02 May 2008, 02:34 | #1 |
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"Eye of Beholder 2" older slave
Would anybody share his old version (1.02a) of the WHDLoad slave for "Eye of Beholder 2" ?
There's no music in the char gen screen with the new one, and the improvements are minimal. BTW I just discovered the new AGA versions of both games. I'm so happy ! And I'll be able to play in french ! Thanks to the authors ! Anyway I would still like to be able to run the old one on HD. Just to remember the old times. Thank you in advance. EDIT : Forget it. Thanks Retro-Nerd. Last edited by Groundhog; 02 May 2008 at 16:07. |
02 May 2008, 16:15 | #2 |
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Aga version rules, the automap is the best i think!!
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02 May 2008, 16:26 | #3 |
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But both AGA versions are still in WIP. I hope CFou! will find the time to finish this awesome packages someday.
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02 May 2008, 16:36 | #4 |
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Yes, but still completeable..
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02 May 2008, 16:54 | #5 |
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Are you sure the first one is still in WIP ?
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02 May 2008, 17:01 | #6 |
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I have noticed some corrupt graphics in EOB 2 AGA,it's a pity after the HUGE work in the game have not been polished those small details
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02 May 2008, 17:02 | #7 |
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He has a personal life, and is busy atm.. when he has some time i'm sure he'll return to his projects
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02 May 2008, 20:17 | #8 |
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uhm... i'm guessing here, but, have you tryed to disable Scalos, JIT and eventually set the cycle exact function on, if you are on winuae?
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03 May 2008, 01:09 | #9 |
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...I will try it tomorrow,thanks Marco!
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05 May 2008, 17:47 | #10 |
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Installed with WHDLoad, the games ask for an MMU compatible CPU. I'm currently installing games on an emulated 68020 for the best general compatibility. I could change the configuration to a 68030 or a 68040 but it would mean that I would have to recheck my installed games for a possible occuring exception.
Another thing that I could do is to change the configuration on the fly from the emulated machine (with uae-configuration, thanks to TheCyberDruid for pointing out), and then reset, and run a script at boot. This is currently what I'm doing for several old games. I have a bunch of scripts, not necessarily resetting, but fine tuning the config, mapping disk images, etc. to run the different games properly. Thanks to that, I can run everything from a Picasso config. So, my question is : do the games really need the MMU ? Can I remove the MMU tooltype safely ? If not, it would mean that I would have to change the config or to add a script with a reset, and I would like to limit this latter option to a minimum. |
05 May 2008, 18:06 | #11 |
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Yes, in case of the 040, but 030 is almost perfectly compatible with anything WHDLoad related. At worst you'll just use some tooltypes - which is needed very rarely.
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05 May 2008, 18:12 | #12 |
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OK, thanks for this precision. Unfortunately, 1/3 of the games I installed don't have a WHDLoad patch (the major reason of all my scripting). So my question is still :
Do the games really need an MMU ? |
05 May 2008, 18:20 | #13 |
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05 May 2008, 18:22 | #14 |
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Hehe.
Well, I really am an old nostalgic gamer. |
05 May 2008, 18:26 | #15 |
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I think that no,I can play EOB AGA in 68020 perfectly,it seems to me that the MMU is optional and I don't think that there are many games that need MMU.Anyway I use the EOB AGA HD version because the EOB AGA WHDLoad version needs a lot of memory. |
05 May 2008, 18:37 | #16 |
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OK. Thank you very much.
BTW, how far did you go in this version of the game ? |
05 May 2008, 18:48 | #17 |
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05 May 2008, 21:52 | #18 |
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05 May 2008, 22:08 | #19 |
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I finished to the original first part recently,I didn't know the AGA version
and the AGA second part I will play it soon |
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