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Old 25 October 2007, 01:16   #21
Galahad/FLT
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I know theres no code. Does the person who supplied you with the graphics not have access to the Atari ST version code?
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Old 25 October 2007, 02:41   #22
dlfrsilver
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it has never been coded. Ocean france was as it seems dealing with the conversion.
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Old 25 October 2007, 03:03   #23
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but do you think somebody could rebuild this game ?

Last edited by turrican3; 25 October 2007 at 03:16.
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Old 25 October 2007, 03:16   #24
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it would be better to dump the coin op GFX and make an a1200 port.
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Old 25 October 2007, 03:18   #25
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but do you thing somebody could rebuild this game ?
Anyone got ZZKJ's phone number?
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Old 25 October 2007, 04:39   #26
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loool
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Old 25 October 2007, 09:33   #27
Graham Humphrey
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Hang on, I'm confused. So was this game actually released on the ST or not?
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Old 25 October 2007, 09:42   #28
Galahad/FLT
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I was under the impression it was, but I've just checked Little Green Desktop and its not listed.
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Old 25 October 2007, 10:27   #29
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Anyone got ZZKJ's phone number?
He's online and still working in games programming, you just need to look hard enough
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Old 25 October 2007, 10:29   #30
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Might take a bit of persuading to do this one though
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Old 25 October 2007, 10:40   #31
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but do you think somebody could rebuild this game ?
Make it better than it was before........
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Old 25 October 2007, 18:07   #32
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Anychance someone can play it in Mame and video it?
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Old 25 October 2007, 18:14   #33
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Anychance someone can play it in Mame and video it?
I'm too lazy to check this, but there are some MAME replays.

http://marp.retrogames.com/r/wecleman
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Old 25 October 2007, 19:17   #34
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the game is unreleased because only first GFX shots were done. no programming whatsoever...
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Old 01 November 2007, 21:26   #35
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Hello,

Once again, i have found 3 disks about WEC LE MANS

One more to add on aGTW when i receive the disks from Philippe Dessoly

see ya
You're the better
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Old 01 November 2007, 22:54   #36
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After Playing and completing WEC Le Mans 24 Arcade Version. I have noticed the Sprite Graphics are almost identical. Apart from a few small details, such as Ocean drawn onto the Rear Spoiler of the Le Mans Vehicle Accident Sprites. LOL, as dlfrsilver stated "they used the coin op graphics..... cheaters !".

The graphics are definately straight rips. You would think one would go to the extent of touching the sprites up and making them at least a bit better than the Arcade Originals. Since, the original does lack a lot of colour, the Amiga 32 colour Simulataneous Pallette of 4096 colours available, could at least give you more vibrant colours than what are used here.

Mind you the sprites were originally edited using an Atari ST 520ST (widely available at the time only had a pallette of 512, 16 colours used simulataneously. Late 1989 ST Enhance released containing full 4096 colour pallette. Game Development had sezied before this system was released).

Also, I guess they would want to make it to as close to the original as possible. Why wasn't the development started on this game? Was there licensing issues? I guess they're questions to be answered in the AGTW.
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Old 01 November 2007, 22:55   #37
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hehehe

thanks CFOU! ;D i hope you'll come back soon here
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Old 22 January 2008, 20:22   #38
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longplay of Amstrad version: [ Show youtube player ] [ Show youtube player ]
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Old 15 April 2011, 10:04   #39
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Chase HQ is much better on the Amstrad, WEC is nothing too special.

Anyway I looked at these images and the colours look wrong to me....an issue with loading in the IFFs into a PC package (not that I have EVER had an issue with this package before mind)

Checked some arcade screenshots and there is no reason the Amiga couldn't do a nice rendition if you take into account the sky is a copperlist, 32 colours are more than enough.
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Old 15 April 2011, 12:56   #40
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The framerate of the Amstrad version is terrible!

C64 version: [ Show youtube player ]
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