15 February 2005, 09:39 | #1 |
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Why chipRAM reduces even if I use cgx4 rtg???
I just noticed this:
On my system, using cgx4 + latest patch, when I open some windows and there is lots on screen, chipram reduces! like I use an AGA mode! why? picasso96 never did that! Have I done something wrong? |
15 February 2005, 10:00 | #2 |
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all that you can see on screen is stored in chipram , right ? so more windows opened - more chipram used
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15 February 2005, 10:09 | #3 |
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what are you talking about wlcina?
I am using rtg.... |
15 February 2005, 10:10 | #4 |
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Under 3.9 you have the option to retarget graphics to fast RAM
Its an option choice within the same preferances draw where you select NEW ICON and quality preferences
If you already have ticked this option and saved it as a preference then I don't know why |
15 February 2005, 11:38 | #5 |
Thalion Webshrine
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I had the same problem a few years ago, posted to this board, was told the solution and I dont get it anymore....
It wasnt one thing as I remember, I think I had to change several preferences in whatever ICON manager I was using (newicons or OS3.5+ coloricons or something) and I also think I had to switch to a program that used the CPU rather than the Amiga's internal blitter I think... cannot remember. fblit? I'll look it up. Last edited by alexh; 15 February 2005 at 11:44. |
15 February 2005, 11:45 | #6 |
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god-damn that incompatibity with whdload+p96 for Piccolo cards...
all was great when I was using p96 |
15 February 2005, 11:46 | #7 | |
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15 February 2005, 12:38 | #8 |
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sorry koropi my Amiga tower is down at the moment....
Or I would take a picture showing you the exact position of what you are looking for ....
However since Thalion is chasing the answer too with direct reference to your set up then hopefully you will have solution. In the meantime I am trying to see if I can revive my tower after it got drenched in a pipeburst and bits of her are dead Not your problem However if I can resurect her at all I will post grabs of the correct location best of luck solving your problem before mine |
15 February 2005, 14:18 | #9 |
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Probably has to do with NewIcons slurping your chip ram instead of your fast ram. In the newicons prefs, check if you are using rtg mode. also, i htink you could of need Fblit but Im not sure, not having a cgx myself...
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15 February 2005, 14:22 | #10 |
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You don't need Fblit for RTG, but you do need the NewIcons RTG mode.
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15 February 2005, 14:32 | #11 |
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what newicons???? I have not installed anything icon related, unless it is a default os3.9 app...
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15 February 2005, 14:34 | #12 |
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Okay, OS3.9... in teh icon preferences, it should havea similar tag, for using RTG mode or something.
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15 February 2005, 14:39 | #13 |
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nice, I'll check back home... thanx!
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15 February 2005, 16:14 | #14 |
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Hope that helps because i took it off my head and i could be wrong, i promise to chck again later.
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15 February 2005, 16:15 | #15 |
BlizzardPPC'less
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Do you use WBCtrl?
WBCtrl IMT=IconFast (or smthng like that), I could check this in my S-S. and from WB prefs choose "images to other memory". |
15 February 2005, 17:46 | #16 |
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now I have about 1840kb free all the time... iti is OK as the romupdate takes some mem, and thats about the mem I got with p96 too thanx guys!
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17 February 2005, 10:37 | #17 |
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that cgx4 rtg system is very annoying IMHO... after some tweaking I have a constand 1760kb free all the time (80-90kb less than p96) but the damn thing now consumes fast-ram! why the hell is it doing that? not that it is a problem, but p96 never consumed fast-ram or chipmem as far as I remember...
I wish the whdload author finds a fix, so I can move back to p96... |
17 February 2005, 13:25 | #18 | |
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17 February 2005, 13:59 | #19 | |
BlizzardPPC'less
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17 February 2005, 14:05 | #20 |
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where is this "icons to graphics memory" option? I cannot see it...
not that it matters much about fastram being used, but why the hell should it? as for p96+whdload, it worked excellent when I had a picassoII board, now with the piccoloSD64 the display in many games just stays black, nothing loads, and just waits for the quit key to be pressed... I don't blame excellent whdload, perhaps the p96 driver for ps64 is buggy... |
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