12 April 2024, 08:48 | #3581 | ||||
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And?
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PC cloners focused on making the standard PC architecture cheaper. This was mostly done by using far East manufacturing plants, and later on integrated chipsets incorporating the functions of standard ICs. Slots were actually more expensive than putting it all on the motherboard, but more flexible and allowed greater economy of scale because manufacturers could concentrate on just making one component (motherboard, video card etc.). But the biggest advantage PC cloners had was simply the insane demand for PCs. Quote:
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Packed pixels or bitplanes makes no difference to me, the results are the same - except that with bitplanes I can choose fewer colors to save memory and speed up operation. One of the really annoying things about Windows in the old days was that 256 colors on a typical ISA bus VGA card was painfully slow, but you needed it to run any app that wanted more than 16 colors. And switching resolutions in Windows wasn't easy. You could easily get stuck with a bad video mode that crashed Windows and dumped you back into DOS. Then you scrambled for the system disks and fed them in one after another trying to repair the damage. Pathetic! Even on more modern systems it can be a problem. In Windows 95 (and others I presume), when a game wants a different screen mode the system switches the desktop to it, with hilarious results if a game running in 320x200 crashes back to desktop. In Tomb Raider one of the key combinations is CTRL-ESC, which also happens to be the keys for the start menu in Windows XP. If you hit those keys Windows switches back to the desktop and the game loses focus. You can try clicking on the minimized window on the task bar but the game won't come back! |
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12 April 2024, 09:13 | #3582 | |
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Yes, the possibility of having 1 or 2MB of Chip memory is certainly handy for being able to use more assets in games or for graphics or audio programs. Of much rarer use are, on the other hand, the sprites that can be displayed at the edges, or the possibility of managing areas larger than 1024×1024 with the Blitter. 1989 released A500 Rev 6A has the following: 1. 2 MB Chip RAM is a reserve capability on this motherboard variant with a valid jumper setting for 2 MB Chip RAM configuration. This is a business decision to assign the "2 MB Chip RAM" feature for the A3000 i.e. product segmentation reasons. 2. With A500 Rev 6A's 2 MB Chip RAM jumper configuration and four higher capacity DRAM chips, A3000's ECS Agnus AB and B models are fully supported on this motherboard variant. 3. A500 Rev 6A has all ECS Agnus improvements of A3000's ECS Agnus except for the 2 MB Chip RAM memory address. A500 Rev 6A's R&D would have occurred before its 1989 release. My point, R&D is already committed to ECS 2 MB Chip RAM design for the 1989 A500 Rev 6A revision, not just for the A3000. Dave Haynie is correct on "read my lips, no new chips" directive since A500 Rev 6A's 2 MB Chip RAM ECS design is tied with A3000's 2 MB Chip RAM ECS. |
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12 April 2024, 09:17 | #3583 | |
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Tiny user base wouldn't make a difference.
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The 1993 PC clone has a highly integrated Northbridge and super IO Southbridge e.g. https://eessential.blogspot.com/2014...therboard.html This OPTi chipset-based 486 motherboard has a familiar Northbridge and Southbridge design. OPTi 82C895 is a tightly integrated chipset. This motherboard is from the 1993 era. https://dosdays.co.uk/topics/motherboards.php https://dosdays.co.uk/topics/images/...cket3_mobo.png A Taiwanese PC Chips M919 Socket 3 motherboard from 1993 also has a familiar Northbridge and Southbridge design from UMC. https://www.dosdays.co.uk/topics/Man.../chaintech.php Yet another Taiwanese Chaintech's 486SCSL(1993) with a single SIS chip for 486, VLB, and ISA! https://www.dosdays.co.uk/topics/Man...s/gigabyte.php Yet another Taiwanese, Gigabyte's GA-386PS (1989) with two chip OPTi + IMP82C206P for 386DX. https://www.dosdays.co.uk/topics/Manufacturers/msi.php Yet another Taiwanese, MSI's MS-4125 (1993) with Contaq 82C596 / C&T 82C206 chipset. MSI's MS-4126(1993) single-chip SiS 85C471. MSI MS-4134(1993)'s two-chip ALI M1429 / M1435. https://www.dosdays.co.uk/topics/Man...rs/biostar.php Biostar's MB-1420 (1992) with two chips BIOTEQ and CT. https://www.dosdays.co.uk/topics/Manufacturers/abit.php Yet another Taiwanese Abit's AB-AG4 (1993) with two chip SiS 85C471. AB-AN4 (1993) with two chip SiS 461/407. https://www.dosdays.co.uk/topics/Manufacturers/fic.php FIC's VIA4386-VIO (1993) has two chips VIA VT82C481/495. 486-GAC-V (1994) has a two chip VIA VT82C486A chipset and embedded Cirrus Logic CL-GD5426 chipset. A3000's CPU side has Ramsey (32-bit memory controller), Super Buster (expansion bus controller), Super DMAC (DMA controller and interface for SCSI controller), and Fat Gary (system address decoding and supporting functions for the floppy disk drive). A500's Gary was one of the cost-reduction chip that integrated A1000's discrete chips. A1200's Budgie chip is the cost-reduced Buster and Ramsey functions. CD32's Akiko integrated Budgie, Gayle, and two CIAs as a cost-reduction method! Baby-AT form factor motherboard is smaller than the A3000/A4000 motherboard + daughter bus board. A3000/A4000's design is expensive when compared to PC Chips M919. Last edited by hammer; 12 April 2024 at 10:19. |
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12 April 2024, 11:07 | #3584 | |||||
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A single sprite has four colors. For Mortal Kombat AGA's background layer, at least 16 colors is needed. Single playfield could be used for 7-bit (128 colors) planes which recycles SNES's art assets. It could be down to 6-bit (64 colors) planes if additional slots are needed. 8-bit planes with Blitter/Sprites compositing can be a problem for stock A1200 e.g. Turrcian 2 AGA. With Fast RAM, there is additional headroom. With Doom-type games, the CPU has the 2.5/3D compositing job. Quote:
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I use a shared desktop on A12000-PiStorm32-Emu68's P96 RTG e.g. web browser, mp3 player (or Deluxe Music 2), and a text editor (or ShapeShifter). If I have stayed with my Amiga 3000 in 1996, it would be CyberGraphics 64 RTG. EGS is interesting and problem is just the price. Separate desktop screens are workaround for hardware limitations. ------------ I have dual 4K monitor setup with OBS/social media on one monitor and a game on another monitor. For multi-desktops on current Windows 11 or 10, https://support.microsoft.com/en-au/...ion=Windows_11 I don't use it. Turrcian 2 AGA has the full 256-color VGA art asset. |
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12 April 2024, 11:56 | #3585 | |||
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No cache needed just WAIT (DTACK) generator. Small cache like 256 bytes or 512 bytes was OK - perfectly feasible even for CSG - single IC with all logic and SRAM inside running at 14..28MHz - overall complexity comparable to Amber/A2024 IC's Quote:
A3000 with AGA half year later could be significant design in Amiga portfolio. Last edited by pandy71; 12 April 2024 at 13:08. |
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12 April 2024, 12:26 | #3586 | |
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They're functionally superior, hence why Windows 11 offers multiple virtual desktops. |
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12 April 2024, 13:07 | #3587 | |||||||||
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Partially - in fact each discussion can be started and stopped by single expression "read my lips no new chips"
nope - i didn't started anything - just few times decided to express my opinion (having back in my head that time can't be turned back) and sometimes correct misinformation (sadly you are source of this). Quote:
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I provided real life example - you bombarding topics with images of random things to prove your point, i've wrote based on my personal experience not someone experience. Quote:
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Having ROM less clean room Mac OS API implementation ready for Amiga would be smart decision. Quote:
This is obvious and i didn't claimed anything else. Quote:
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Last edited by pandy71; 12 April 2024 at 13:50. |
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12 April 2024, 13:39 | #3588 | |
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Blitter could be internally faster, if all IC's integrated into single IC (cost reduction wise approach) then internal communication can be arranged in different way (similar to A3000), blitter could be clocked faster and use something like Write Back delay mechanism to improve performance - this is not even big RAM penalty solution - like 64..256 bits in total (assuming 6..8T SRAM design this is like 2048 transistors). Single..two cycles latency in blitter also probably unimportant from developer perspective... |
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12 April 2024, 17:18 | #3589 |
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So like Philippines and Malaysia used by Commodore as well? And what kind of chipset you mean integrated "standard ICs" in PC? I mean like... for example Akiko vs Gary or Gayle?
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12 April 2024, 17:51 | #3590 | |
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In PC there is exactly opposite situation, it is made from standard IC's like 8237, 8259, 8254, MC146818, 74612 so it was obvious to create something like 82C206 where all "custom" PC logic was integrated in single IC (84 pin PLCC vs over 22 pin in various size DIL) Seem Akiko is most closest to this concept integrating 2 CIA's inside. |
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12 April 2024, 18:12 | #3591 | ||||||
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Having a 640x400 31 khz display make the ST got more office software even localized than the Amiga. Jay Miner was right about the Ranger 31 khz display. And, it's so true that Commodore engineers will keep the Ranger by just removing the VRAM deemed too expensive. The Ranger was renamed later ECS (in fact, internally the code name before becoming ECS ??was The HIRES chipset). Commodore engineers just milked Jay Miner's latest work for Commodore to the bone. The Ranger was finalized and Jay Miner said so publicly. The 500 and the 2000 should have been equipped by default with its light version which we know under the name ECS. The AGA chipset is just the Ranger light "ECS" with little improvement to be able to display 256 colors and an HAM8 mode. Quote:
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For 1992/93 AGA is as obsolete as ECS was in 1990. And this is easily understandable since the AGA is based on the Ranger 86/87 technology. So of course the AGA was, finally, a step forward for the Amiga in terms of colors, that's already it. That being said, make no mistake; i was happy with my 1200 until the end (1998) despite everything. What really kept me on Amiga was AmigaOS above all. Quote:
But of course in reality something like AGA in the 3000 from 1990 would have been awesome. Even more awesome with a DSP. Quote:
For the 1200 Commodore should have use the A500 casing (like Atari with the Falcon) and use a 3,5" hardrive by default. After 1990 the hard drive by default was something expected by publishers, since it was the rule on PC and MAC. If Commodore want an entry level computer without hardrive, then keep the 500+ on market, there is a lot of third party hardrive expansion. Or better add to the 500+ an internal IDE connector. Before Ali and Sydness messing with the Amiga, the planned product line was A500+ (ECS) A1000+ (AGA) and A3000+ (AGA+DSP) Well, the 3000 keep its "questionable" case but at least this range was coherent and above all would have been marketed a year earlier ! |
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12 April 2024, 18:39 | #3592 | |
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"Standard" ICs I'd say it is from 74 lineup or CMOS equivalent. And sure, there were plenty of those replaced easily with CPLDs, right? Right. But either way on PC world integrating more things into single chip ain't that different than what amiga ppl did. And that was just yet another example of Bruce's bias... Same with those mythical crashes of apps on Windows ... as if apps didn't crash on AOS along with the whole system and bad instalation of e.g. RTG drivers didn't result with pretty much messed up system. I can assure you it is fairly easily to even trip linux unresponsiveness and then after forced restart you end up with unusable OS due to RO filesystem (which can be fixed as is safety precaution in case some disk errors ocurrs so running FSCK and remounting as R/W fixes the issue). Also ... all that info about ranger chipset - if true (and I'm not so sure it is) just proves they had ECS-capability in '88 and chose to postpone it till mid '90 in case of big amiga and '91 in case of small amiga. With pretty obvious result, right? Right... |
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12 April 2024, 23:14 | #3593 | |
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CIA's was not substantially different than 8255 + 8253 (8254) however could be used out of Amiga ecosystem - Akiko, Gayle, Gary etc rather not. So standard is more about versatility. I will agree with you on rest - ECS was too late, CBM should focus on AGA functionality and it should be available before 1991 at worst. |
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13 April 2024, 03:42 | #3594 |
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Ah, so that explains why the ST became so successful and the beat the PC and Mac, since neither of them had 31 kHz!
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13 April 2024, 05:00 | #3595 | ||||
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A3000 with AGA a half year later would certainly piss off all the people who already had one (or do you mean delay the A3000 until they had AGA? Might never have arrived if they tried to do that). A better idea would be a cheap Zorro-II/III graphics card and RTG, or even just a bridgeboard that allowed you to use any PC VGA card (on the A2000 too). Still, I guess we can add "I was disappointed in the A1200 because the A3000 didn't have AGA in 1991" to the list. |
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13 April 2024, 06:58 | #3596 | |
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13 April 2024, 12:11 | #3597 |
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From what I read in this thread about the "ideal Amiga in 1991/1992" it looks very much like a Sharp X68000 or a Sharp X68030... Which is interesting.
In spite of all of its hardware might, the Sharp beast ALSO folded under the "PC compatibles" weight roughly at the same time the Amiga did. |
13 April 2024, 12:48 | #3598 |
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Well, the FM Towns had similarly powerful hardware but with a x86 architecture instead (The first model shipped with a 386 IIRC). Maybe that would've been the ideal Amiga?
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13 April 2024, 14:01 | #3599 | |||
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At the time of Ranger desgin PC have EGA : 640x350 (and later VGA 640x400) MAC : 512x342 without flicker, ST have the 640x400 monochrome, Amiga don't have something similar. A native non flicker mode is needed to compete, and Ranger/ECS was designed for that, not to give Amiga more colors. The Ranger target is office market to compete with PC/MAC/ST in this market. As i say, you can't expect thrid party add on (work around) to be equivalent to a native non flicker display. If I understand you correctly, you think that the Amiga should have remained at PAL/NTSC resolutions throughout its entire lifespan and hope users buy flicker fixer for more ? Quote:
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The only audio evolution was MARY for the AAA chipset. It was the only finished/working chip from the AAA. Last edited by babsimov; 13 April 2024 at 14:50. |
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13 April 2024, 15:01 | #3600 |
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