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Old 16 August 2019, 14:58   #1
Marchie
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So who here's an industry veteran?

Sorry mods if this is the wrong section, but I'm just wondering how many of you folks here are Amiga industry vets (Amiga magazine employees, hardware/software developers) as opposed to just home users?

Just interested to know, as a Johny-come-lately it's clear some of you folks go back a long time.
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Old 16 August 2019, 15:50   #2
DanScott
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Amiga programmer @ Core Design 1991 - 1994... since then every console / device under the sun
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Old 16 August 2019, 16:41   #3
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Worked at Zeppelin Games during 1991/92 for 6 months.

Brian didn't like the Kung Fu game I made on the C64 so I got the sack (not that they had to pay me as I was on a YTS).

Went into IT after that.

I wonder what would have happened if I'd applied for a job at Tiertex or Amiten.
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Old 16 August 2019, 17:34   #4
JudasEZT
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I was grafician for GameBoy Advance games, for Germany based company Shinen. Probably from 2000 to 2005.

I was using DpaintV.


After that I got a regular job for a non videogames sector, just meanwhile I did stuff for mobile phone games for a couple years more. Those years I switched DPaintV for Promotion on PC
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Old 16 August 2019, 18:12   #5
Galahad/FLT
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Amiga programmer - Finished off Premier Manager 3 Deluxe for Gremlin Interactive when the original programmer decided one day to walk off the project and not come back.

Part of Binary Emotions for The Speris Legacy that was released by Team 17

Rescued Putty Squad for System 3 so it could finally be released after 20 years.
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Old 16 August 2019, 21:04   #6
Retro1234
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Echo from LSD

Quote:
Originally Posted by JudasEZT View Post
I was grafician for GameBoy Advance games, for Germany based company Shinen. Probably from 2000 to 2005.

I was using DpaintV.
Got any links to your art?

Last edited by Retro1234; 16 August 2019 at 21:12.
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Old 17 August 2019, 01:19   #7
JudasEZT
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Echo from LSD



Got any links to your art?
Here they are. For Iridion games I used Lightwave for sprites and background graphics. Just the other grafician joined everything in 3DStudio.

https://www.shinen.com/games/game.php3?maya
https://www.shinen.com/games/game.php3?maya2
https://www.shinen.com/games/game.php3?iridion
https://www.shinen.com/games/game.php3?iridion2
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Old 17 August 2019, 01:31   #8
Marchie
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Quote:
Originally Posted by JudasEZT View Post
Here they are. For Iridion games I used Lightwave for sprites and background graphics. Just the other grafician joined everything in 3DStudio.

https://www.shinen.com/games/game.php3?maya
https://www.shinen.com/games/game.php3?maya2
https://www.shinen.com/games/game.php3?iridion
https://www.shinen.com/games/game.php3?iridion2
Maya the Bee! I'm working on the third feature film now!
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Old 17 August 2019, 01:33   #9
Hewitson
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Echo from LSD
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Old 17 August 2019, 01:36   #10
Marchie
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Amiga programmer @ Core Design 1991 - 1994... since then every console / device under the sun
Cool! Did you work on Premiere? The animation in that game was awesome.
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Old 17 August 2019, 01:55   #11
malko
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Maya the Bee! I'm working on the third feature film now!
small off topic : hope the script writers are taking care of the scenario. Maya the bee is nice for kids (I loved this anime/cartoon when I was a kid) but first movie was dumb - thus we skipped the second movie.

Regarding the topic : not an Amiga programmer, only PC (but this was a previous life - long long ago...).
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Old 17 August 2019, 02:38   #12
Shatterhand
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Cool! Did you work on Premiere? The animation in that game was awesome.



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Old 17 August 2019, 06:36   #13
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As a teen i poured through Amiga games and looking for cheats, and level codes and making games walkthroughs and guides. Then i gathered them all up and created:
Ami Cheats
http://www.trep4.com/amicheats/

I went on to become a professional programmer, however, by the time i graduated the Amiga was in a coma so i never made anything for it. Perhaps someday i'll fire up my A1200 and make something for it.
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Old 17 August 2019, 11:10   #14
Marchie
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Quote:
Originally Posted by malko View Post
small off topic : hope the script writers are taking care of the scenario. Maya the bee is nice for kids (I loved this anime/cartoon when I was a kid) but first movie was dumb - thus we skipped the second movie.

Regarding the topic : not an Amiga programmer, only PC (but this was a previous life - long long ago...).
Having worked on all three films, I think they're getting better each time. Never knew the original anime though, so can't speak to accuracy.
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Old 17 August 2019, 12:21   #15
ransom1122
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Quote:
Originally Posted by wiser3 View Post
As a teen i poured through Amiga games and looking for cheats, and level codes and making games walkthroughs and guides. Then i gathered them all up and created:
Ami Cheats
http://www.trep4.com/amicheats/

I went on to become a professional programmer, however, by the time i graduated the Amiga was in a coma so i never made anything for it. Perhaps someday i'll fire up my A1200 and make something for it.

That's really cool
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Old 17 August 2019, 12:42   #16
Galahad/FLT
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Cool! Did you work on Premiere? The animation in that game was awesome.
Dan was the programmer for that game.
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Old 17 August 2019, 13:04   #17
DamienD
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There's loads on EAB; from memory:

... adrdesign i.e. Alvaro Delgado Reinoso
... Ray Norrish
... Ricardo i.e. Richard Costello
... RichAplin i.e. Richard Aplin
... Richard Joseph - RIP.
... many, many others that I can't remember ATM.

Last edited by DamienD; 17 August 2019 at 13:13.
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Old 17 August 2019, 14:47   #18
Marchie
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Quote:
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There's loads on EAB; from memory:

... adrdesign i.e. Alvaro Delgado Reinoso
... Ray Norrish
... Ricardo i.e. Richard Costello
... RichAplin i.e. Richard Aplin
... Richard Joseph - RIP.
... many, many others that I can't remember ATM.
I figured there would be. Along with all the professional relationships and rivalries that come with that.
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