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Old 12 January 2009, 10:09   #1
viddi
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Fortress Of Fear - RTG demo

Hi!

Jens Henschel from A1k.org successfully contacted Sven Thoenissen.
Sven ported the FoF engine to the Amiga.

Demo:
http://www.colorflow.de/pub/amiga/fof/AMIGAFOFV1.LHA

Update:
http://www.colorflow.de/pub/amiga/fof/AMIGAFOFV101.LHA

Screenshots:


http://hol.abime.net/4289

Last edited by viddi; 13 January 2009 at 18:25.
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Old 12 January 2009, 10:11   #2
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is this a diablo clone? looks nice
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Old 12 January 2009, 10:12   #3
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Could be...
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Old 12 January 2009, 10:25   #4
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Wow, this looks nice I would also say this looks like Diablo clone
Thanks for the info and links viddi
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Old 12 January 2009, 10:32   #5
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Mhh...it doesn´t work. (Maybe a PIV issue)

And the update link doesn´t contain the update but the main archive...
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Old 12 January 2009, 10:34   #6
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Can you post the link to the original thread on a1k.org viddi?
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Old 12 January 2009, 10:37   #7
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it says it needs CGX to work, so a PIV that has p96 does not work for now...
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Old 12 January 2009, 10:44   #8
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Quote:
Originally Posted by TheCyberDruid View Post
Can you post the link to the original thread on a1k.org viddi?
Here it is:
http://www.a1k.org/forum/showthread....546#post226546

Quote:
Originally Posted by keropi View Post
it says it needs CGX to work, so a PIV that has p96 does not work for now...
Yes...but HOL says CGX or P96.
I guess Sven is right.
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Old 12 January 2009, 10:52   #9
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Thanks viddi Does anyone know if there is a way to use/emulate CGX under WinUAE?
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Old 12 January 2009, 11:22   #10
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This looks realy nice - Have you had it runnung yet Viddi?
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Old 12 January 2009, 11:54   #11
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Quote:
Originally Posted by viddi View Post
No such post.
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Old 12 January 2009, 11:55   #12
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Try this one mailman : http://www.a1k.org/forum/showthread.php?p=226546
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Old 12 January 2009, 12:50   #13
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Still nothing. Check screenshot.

Last edited by mailman; 01 March 2009 at 21:22.
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Old 12 January 2009, 12:56   #14
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Seems like you need to be logged in to view the thread

I'll post the original message here :
Quote:
Originally Posted by Jens Henschel
So, ich habe den Amiga-Programmierer Sven Thoennissen wieder gefunden und der hatte sogar noch Daten.

Ich quote mal hier seine Antwort und verlinke auf die Dateien auf meinem Server:
Quote:
Originally Posted by Sven Thoenissen
Hallo Jens,

ja Du liegst richtig: ich bin einer vom ehemaligen FoF-Team. Habe damals den Amiga-Port von unserer "Engine" gemacht und auch ein paar Lieder ansatzweise komponiert.
Unser Projekt haben wir leider gegen 1998 eingestampft, weil die anderen beiden Coder ihre Diplomarbeit gemacht hatten, und Jörg und ich waren auch kurz davor. Es tut mir leid, die Fans aus dem a1k Forum enttäuschen zu müssen!

Aber ich habe zum Glück die Sachen aufbewahrt. Ich habe keinen Amiga mehr, um zu sehen, ob es noch läuft.
Die Demo lief damals auf meinem A4000/040 mit 40 MHz, 4 MB Grafikkarte. Auf dem AA-Chipset läuft es gar nicht,
dafür war es nicht vorgesehen.
Die Engine läuft mit cybergraphics und sollte in 640x480x16 ca. 24 fps auf die Beine bekommen.
Man kann mit dem Ritter im Dorf herumlaufen und vielleicht auch schießen...
Falls irgendwelche Dateien fehlen, gib mir Bescheid und ich seh nochmal nach. Viel Glück!

Dann hab ich noch ein paar andere Dateien, z.B. storyboards oder Grafikentwürfe.

Kleiner hidden-fun-part: irgendwann (ich weiß nicht wann) sagt ein Sprecher: "Let's kill the Dahmen-Monster!"
Damit ist unser "Projektleiter" Jörg Dahmen gemeint. Der war immer sehr enthusiastisch dabei, hat aber eigentlich
hauptsächlich Ideen und Meetings angetrieben. Der Text wurde von Hansjörg gesprochen, einer unserer Coder.

Schönen Gruß,
Sven
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Old 12 January 2009, 13:15   #15
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Thank you. Much better now

Could you also give us proper link for an update?
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Old 12 January 2009, 13:59   #16
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Sorry, but the link on a1k is also wrong. When the correct link is posted I'll let you know
Btw : You didn't expect me to translate or did you?
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Old 12 January 2009, 19:29   #17
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Quote:
Originally Posted by TheCyberDruid View Post
Sorry, but the link on a1k is also wrong. When the correct link is posted I'll let you know
Thanks. I'll appreciate that.

Quote:
Btw : You didn't expect me to translate or did you?
There is no need to.
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Old 12 January 2009, 20:07   #18
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Quote:
Originally Posted by keropi View Post
it says it needs CGX to work, so a PIV that has p96 does not work for now...
It is running very very swiftly on my A1200T using P96...

Edit. IIRC remember that the PIV doesnt emulate CGX....?

Last edited by DDNI; 12 January 2009 at 20:15.
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Old 13 January 2009, 18:26   #19
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Update link updated.
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