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Old 08 July 2020, 23:40   #1
Zilog
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Zool2 Aga Glitch Problem

Hi Toni,
i have reborn Zool2 AGA.
I try with 4.4.0 - 4.3.0 - 4.2.1 i hava alway same problem:
With "Cycle exact full /dma/memory" active i have glich problem.

I Atthacment log,conf,screenshoot pre filter.

Zool2Glich.zip

Thanks a lot for all.
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File Type: zip Zool2Glich.zip (43.4 KB, 42 views)
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Old 09 July 2020, 08:50   #2
hexaae
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With the WHDLoad version I use these tooltypes and have no glitches (my cfg in signature):

Code:
ExecuteStartup=
ExecutePostDisk=uae-configuration cachesize 0 cpu_speed real cpu_multiplier 8 cpu_throttle -600
NOCACHE

Last edited by hexaae; 09 July 2020 at 09:01.
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Old 11 July 2020, 15:15   #3
Zilog
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Quote:
Originally Posted by hexaae View Post
With the WHDLoad version I use these tooltypes and have no glitches (my cfg in signature):

Code:
ExecuteStartup=
ExecutePostDisk=uae-configuration cachesize 0 cpu_speed real cpu_multiplier 8 cpu_throttle -600
NOCACHE

Thanks hexaae for help,
but i perfer start with simple floppy , such as amiga orginal....waiting if Toni see the problem.


Thanks again.
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Old 11 July 2020, 21:08   #4
rutra80
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Isn't it some badly cracked version? Also, try with Kickstart 3.0.
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Old 11 July 2020, 21:52   #5
jotd
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graphical glitches don't come with bad cracks. Blitter errors are the cause most of the time. Easy to figure out: use "immediate blitter" in winuae and see if the errors go away.

If not, then it can be self-modifying code (disable JIT) or sprite refresh/sync problem (speed problem, again)
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Old 11 July 2020, 23:40   #6
hexaae
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From my experience with WinUAE it's not uncommon that new versions change how emulation timing works, and this can introduce glitches not present before.
It can happen you have to set different options with different WinUAE versions, even if you use no JIT and full cycle exact sometimes is not enough...
Luckily enough this usually happens only for a very few games.

Last edited by hexaae; 12 July 2020 at 10:43.
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Old 12 July 2020, 00:30   #7
DamienD
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If you untick all "Cycle-exact" options then there are no issues; that's what I have set, and that's all you have to do if you want to play this perfectly via WinUAE.

This game has been like this as far back as I can remember and through many WinUAE versions... this point is for hexaae saying "new version can introduce glitches not present before".

Very easy to just leave "Cycle-exact" options off...
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Old 19 July 2020, 09:55   #8
Zilog
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Thanks all for Help!
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