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#1 |
Registered User
Join Date: Jan 2010
Location: >
Posts: 2,048
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Amiga games with adjustable window sizes
I was just adding Captain Planet to the next update of my CD32 disc and noticed the game has an adjustable game window size using F1-F4 as well as a NTSC/PAL realtime screen mode switch, i know some games have the NTSC/PAL switch Flink etc but does anyone know any other games that have the ability to readjust the window size on the fly?
Edit: excluding FPS games! |
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#2 |
Global Moderator
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Location: Nottingham, UK
Age: 44
Posts: 8,878
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I've never known this, quite unique!
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#3 |
Global Moderator
![]() Join Date: Aug 2005
Location: London / Sydney
Age: 43
Posts: 15,748
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I knew about Flink but not Captain Planet.
I'm sure I've come across maybe 2 - 3 others in my Amiga game playing but forgot exactly what they were... and not prepared to go through 2800 games to find out ![]() |
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#4 |
Lemon. / Core Design
![]() Join Date: Mar 2016
Location: Sunny Bournemouth, UK
Posts: 481
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I'd imagine it is quite rare, because (as a game developer) I can say that a lot of gameplay is based around the visible "area" around the character
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#5 |
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 46
Posts: 3,620
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Only game i know of that has resizable view window is Colonization, and there are tight limits.
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#6 |
Registered User
Join Date: Sep 2004
Location: Poland
Posts: 667
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Actually some Maxis games have windows and scaling ability, e.g. RoboSport, Sim Ant, Sim City 2000...
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#7 |
Registered User
Join Date: Jan 2010
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Posts: 2,048
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Yeah it was more to see non workbench style games, but from peoples memories it sounds like it was a pretty rare thing, i did go through other Mindscape games to see if any others are the same, but no others the same.
Tony Crowther’s other game Phobia also has a NTSC/PAL switch and a high res mode so looks like he liked to give the player a good range of options, but seems so far only Captain Planet allowed window resizing outside the aforementioned genres. |
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#8 |
Puttymoon inhabitant
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Gloom etc.
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#9 |
Registered User
Join Date: Jul 2012
Location: Bury, Lancs
Posts: 127
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The later Magnetic Scrolls games did, e.g. Wonderland
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#10 |
MI clan prevails
![]() Join Date: Jul 2010
Location: Belgrade, Serbia
Posts: 1,056
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Fields of Battle
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#11 |
Commodork
![]() Join Date: Nov 2018
Location: Finland
Posts: 31
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Another World changes with F1-F4. Not very practical though.
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#12 |
Registered User
Join Date: Jan 2010
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Sliders is another game i've found, although i don't see the point as the game is plenty fast enough full screen, why you want to make the screen smaller other to speed up a game is a bit strange!
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#13 |
Beta 1.666
Join Date: Jun 2007
Location: in 1985
Posts: 246
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Alien Breed 3D
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#14 |
Global Moderator
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Location: London / Sydney
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Good point stevsurv, so the same can be said for Alien Breed 3D II: The Killing Grounds and the modification; Alien Breed 3D II - Xenium Core.
And I also think Breathless, Project Battlefield and Project Intercalaris... or is my memory failing me and the resolution is changed via Menu --> Options? |
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#15 |
MI clan prevails
![]() Join Date: Jul 2010
Location: Belgrade, Serbia
Posts: 1,056
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But the OP stated "Excluding FPS games", as this is pretty much a given thing with them
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