Old 10 January 2020, 11:30   #376
vulture
Registered User
 
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,149
@Steril707

I'm also looking forward to this, I believe it's gonna be one of the best releases! I'd rather you take your time with this and get the gameplay balance right rather than rushing it, I really think it's gonna be a very special shooter!
vulture is offline  
Old 22 January 2020, 09:48   #377
Steril707
Tigerskunk!

Steril707's Avatar
 
Join Date: Sep 2016
Location: Amiga Island
Posts: 1,367
I will be on Amiga Bills twitch stream next weeks Sunday, February 2nd.
Will be showing off all six levels of Inviyya there, talk a bit about development etc.

And you will be able to download a demo of part of the first level to try out if this game is shit or not..

Looking forward seeing you guys in the twitch chat..
Steril707 is offline  
Old 22 January 2020, 10:06   #378
Predseda
Puttymoon inhabitant
Predseda's Avatar
 
Join Date: Mar 2007
Location: The City of Townsville
Age: 42
Posts: 5,703
Send a message via ICQ to Predseda
Wow! I will be there!
Predseda is offline  
Old 22 January 2020, 10:08   #379
roondar
Registered User

 
Join Date: Jul 2015
Location: The Netherlands
Posts: 1,723
That'll be fun to watch!

No idea if I can actually make the stream though, so I hope it'll be available afterwards as well.
roondar is offline  
Old 22 January 2020, 11:01   #380
thairacerjp
Registered User

thairacerjp's Avatar
 
Join Date: Aug 2016
Location: FRANCE
Posts: 281
just awesome, I will be here for sure !
thairacerjp is offline  
 


Currently Active Users Viewing This Thread: 2 (0 members and 2 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Inviyya - Development Thread (Space Shooter) Steril707 project.Amiga Game Factory 79 12 March 2020 10:10
Unfinished shoot 'em up dreamkatcha Retrogaming General Discussion 26 11 December 2016 18:24
Skeet Shoot mai HOL data problems 6 03 July 2013 00:52
[Found: Shoot Out] Looking for an Amiga PD shoot em up ROYALPAVILLION Looking for a game name ? 3 04 July 2010 14:29
Name for a Space shoot'em up? retrogamer Looking for a game name ? 6 13 April 2007 03:32

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 18:46.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
Page generated in 0.10970 seconds with 16 queries