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Old 18 November 2019, 12:06   #61
Jeff_HxC2001
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Quote:
Originally Posted by lesta_smsc View Post
Like bamcopy on X-COPY

bamcopy apparently fill the disk with $00 to erase sectors. BUT this is quite different from removing any modulation/magnetic reversal from the disk with a magnet. these "$00" are probably MFM encoded


So no this is not like bamcopy
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Old 18 November 2019, 12:09   #62
lesta_smsc
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No BAMCOPY checks what sectors have any data and copies those tracks only. It ignores the blank tracks.
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Old 18 November 2019, 17:38   #63
Jeff_HxC2001
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No BAMCOPY checks what sectors have any data and copies those tracks only. It ignores the blank tracks.

If so there is no point at all with the magnet erase method.
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Old 22 November 2019, 20:05   #64
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Great results with the writes. Apparently Hook game removes an object if copy protection is missing. I wonder how to test that without playing the entire game lol.

I copied it directly using xcopy and it seemed to boot ok! But the 1st track was probably the copy protection which still allowed booting.

I like the intro video. Very talented artists!
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Old 25 November 2019, 23:47   #65
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@kaffer - wondering whether you could implement a status via the onboard LED. I know your blinky will shine the yellow LED, and the power LED is always on when power is fed to it. I don't know if any other LED colours are possible or if simply these 2 but something like a blinking LED for 'write' and another pattern for 'done/finished' would be cool. Clearly not the most pressing of options at present, but just to put on the 'wish list' lol.
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