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Old 14 April 2024, 21:47   #501
sokolovic
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Quote:
Originally Posted by kremiso View Post
just wondering the impact of a title of this exact quality released back then, maybe instead of Zool AGA

or directly offered in bundle with the A1200
I would say not very much IMO.
By 93/94 games like Turrican were out of fashion, even in fancy AGA version.
Probably Amiga Power would have rated it 36% because "it doesn't add much to your original Turrican 2 and recquires fast ram and a 2 button pad".

(I'm not Amiga Power, this version is a gem, many thanks for it !)
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Old 14 April 2024, 22:09   #502
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Originally Posted by kremiso View Post
just wondering the impact of a title of this exact quality released back then, maybe instead of Zool AGA

or directly offered in bundle with the A1200

Maybe it would help to show other developers how the proper AGA version of the game should look like...
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Old 16 April 2024, 09:35   #503
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just wondering the impact of a title of this exact quality released back then, maybe instead of Zool AGA

or directly offered in bundle with the A1200
Doom effectively replaced a person with a helmet and a gun 2D shooter.

Halo has similar themes as Turrican.

Dread/Grind has a better wow factor for stock A1200. Grind + Turrican themes could be merged.

Turrican 2 AGA would be okay in 1992.

Last edited by hammer; 16 April 2024 at 09:43.
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Old 16 April 2024, 19:03   #504
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Jazz Jackrabbit was pretty successful on PC in 1994. Doom didn't 'instakill' 2D gaming.
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Old 16 April 2024, 19:10   #505
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Command & Conquer was still going strong in 2D all the way up to 1999.

Quake was the one that really put 2D gaming on ice for a while.
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Old 16 April 2024, 19:12   #506
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True. Even if you just look at 'action' games Crusader No Remorse was a big hit in 1995 and Diablo was an even bigger one in 1997.
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Old 16 April 2024, 19:13   #507
sokolovic
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Jazz Jackrabbit was pretty successful on PC in 1994. Doom didn't 'instakill' 2D gaming.
Of course not. So was Donkey Kong Country (even if part of its success was its 3D rendered gfx).

But a Turrican 2 AGA version would'nt have much an impact IMHO.
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Old 16 April 2024, 21:26   #508
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Doom effectively replaced a person with a helmet and a gun 2D shooter.

Halo has similar themes as Turrican.

Dread/Grind has a better wow factor for stock A1200. Grind + Turrican themes could be merged.

Turrican 2 AGA would be okay in 1992.
And yet Abuse was heralded as something special on the PC in 1996! I'd have bought a 1995 release of Turrican 2 AGA on the CD32 along with Speedball 2 CD32.
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Old 17 April 2024, 05:36   #509
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And yet Abuse was heralded as something special on the PC in 1996! I'd have bought a 1995 release of Turrican 2 AGA on the CD32 along with Speedball 2 CD32.
"Abuse, an MS-DOS scrolling platform shooter which sold over 80,000 copies worldwide." A tiny fraction of Doom/Doom 2's 4 million sales.
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Old 17 April 2024, 06:07   #510
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Jazz Jackrabbit was pretty successful on PC in 1994. Doom didn't 'instakill' 2D gaming.
Jazz Jackrabbit (1994) had a pseudo-3D (third-person shooter) bonus stage.
[ Show youtube player ]

It's similar to SNES Mode 7+DSP-1 co-processor enabled Super Mario Kart, but with Jazz Jackrabbit's theme.

---------

Jazz Jackrabbit 2 (1998) was a commercial failure for Gathering of Developers with just 29,000 units sold.

Last edited by hammer; 17 April 2024 at 06:12.
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Old 17 April 2024, 07:48   #511
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Jazz Jackrabbit was pretty successful on PC in 1994. Doom didn't 'instakill' 2D gaming.
Jazz hardly compares to Turrican.

I think he was refering to 2d shooters like Turrican, Contra etc. But even then, I don't agree either. DOOM did not kill anything, it just made a then-new genre popular.
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Old 17 April 2024, 08:59   #512
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Yes but the question was had this version of Turrican 2 been released around A1200 times would it had an "impact".

I would say no, because there was actually some Amiga OCS successful hits converted to AGA and none was very impactful sadly. People were expecting some technological advance for the A1200 games. Something that was a clear step above OCS gaming library.
Just check the reviews of these AGA enhanced versions. Most of them were reviewed as just revamped version of OCS titles. For instance, Exile AGA is vastly enhanced in comparison of the OCS version, yet it was even mentionned in some reviews to buy the cheaper budget OCS version (or stay with it if you already have a copy).

That doesn't alter its quality of course. Just another What If ? hypothesis.
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Old 17 April 2024, 10:13   #513
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Jazz Jackrabbit 2 (1998) was a commercial failure for Gathering of Developers with just 29,000 units sold.
that was real shame, one of my fave platform games, ever
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Old 17 April 2024, 12:24   #514
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People were expecting some technological advance for the A1200 games. Something that was a clear step above OCS gaming library.
I remember the anticipation of titles such as Robinson's Requiem that, at least in my imagination, were going to be amazing on the A1200 and... weren't.

(Maybe this discussion needs splitting out into a separate thread?)
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Old 17 April 2024, 12:26   #515
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@Admin this thread has somewhat forked. Any chance you can separate posts not directly about Muzza's amazing Turrican 2 AGA port into a separate thread?

Everything after 14 April 2024, 20:11
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Old 17 April 2024, 23:40   #516
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I would not call command and conquer or red alert 2D. They used voxels and sprites mixed. Later versions have 3D units
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Old 18 April 2024, 00:04   #517
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Quote:
Originally Posted by sokolovic View Post
Yes but the question was had this version of Turrican 2 been released around A1200 times would it had an "impact".

I would say no, because there was actually some Amiga OCS successful hits converted to AGA and none was very impactful sadly. People were expecting some technological advance for the A1200 games. Something that was a clear step above OCS gaming library.
Just check the reviews of these AGA enhanced versions. Most of them were reviewed as just revamped version of OCS titles. For instance, Exile AGA is vastly enhanced in comparison of the OCS version, yet it was even mentionned in some reviews to buy the cheaper budget OCS version (or stay with it if you already have a copy).

That doesn't alter its quality of course. Just another What If ? hypothesis.
Turrican 2 AGA has enough artwork difference from OCS Turrican 2.

Turrican 2 AGA's PC VGA 256 color artwork would need Fast RAM, hence Commodore UK MD's argument for uprated hardware specs is the correct pathway.
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