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Old 18 May 2018, 12:56   #21
Mrz
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I forget


green beret, is from 1986 but fantastic port perhaps better than the arcade

moon patrol

frogger

zaxxon

saucer attack, buggy game but the sound of the flying saucers is amazing
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Old 25 May 2018, 16:55   #22
Hewitson
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No way is Green Beret better than the arcade. Way too difficult on the C64.

I agree that Moon Patrol is a fantastic game. Choplifter is pretty impressive for a 1982 release, as is Wizard of Wor (especially with a Magic Voice unit).
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Old 25 May 2018, 19:03   #23
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Doesn't Bruce Lee on the C64 have a glitch with the title character sprite, where his fist is detached from his arm when facing one direction? Whoops.
Hello. Am I being ignored, or did you simply not spot my legitimate question?
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Old 25 May 2018, 21:56   #24
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Regarding sound, I'd say everything by Paul Norman, so:

Forbidden Forest
Aztec Challenge
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Old 26 May 2018, 13:47   #25
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park patrol is from 1984.
Good find, that is pretty snazzy!

Wayout was an early C64 game that really wowed me when I later discovered. At the time when most of the maze games only allowed 90 degree turns, Wayout incorporates a free to roam 3D maze not completely unlike Wolfenstein.

There's also some other nice technical things here in the gradient background, wind physics and particles (jump to 1:47)

[ Show youtube player ]
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Old 26 May 2018, 16:19   #26
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The Way of the Exploding Fist.
1985, felt like a breakthrough title!
Was the full package, awesome graphics, sampled sound, brill music, great gameplay!
Apart from the cheap leg sweep move, I prefer fist to IK, fist felt more brutal and the slower pace was more strategic!
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Old 26 May 2018, 18:06   #27
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The Way of the Exploding Fist.
1985, felt like a breakthrough title!
Was the full package, awesome graphics, sampled sound, brill music, great gameplay!
Apart from the cheap leg sweep move, I prefer fist to IK, fist felt more brutal and the slower pace was more strategic!

I second this. It looked very good when it came out and you can safely say that it has aged quite well.


Personally I'd add Summer Games and Winter Games to the list.
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Old 29 May 2018, 00:12   #28
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Originally Posted by jizmo View Post
Good find, that is pretty snazzy!

Wayout was an early C64 game that really wowed me when I later discovered. At the time when most of the maze games only allowed 90 degree turns, Wayout incorporates a free to roam 3D maze not completely unlike Wolfenstein.

There's also some other nice technical things here in the gradient background, wind physics and particles (jump to 1:47)

[ Show youtube player ]

Impressive, first time I see that one....
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Old 29 May 2018, 01:41   #29
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Quote:
Originally Posted by jizmo View Post
Good find, that is pretty snazzy!

Wayout was an early C64 game that really wowed me when I later discovered. At the time when most of the maze games only allowed 90 degree turns, Wayout incorporates a free to roam 3D maze not completely unlike Wolfenstein.

There's also some other nice technical things here in the gradient background, wind physics and particles (jump to 1:47)

[ Show youtube player ]
Holy cow... raycasting in 1983.
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Old 29 May 2018, 13:00   #30
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The Great America Cross Country Road Race, (Activision 1985.) Really enjoyed playing this video game, specially when experiencing the night sections. Just awesome playability.


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Old 29 May 2018, 15:56   #31
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The Great America Cross Country Road Race, (Activision 1985.) Really enjoyed playing this video game, specially when experiencing the night sections. Just awesome playability.
Looks like a good fun, but to me Pitstop II (1984) seems more technically advanced - unless there's something I've missed in the gameplay video?

Last edited by jizmo; 29 May 2018 at 20:52.
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Old 29 May 2018, 21:04   #32
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Looks like a god fun, but to me Pitstop II (1984) seems more technically advanced unless there's something I've missed in the gameplay video?
Yes agreed Pitstop II was a great title. Althouh wasn't it Pole Position on Acorn that started this all off? You can bet it was games like these mentioned here that helped to spawn classics, such as Outrun and Buggy Boy. Anyways, The Great American Road Race would offer information at the end of each section completed.


(Check example below.)




Can still remember hours of game play disappearing like seconds with this game! Simply irreplaceable times from back when computer games were superlative!
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Old 29 May 2018, 22:39   #33
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I sometimes wonder, in a wild dream, similar to the N64 with Super Mario 64, if a game like Sam's Journey was a C64 launch title back then, imagine the shockwave it would have caused!
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Old 14 June 2018, 10:42   #34
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Potty Pigeon 1984, fast and parallax scroll
And shit on cars gaming was never seen before
[ Show youtube player ]


Amarlyte and Into Oblivion, both 1988, for their sprites multiplexing !
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Old 17 June 2018, 14:27   #35
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1988 is hardly an early release.
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