01 June 2014, 17:58 | #401 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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E-UAE
builded with GCC 4.8 and hardfp e-uae-sdl-01062014-hardfp.apk For games can recommend disable line finegrain_cpu_speed in .uaerc file For system as Amikit: finegrain_cpu_speed=192 works perfect with sound on my device. Last edited by lubomyr; 01 June 2014 at 18:11. |
01 June 2014, 18:01 | #402 | |
PSPUAE DEV
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Quote:
Also any chance you can check kickstarts as I want to use a 1MB one, but the later UAE4all2 and E-UAE's no longer work with 1MB roms. |
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01 June 2014, 18:05 | #403 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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01 June 2014, 21:31 | #404 |
PSPUAE DEV
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02 June 2014, 12:54 | #405 | |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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Quote:
For normal sound in system finegrain cpu speed need value not lower than 256 (probably can work 192 on fast devices) limpid clock - not work correct with all versions. As i see hardfp-version not showing correct result in fpu benchmark aibb-beachball-softfp.png aibb-beachball-hardfp.png |
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02 June 2014, 19:40 | #406 | |
PSPUAE DEV
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Quote:
Ill stick to 25/5/14 version, that works awesome. |
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01 September 2014, 17:46 | #407 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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Interesting thing.
Via app 'ExaGear Strategies' we can try run WinUAE https://play.google.com/store/apps/d...com.eltechs.es As i understand 'ExaGear Strategies' is Wine-like app for Android which support to run any Windows app (Which not used DirectX9 or higher) WinUAE GUI run ok. Detection of kickstart also works. But when pressed Start button i see only black screen. Probably something unsupported, or need precise settings. uae4all2 (Win32 port) works via that app. Last edited by lubomyr; 02 September 2014 at 14:27. |
03 September 2014, 00:31 | #408 |
Registered User
Join Date: Oct 2009
Location: Hungary
Posts: 102
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Some older versions of WinUAE work with ExaGear, but it's way too slow to be usable at the moment. I'm using a JXD 7800b device.
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03 September 2014, 01:02 | #409 |
PSPUAE DEV
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03 September 2014, 12:04 | #410 |
Registered User
Join Date: Oct 2009
Location: Hungary
Posts: 102
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I think version 1.4.5 worked for me. It booted up a game, but was extremely slow.
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05 September 2014, 14:22 | #411 |
Registered User
Join Date: Oct 2009
Location: Hungary
Posts: 102
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WinFellow works as well. I've had no luck running FS-UAE.
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24 October 2014, 21:34 | #412 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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Aranym developed ARM JIT code for m68k emulation.
Now interesting how implement it to Amiga Emulators. As i see it also use uae-engine for cpu emulation. |
26 October 2014, 16:33 | #413 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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Via Exagear i run Settlers 4.
Works fine. P.S. I search developers who can help implement UAE ARM JIT code from aranym sources http://sourceforge.net/projects/aran...ar.gz/download to E-UAE |
27 October 2014, 23:04 | #414 | |
uber cool demi god
Join Date: Jun 2006
Location: Kent/England
Posts: 2,073
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Quote:
Hi Frode, What incentive would/could persuade you to port to Android? |
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02 November 2014, 20:59 | #415 |
Registered User
Join Date: Aug 2007
Location: Stevenage / England
Age: 42
Posts: 53
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Or a port to libretro, That would get around the Input, video etc
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13 January 2015, 00:20 | #416 |
AMIGA EMU DEV
Join Date: Nov 2012
Location: Lviv, Ukraine
Posts: 528
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E-Uae updated
- added SDL libGuichan based gui (works only config and floppy selection, all other gui elements in development) https://dl.dropboxusercontent.com/u/...13.01.2015.apk |
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