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Old 02 July 2008, 23:52   #1
andreas
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Arrow WinUAE Kaillera now officially discontinued

Read this:

http://kaillera.abime.net

I assume not everyone of you has read this because the index page has been the same for ages. But the official statement of the author appears to be from this year's March!

Thus, WinUAE-Kaillera will grow old like Methusalem if Toni reaches v2.0 one day and this is still in pre-1.0 tree (0.8.xx).

The reasons given for discontinuing the project sound very weird to my ears, too. The author seems skilled, but not that well-off?!
It definitely sounds like a financial problem (probably unemployment?) that the author cannot afford a decent PC for development.

Easiest way would be to simply put a PayPal banner on the site, let people donate, and if this works out, new PC and ... new WinUAE-Kaillera!
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Old 03 July 2008, 01:18   #2
Hungry Horace
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sad to hear

i very much doubt anyone else will take up a similar project either. despite the fact the people who use it seem to enjoy it, no developer seems to like the idea.
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Old 03 July 2008, 02:24   #3
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I'm in favor of a radically different approach. I still think a simple plug-in interface for WinUAE is the way to go, to keep things like this separate, so they can be updated or not, independently of WinUAE. But this has been proposed and rejected before, and since I don't intend to do any work on this, I haven't felt inclined to press the point.

What I had in mind is basically just a Kaillera plug-in registering a bunch of callback functions that are then called at the various required points in WinUAE's execution. Those hooks would hardly waste any cycles when no plug-ins are used (just a single check whether a pointer is NULL for example) and could be as simple as calling a linked list of functions in sequence at those points in the code. Note that this idea is based on an incomplete understanding of the changes that are actually necessary to patch Kaillera support into WinUAE.
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Old 03 July 2008, 11:36   #4
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Well, I'm not sure about full "Kaillera" support, but basic netplay support should be easy to implement in WinUAE, I have already implemented it in my own emulator.

It's a shame and rather selfish that source code for WinUAE-Kaillera wasn't released, that means no one else can update it, it would have to be rewritten from scratch. It's also a shame that V2 beta wasn't released, 7 years after the previous release one would imagine that it would have at least some of the improvements listed at the site.
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Old 13 August 2008, 17:24   #5
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I believe Toni said that he will implement net play in WinUAE. He was against kaillera approach, but suggested that there are other 'better' ways.

But as you can guess, it's not highest priority atm.
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Old 03 January 2009, 14:33   #6
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I believe Toni said that he will implement net play in WinUAE.
Toni, do you work on something like that, or perhaps one day ?
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Old 03 January 2009, 17:37   #7
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no offence to Toni, i would rather see it implemented in e-uae so that it might become cross-platform. (although i suspect if it were added to winuae, some bright spark might move it across to e-uae later on)

I thought it had been well stated previously however that there were no developers interested in implementing this kind of feature?
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Old 03 January 2009, 17:41   #8
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there were no developers interested in implementing this kind of feature?
But... but... but... but... ... ... WHY?

The people want it, don't they?
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Old 03 January 2009, 17:44   #9
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The people want it, don't they?
It would be a great feature Let's all cross our fingers that it will happen... someday
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Old 03 January 2009, 17:52   #10
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It would be a great feature Let's all cross our fingers that it will happen... someday

Yes it is really an interesting feature. This way we could really do an EAB/Lemon head 2 head versus player in real time!
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Old 03 January 2009, 18:29   #11
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Yes it is really an interesting feature. This way we could really do an EAB/Lemon head 2 head versus player in real time!
It's only suitable for a few games, but yes that would be interesting
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Old 03 January 2009, 18:35   #12
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Originally Posted by TheCyberDruid View Post
It's only suitable for a few games, but yes that would be interesting
a few?? you must mean the competition aspect, and not the feature right?!

Number of simultaneous players = 2
http://hol.abime.net/hol_search.php?N_nb_player_sim=2 (777)

Number of simultaneous players = 3
http://hol.abime.net/hol_search.php?N_nb_player_sim=3 (17)

Number of simultaneous players = 4
http://hol.abime.net/hol_search.php?N_nb_player_sim=4 (81)
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Old 03 January 2009, 18:44   #13
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a few?? you must mean the competition aspect, and not the feature right?!
Yup, I was referring to the 'head 2 head versus player in real time' part for the Super League For that even a 'UAETV' mode would be great
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Old 03 January 2009, 18:48   #14
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Forgot the rest HH:

Number of simultaneous players = 5
http://hol.abime.net/hol_search.php?N_nb_player_sim=5 (4)

Number of simultaneous players = 6
http://hol.abime.net/hol_search.php?N_nb_player_sim=6 (4)

Number of simultaneous players = 7
http://hol.abime.net/hol_search.php?N_nb_player_sim=7 (1)

Number of simultaneous players = 8
http://hol.abime.net/hol_search.php?N_nb_player_sim=8 (4)
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Old 04 January 2009, 13:21   #15
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I have already replied here: http://eab.abime.net/showthread.php?t=26259 (and other threads)

I am simply not interested when there are much more interesting things to do, and this really isn't anything to do with Amiga, just some network stuff which is boring and annoying.
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Old 31 May 2012, 22:31   #16
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Too bad . I really like this emulator :/
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Old 31 May 2012, 22:58   #17
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Look at FS-UAE - this is very fast and has Net Play
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Old 01 June 2012, 12:45   #18
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and multi platform !

i'm using it in Linux ... very very nice

Thx to Tony and Frode
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Old 01 June 2012, 19:04   #19
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Too bad . I really like this emulator :/
I confirm that FS-UAE works like a charm (offline & online)
In addition, it's a cross-platform emulator: Windows, Linux & Mac OS X are supported! (maybe more systems later)
If your computer is powerful enough, you can consider that WinUAE-Kaillera is history now. FS-UAE is the best choice today

http://eab.abime.net/showthread.php?t=63289
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Old 08 September 2013, 20:54   #20
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Quote:
Originally Posted by AmigaOnline View Post
I confirm that FS-UAE works like a charm (offline & online)
In addition, it's a cross-platform emulator: Windows, Linux & Mac OS X are supported! (maybe more systems later)
If your computer is powerful enough, you can consider that WinUAE-Kaillera is history now. FS-UAE is the best choice today

http://eab.abime.net/showthread.php?t=63289
fs-uae is really nice. Works very well, even online cross-platformed (tried with SWOS, Linux vs. MAC).
But it's still only a server-client for online play. And it's even more complicated to setup than winuaexp-kaillera.

Should be p2p, like the alternative for kaillera.
http://p2p.kaillera.ru/
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