25 July 2018, 08:52 | #61 |
Banned
Join Date: Nov 2007
Location: Trondheim, Norway
Posts: 1,893
|
To begin with LightWave was Amiga-only, but it quickly changed, especially after it became obvious that Amiga was falling behind in all sorts of ways, main issue being Commodore going bust.
|
25 July 2018, 08:59 | #62 |
Banned
Join Date: Nov 2007
Location: Trondheim, Norway
Posts: 1,893
|
|
25 July 2018, 12:08 | #63 | ||
Registered User
Join Date: Jul 2015
Location: The Netherlands
Posts: 3,406
|
So, let's check that. Using public sources from the era.
On Seaquest: https://variety.com/1993/tv/news/amb...ga-f-x-104403/ Quote:
http://www.midwinter.com/lurk/making/thornton.html Quote:
There is really no argument here, I don't know why you desperately want it to be false, but reality doesn't care about your reasons. The Amiga was used for these shows. And not just 'a little bit'. The fact they eventually moved on to other means for generating VFX means well, precisely nothing for the argument. That would be like claiming SGI's where not used in Hollywood because people don't use them now. And as a little bonus, here's how one of the most iconic shots in movie history got made: I could go on for quite a while here, but I feel this post is quite long enough as is. |
||
25 July 2018, 12:23 | #64 |
Banned
Join Date: Nov 2007
Location: Trondheim, Norway
Posts: 1,893
|
|
25 July 2018, 12:36 | #65 |
Registered User
Join Date: Jul 2018
Location: La spezia
Posts: 48
|
The amiga used to model the t rex of jurassic park is a new thing.
Jurassic Park was publicized as a Silicon Graphics product. Thanks for this. Howewer I think is now obvious that amiga was not the dominator in high budget video editing. An interesting thing is the exact year of introduction of a complete toaster with flyer, the year of the avid,and the two compared,also as market share. |
25 July 2018, 13:00 | #66 | |
Banned
Join Date: Nov 2007
Location: Trondheim, Norway
Posts: 1,893
|
Quote:
And again - this is not video editing. I really don't grasp this Toaster vs Avid thing, as the two products were used for vastly different things at this time. |
|
25 July 2018, 13:21 | #67 | |
Registered User
Join Date: Jul 2018
Location: La spezia
Posts: 48
|
okay this is not video editing,howewer the sense of what I say is expanded to the use for movies and TV,high budget.
there is Quote:
I remember of terminator 2 as a light and magic product,and that light and magic used silicon graphics. |
|
25 July 2018, 13:40 | #68 |
Banned
Join Date: Nov 2007
Location: Trondheim, Norway
Posts: 1,893
|
|
25 July 2018, 13:59 | #69 | |||
Registered User
Join Date: Jul 2015
Location: The Netherlands
Posts: 3,406
|
Quote:
After all, my reply was to this: Quote:
Hence my longer reply. Quote:
So, I'm gonna say: no. That is not true. Last edited by roondar; 25 July 2018 at 14:11. Reason: Edit: added a reply to Amigo79 as well to prevent double posting. |
|||
25 July 2018, 15:00 | #70 | |
Banned
Join Date: Nov 2007
Location: Trondheim, Norway
Posts: 1,893
|
Quote:
|
|
25 July 2018, 15:20 | #71 | |
Registered User
Join Date: Jul 2015
Location: The Netherlands
Posts: 3,406
|
Quote:
As to why they moved to PC's... The thing that people who don't like the claims of said 'Amiga zealots' keep forgetting is that Commodore went bust. Of course companies moved away from the platform after it was no longer on the market (NewTek included). You seem to claim these two events had nothing to do with one another. Which is IMHO misguided at best. Same goes for the whole "couldn't get away fast enough" stuff. This is merely your opinion. One that seems rather heavily biased. You certainly didn't provide compelling evidence for your opinion. Heck, even the document you cite (the Lurkers guide) seems much more in line with my position than yours. According to it, they only switched to PC's when LightWave became available for PC's. Which was in 1995 - a year after Commodore went bust and partway through season two of the show. *) To make this clear, I never claimed anything about the Amiga being used for editing. To me, that is completely irrelevant to the point at hand. I am talking about Video Toaster/LightWave/Imagine/the preproduction use, etc. |
|
25 July 2018, 15:36 | #72 | |||||
Banned
Join Date: Nov 2007
Location: Trondheim, Norway
Posts: 1,893
|
Quote:
Quote:
Quote:
Even if Commodore had survived, NewTek and others would have moved on - heck, even Commodore would have moved on. Quote:
Quote:
*plonk* as we used to say back in the days. |
|||||
25 July 2018, 15:57 | #73 |
Registered User
Join Date: Apr 2015
Location: Beauharnois,Qc,Canada
Posts: 227
|
So now there's two trolls and flamebaiters... Great.
|
25 July 2018, 16:35 | #74 | |
Registered User
Join Date: Jul 2015
Location: The Netherlands
Posts: 3,406
|
Quote:
In short: It's too warm for this, I'm out. Enjoy the thread. |
|
25 July 2018, 17:54 | #75 |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
|
|
25 July 2018, 18:00 | #76 | |
Banned
Join Date: Nov 2007
Location: Trondheim, Norway
Posts: 1,893
|
Quote:
https://en.wikipedia.org/wiki/Video_...ration_systems |
|
25 July 2018, 19:29 | #77 | |
Moderator
Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,602
|
Quote:
Video #1 -> Here is Computer Chronicles comparing Amiga, Mac, and PC for desktop video in 1990. At 5:30, Amiga Vision is demonstrated, which can produce finished broadcast quality video. Desktop video is many things. Editing digital video requires foremost large enough available harddisks and a software package, not a specific platform. At 15:19, a $50000-$80000 Avid solution is demonstrated. But it can't produce broadcast quality video. It digitizes the original footage, and this copy is used as a tool to establish exactly how the videotape editor will later cut the tape manually. For most desktops, even expanded with custom boards, heavy-duty rendering video clips took so long that SGI got the edge here in 1991. SGI systems were extremely expensive, but only with the new architecture could you significantly reduce rendering times. But all of the platforms can be used in various steps involving video, such as modeling, titling, animation, and also rendering, using various software packages. But the Avid package offers none of these steps until much, much later in history. At 21:09, an industry professional is asked for a verdict, and he places the Amiga in first place and the Mac in second place of these three. From their History, it seems Avid didn't get traction in their niche until 1995, that the video was still cut manually, and that they offered no video production tools until a decade later. Video #2 -> In this later Computer Chronicles episode from 1990 entitled Amiga 3000, the Video Toaster is demonstrated. The most relevant part starts at 18:18, showing a rendered intro modeled and animated in LightWave 3D, and other features. As you can see, the solutions are total opposites in price and number of features, and neither offered proper desktop video editing as we know it in 1990. |
|
25 July 2018, 20:03 | #78 |
Registered User
Join Date: Jul 2018
Location: La spezia
Posts: 48
|
thanks for the complete answer,i will read it with attention
|
26 July 2018, 01:47 | #79 | |
Registered User
Join Date: Sep 2007
Location: Stockholm
Posts: 4,332
|
Quote:
Let go of the editing argument. |
|
26 July 2018, 07:50 | #80 |
Banned
Join Date: Nov 2007
Location: Trondheim, Norway
Posts: 1,893
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Hidden Truth CD-ROM | chocolate_boy | request.Apps | 6 | 03 March 2019 08:06 |
Music Monster v2.5 DE real truth never released! | guyfry | News | 1 | 23 March 2015 13:34 |
Video Editing on Amiga Emulator | redworm | New to Emulation or Amiga scene | 6 | 09 January 2010 09:08 |
Attn ASM Coders: NewTek promo video for Amiga Video Toaster | Pyromania | Coders. General | 1 | 02 June 2007 01:02 |
|
|