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Old 08 October 2012, 04:17   #61
NovaCoder
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Quote:
Originally Posted by mfilos View Post
CyberBugFix is indeed a nice hack to save memory but it can make your system unstable. IIRC Bloodwych had some incidents with it as well (can't recall atm) but after I had some issues in the past, I decided to ditch it from my ClassicWB system, removing it from BMenu entries as well
Life is nice being stable (even with less memory :P)
Yep CyberBugFix should be simply be called CyberBug

Use it at your own risk
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Old 08 October 2012, 11:00   #62
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CyberBugFix is indeed a nice hack to save memory but it can make your system unstable.
I fixed quite a major bug in CyberBugFix a while ago. You can find the fixed version here, maybe it works better on your system.
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Old 08 October 2012, 13:34   #63
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Yep, and CWB39 is a shit without any memory patch; you can't open anything without running out of memory. With it (and I use the old version) you've got plenty of it. (Btw now I will "update" it).

BTW Novacoder did you fix your memory problems? http://eab.abime.net/showthread.php?...highlight=chip

And to go on Topic, isn't there anybody good making icons?
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Originally Posted by killergorilla View Post
...As for an icon, not exactly high on my priority list! Maybe someone else could provide one
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Old 08 October 2012, 20:54   #64
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And to go on Topic, isn't there anybody good making icons?
I'm no icon artist but converting images to dualpng glowicons via ImageConverter is easy. This is one made from the KGLoad logo:

KGLoad_DualPNG.lha

It can then be converted to an OS3.5 icon thanks to the icon.library by PeterK:

KGLoad_Icon.lha

I have made hundreds of icons in this way.
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Old 08 October 2012, 21:38   #65
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Any chance of screenshots?
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Old 08 October 2012, 21:56   #66
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Click image for larger version

Name:	Icons_000.png
Views:	235
Size:	59.4 KB
ID:	32831



The bottom two are just duplicates to show the selected images.
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Old 08 October 2012, 23:48   #67
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The result you get is perfect James, only too big (I suposse you did it this way just to show it):



I like it, but you would have the "name" twice in the icon.
You could try too with killergorilla's avatar.

Last edited by Retrofan; 08 October 2012 at 23:58.
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Old 09 October 2012, 00:00   #68
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I like it, but you would have the "name" twice in the icon.
You can overcome that by renaming the icon " .info" and the KGLoad app to " " (where the spaces are, er, space characters).
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Old 09 October 2012, 00:44   #69
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How about these:

Click image for larger version

Name:	Icons_001.png
Views:	242
Size:	36.6 KB
ID:	32834

KGLoad_MoreIcons.lha

KGLoad_MoreDualPNG.lha

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Old 09 October 2012, 11:20   #70
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Quote:
Originally Posted by prowler View Post
You can overcome that by renaming the icon " .info" and the KGLoad app to " " (where the spaces are, er, space characters).
I was thinking yesterday if that could be done. That would be perfect if it works.

Edit:


Marvellous James. How did you delete the red background of his avatar? Just Image Converter? How?

Last edited by Retrofan; 09 October 2012 at 13:02.
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Old 09 October 2012, 18:33   #71
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Marvellous James. How did you delete the red background of his avatar? Just Image Converter? How?
No, I have made things sound a bit simpler than they really are. Images need alpha transparency to be converted into DualPNG glowicons. It is a simple task to add it with ArtEffect4 e.t.c. though, and all PNG icons and many other PNG images already have it. You also need to ensure there is enough space around the image to add the glow effect.
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Old 09 October 2012, 19:50   #72
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I don't want to go off topic James, but if you could make a thread explaining step by step for example just how you've done this icons this would be great.
Just think about it. Thanks mate (I would like to make one with my avatar...).

Last edited by Retrofan; 09 October 2012 at 20:31.
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Old 09 October 2012, 21:54   #73
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Retrofan check your PM
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Old 10 October 2012, 00:44   #74
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Just my opinion, but now that they are making the complete images package, a KGWHDLoad pack just with that games in english versions would be perfect.
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Old 10 October 2012, 22:53   #75
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I don't want to go off topic James, but if you could make a thread explaining step by step for example just how you've done this icons this would be great.
Just think about it. Thanks mate (I would like to make one with my avatar...).
OK will start a new thread. Not quite a step by step guide at the moment, but will try to improve it over time.
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Old 16 October 2012, 12:06   #76
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As someone said it's better to show a man how to use a fishing rod than to give him the fish.


Edit:
Quote:
Originally Posted by killergorilla View Post
Ah great news!

I'll get rid of all the debug numbering and upload a clean version.
Hi KG, how's the clean version going? With it it will only be later to add the images, won't it?

Last edited by killergorilla; 16 October 2012 at 13:55.
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Old 17 October 2012, 12:09   #77
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It's going well thanks.

Stuff's still being added, as well as work on the screenshots and boxart. Expect an update in the next couple of weeks.
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Old 11 November 2012, 16:39   #78
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... Expect an update in the next couple of weeks.
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Old 13 December 2012, 15:50   #79
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Me and TCD have a hell of a lot going on (separately - not together) at the moment. Will return to service in January!
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Old 18 January 2013, 01:14   #80
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Ajum, cof, cof... sorry I've got a cold...
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