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Old 02 March 2015, 20:28   #41
Hodor
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Originally Posted by twiggy View Post
Glad I'm not the only one who prefers the C64 Paperboy. But which is worse, the C16 or Amiga version?

I didn't really get on with the Amiga version of Eliminator, the C64 version just feels so much smoother.
Paperboy (C64) was one of the most played games during my childhood. I spent hundreds of hours with it and so did my brother after me.

I can not compare it with the Amiga version but its playability is beyond any doubt.
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Old 02 March 2015, 21:42   #42
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Old 02 March 2015, 22:57   #43
gimbal
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Threads like this make me realize that the Amiga just had way too many shitty conversions. Possibly there are more shitty conversions than actual decent original content?

History repeats itself in any case since we've seen a fair share of shitty conversions from PC to consoles and consoles to PC
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Old 03 March 2015, 17:30   #44
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Have in mind, from 85-87, before Amiga 500 came out, the Amiga was sold in very few numbers. In the two first years, there must have been little revenue in the Amiga ports. From 90 and up, there are many good ports and games written originally for the Amiga.

Must have been disappointing, saving up enough money to buy an Amiga back then, paying many times the price of the C64, buying your favorite game, running home and load up ... and ... worse than on the computer you spent so much money upgrading for.

Last edited by Flash951; 03 March 2015 at 17:52.
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Old 20 April 2015, 11:41   #45
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Platoon simply 'worked' far better on the C64 than any of the other versions i played (16 Bit and Nes), C64 limited colours seemed to work in the games favour and i've always prefered SID music to the Amiga's soundchip.
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Old 20 April 2015, 12:43   #46
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Many games were better on the C=64, which has more character i think due to the colors and sound.

Robocop, Boulderdash, Bubble bobble, Buggy boy, Ghouls n ghosts, Tiger road, shinobi, nebulus to name a few.
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Old 20 April 2015, 13:25   #47
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Chuckie Egg is better on the C64. Much more forgiving and fun, without the obscuring backgrounds. Although the music on the Amiga is kinda fun.
Another 8-bit classic that was butchered on the 16-bits. And why on earth did they turn Henhouse Harry into an egg? A farmer I can understand, but a big egg collecting other, smaller eggs? All very odd.

I'll have to try the C64 version although in videos it doesn't seem quite as fast and fluid as the BBC version.

Chris
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Old 09 October 2018, 06:57   #48
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Lupo Alberto is slightly better on c64 IMO

Last edited by ransom1122; 09 October 2018 at 07:06.
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Old 09 October 2018, 07:49   #49
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Old 09 October 2018, 07:51   #50
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Cabal
I have heard Cabal is better, I tried it today, and NOPE sorry Amiga is much better IMO..
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Old 09 October 2018, 10:22   #51
Steril707
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Apart from coders not knowing how to use the Amigas chipset, there were also a lot of extremely shitty graphics artists around back then, which had no idea how to properly do palettes well.
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Old 09 October 2018, 14:16   #52
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I have heard Cabal is better, I tried it today, and NOPE sorry Amiga is much better IMO..
Amiga port is unplayable cause to launch the bomb with down direction of the joystick.

There is a WHDLoad slave which support 2 button joypads, but this patch works only on WinUAE.
On real hardware it makes only various problems.
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Old 09 October 2018, 14:48   #53
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Amiga port is unplayable cause to launch the bomb with down direction of the joystick.
So then go diagonaly down when you want to do a barrel roll to avoid throwing bombs.

Launching bombs was down & fire wasn't it?
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Old 09 October 2018, 15:25   #54
Steril707
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For action games, you'd probably need to name the trhead the other way around. Which action games were better on the Amiga than on the C64.

Not that many, I'd say.

At that I was mostly into strategic stuff, Simulations and RPGs, so I didn't care. Bards Tale, Interceptor, Elite, Guild of Thieves and the like was my jam.
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Old 10 October 2018, 06:25   #55
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Captain Fizz Meets the BlasterTrons
by Psyclapse
Amiga version by Psygnosis was not as enjoyable due to missing music and effects...

Commando also was best on C64

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Old 10 October 2018, 06:31   #56
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Originally Posted by nobody View Post
Many games were better on the C=64, which has more character i think due to the colors and sound.

Robocop, Boulderdash, Bubble bobble, Buggy boy, Ghouls n ghosts, Tiger road, shinobi, nebulus to name a few.
I will have to disagree on Bubble Bobble, as it was the first game that made me think of upgrading to the Amiga...
Ghosts and Goblins also looked better on the Amiga but was more difficult..

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Old 10 October 2018, 06:37   #57
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To mention a few more...
Power drift
Buggy boy
The Great Gianna Sisters
720 Degrees
Popeye
Hotwheels


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Old 10 October 2018, 06:49   #58
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Forgot to mention also
Microprose Soccer
Quote:
Originally Posted by ztronzo View Post
To mention a few more...
Power drift
Buggy boy
The Great Gianna Sisters
720 Degrees
Popeye
Hotwheels


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Sent from my SM-G920W8 using Tapatalk
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Old 10 October 2018, 10:39   #59
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720 Degrees
I wish this was released on the Amiga

....luckily there's MAME
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Old 10 October 2018, 11:03   #60
haynor666
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Some people are saying that Myth on C64 was better than amiga version.

Personally I prefer original Boulder Dash rather other clones on amiga. Also Boulder Dash Construction Kit is bit worse than C64 game.
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