19 May 2015, 05:53 | #121 | |
Registered User
Join Date: Sep 2006
Location: Thunder Bay, Canada
Posts: 4,323
|
Quote:
Hi, I still have these for sale on my webpage... http://www.kipper2k.com/psx.html |
|
19 May 2015, 06:03 | #122 | |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,542
|
Quote:
|
|
19 May 2015, 06:04 | #123 |
Registered User
Join Date: Sep 2006
Location: Thunder Bay, Canada
Posts: 4,323
|
|
19 May 2015, 11:41 | #124 | |
Registered User
Join Date: Jun 2012
Location: UK
Age: 44
Posts: 748
|
Quote:
|
|
19 May 2015, 11:45 | #125 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,542
|
Take my word for it - yes you can. I gave the button mapping function a test on some single button platformers and racing games (so that jump/accelerate was R and duck/brake was L). You can even map UP/DOWN to a button that isn't used (say, blue/second fire) in order to make sure you can't accidentally hit those functions when you're using the pad.
|
19 May 2015, 12:06 | #126 |
Registered User
Join Date: Jun 2012
Location: UK
Age: 44
Posts: 748
|
Perfect. That's exactly what I'm looking for. Good Zipstiks are getting more expensive but there are millions of PS2 pads out there.
Now it's the long wait till pay day.... |
19 October 2016, 11:25 | #127 | |
Registered User
Join Date: Jan 2010
Location: Glossop/UK
Posts: 532
|
Quote:
|
|
13 October 2017, 02:36 | #128 |
Registered User
Join Date: Nov 2014
Location: NSW/Australia
Posts: 462
|
I'm keen on getting something like this for my CD32. PSX/PS2 controllers are readily available and have all the buttons in the right places.
I don't suppose anyone else has found code/schematics to make some of these up? If kipper2k is reading would it be possible to release the code or does that belong to Paul Willingham? Otherwise I guess the specs for the CD32 controller and PSX controller are readily available so I could look at reinventing the wheel sometime in the future. EDIT: looks like this circuit will do the trick: http://aminet.net/package/docs/hard/appe_v32 would still be nice to have all the features of the improved one though Last edited by dalek; 13 October 2017 at 05:27. |
13 October 2017, 09:36 | #129 | |
Registered User
Join Date: Jan 2010
Location: Glossop/UK
Posts: 532
|
Quote:
http://www.ebay.co.uk/itm/Amiga-CD32...IAAOxyOlhStDmY Then I just got a PS2 pad to use, worked a treat on my CD32 and Amiga. |
|
13 October 2017, 10:31 | #130 |
Registered User
Join Date: Nov 2014
Location: NSW/Australia
Posts: 462
|
Oh cool thanks - I didn't realise they were still for sale
|
02 November 2017, 15:24 | #131 |
AmigaMan
Join Date: Oct 2012
Location: Castro Urdiales/Spain
Posts: 761
|
Gr
|
02 November 2017, 16:46 | #132 |
Registered User
Join Date: Sep 2017
Location: birmingham, uk
Posts: 548
|
They work great, except for the odd niggle where they'd simply cease to work but Paul is happy to replace it no problem. The last time one died on me I got to keep it and open her up , the replacement came non-glued so I can figure out exactly what f'ked up lol - Have not got round to fixing it yet.
As for compatiability, it works great on the cd32 games and whdload games via the tf328, i had problems only with amigajay's games. Resetting and Moonstone cd32 conversion. I recommend them as a ps1/ps2 pad is essentially a VERY good controller and the anolouge is awesome. I also bought a PS1 mouse and psOne controller for 5 Pounds recently (so cheap!) and the mouse worked really well on lemmings etc. Chris. |
02 November 2017, 18:09 | #133 | |
Registered User
Join Date: Sep 2006
Location: Thunder Bay, Canada
Posts: 4,323
|
Quote:
Hi, Code is still private to Paul, i havent heard from him for a wwhile, if i can i will do more, i have about 7 chips left. |
|
03 November 2017, 12:02 | #134 |
Registered User
Join Date: Nov 2014
Location: NSW/Australia
Posts: 462
|
Cool, if you did, I'd be in for 2
|
12 November 2017, 22:57 | #135 |
Registered User
Join Date: Nov 2014
Location: NSW/Australia
Posts: 462
|
Just to keep all the info together, there is an open source project for this over at a1k.org.
One day when I get some time I was thinking of starting a wiki to index all the open source hardware projects that the Amiga community have |
12 November 2017, 23:39 | #136 |
Registered User
Join Date: Sep 2006
Location: Thunder Bay, Canada
Posts: 4,323
|
I am keeping the ones i have left for myself, if the author of the one shown on A1K allows other people to build and sell then i can build some for people.
|
24 April 2022, 16:08 | #137 |
Registered User
Join Date: Jul 2002
Location: Sweden
Posts: 762
|
Does anyone have the manual for the adapter?
Bought one in 2014 and it works fine on my Amiga. IIRC there was a lot of functions built into it but have forgotten about them. |
24 April 2022, 16:51 | #138 |
Registered User
Join Date: Dec 2016
Location: Italy
Posts: 740
|
Here
|
24 April 2022, 17:08 | #139 |
Registered User
Join Date: Jul 2002
Location: Sweden
Posts: 762
|
Thank you!
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
PSX pad to CD32 | Steve T | Hardware mods | 4 | 10 October 2013 17:05 |
PSX DualShock controller progress RUMBLE FEATURE WORKING! ! | Mounty | support.Hardware | 9 | 23 July 2013 12:57 |
For Sale - PSX/PS2 Adapters, Indivision adapters and misc | kipper2k | MarketPlace | 9 | 16 September 2012 19:00 |
PSX games for fishing rod controller? | s2325 | Retrogaming General Discussion | 5 | 04 August 2009 23:41 |
Wanted cd32 style controller or cd32 controller | Smiley | MarketPlace | 3 | 11 June 2006 11:28 |
|
|