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Old 17 July 2009, 20:32   #1
s2325
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SOTB 2, baby cry

Is it possible to rip (to mp3 or wav) baby cry from intro of Shadow of the Beast 2 without thunderbolts?
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Old 17 July 2009, 20:39   #2
Ironclaw
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Yup... sample ripper... memory ripper.... winuae has a memory/sample ripper.. use it.. while it is running in the back, it will save most sounds while you hear them... but imo, bad quality..

tried it with a game once... the voice effect in the game sounded great.. but the saved sample sounded sooo bad.
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Old 17 July 2009, 20:42   #3
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What IC said. Already did that. Check the attachment
Attached Files
File Type: zip Shadow of the Beast II - Baby Cry.zip (28.8 KB, 203 views)
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Old 17 July 2009, 20:44   #4
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Baby cry? You are sick, s2325, sick!

I like the intro, great intros are so typical for Amiga games.
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Old 17 July 2009, 20:52   #5
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Btw, what's so bad about having lightning in the background of a baby's cry?

That's the way I prefer to hear them...
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Old 17 July 2009, 20:53   #6
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Thank you, I thought it was longer sample. I don't like lightnings, my previous dog was scared to death by them.
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Old 17 July 2009, 20:57   #7
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Quote:
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Thank you, I thought it was longer sample.
Do you WISH it to be longer?
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Old 17 July 2009, 21:00   #8
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I don't like lightnings, my previous dog was scared to death by them.
Thats why he is previous.
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Old 17 July 2009, 21:00   #9
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Thats why he is previous.
Yeah, lol.. better luck with your new one
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Old 17 July 2009, 21:03   #10
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Sample rip works fine, but I found that many games use more than 1 channel, or perform effects on the samples and the result is that the samples don't play the same as when you rip them with winuae "record" feature.
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Old 17 July 2009, 21:05   #11
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Quote:
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Sample rip works fine, but I found that many games use more than 1 channel, or perform effects on the samples and the result is that the samples don't play the same as when you rip them with winuae "record" feature.
Could be, could be... havn't ripped samples from many games... but the ones I remember, the ripped sample actually sounded bad..... only done it with two games I think :P
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Old 17 July 2009, 21:10   #12
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Or record the sound/music in WinFellow and then amplify volume of right/left channel (in wave editor), it might help too.
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Old 17 July 2009, 21:12   #13
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Why should you use WinFellow for that
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Old 17 July 2009, 21:15   #14
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Quote:
Originally Posted by Sensi View Post
Or record the sound/music in WinFellow and then amplify volume of right/left channel (in wave editor), it might help too.

When I said my samples sounded bad, they sounded bad. Making them sound louder makes no different in quality. I think both gave a mono sound (ofc), and (ofc) it didn't make it better even if I put the same sound in the other channel....... if the sample is bad, it's bad...

but some nice effects could spice it up though...
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Old 17 July 2009, 21:21   #15
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Why should you use WinFellow for that
As I know s2325 hes got some ancient PC and WinFellow runs fine on them
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Old 17 July 2009, 21:22   #16
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Okay, I see.
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Old 17 July 2009, 21:24   #17
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Quote:
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As I know s2325 hes got some ancient PC and WinFellow runs fine on them
He could still use WinUAE to rip the samples.... but ofc he has to get there first, unless it's in a intro or something..... just because the computer could be too slow to handle smooth sound doesn't make the ripped samples stutter..........................................................................................................................................................................................................................................................
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Old 17 July 2009, 21:32   #18
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I have 5 PCs, 3 of them are really old (33MHz, 100MHz, 120MHz).
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Old 17 July 2009, 21:34   #19
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I have 5 PCs, 3 of them are really old (33MHz, 100MHz, 120MHz).
Cool, nice to have old and slow computers for retro purposes :P..... I save space and money and use DosBox instead.. but that's just me :P
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Old 17 July 2009, 21:42   #20
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My laptop 33MHz is for type teaching for someone disabled (but I bought it for games...) So I bought next laptop with 120MHz but graphics was badly scaled in resolution different than 800x600 and there wasn't any harddrive. Some time after that patient's mother gave me desktop PC with Pentium 100MHz and it's perfect for MS-DOS gaming, I don't need next, old PC.
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