English Amiga Board


Go Back   English Amiga Board > Support > support.Games

 
 
Thread Tools
Old 12 March 2003, 09:38   #1
Tim Janssen
Junior Member
 
Tim Janssen's Avatar
 
Join Date: Apr 2001
Location: Den Bosch / The Netherlands
Age: 47
Posts: 1,271
Question Flickering sprites in Quik the Thunderrabbit

I am having problems running Titus' Quik the Thunderrabbit (excellent game, BTW). In WinUAE it seems I can run the game only in AGA mode, but the sprites flicker heavily when scrolling.

Does anyone have a working configuration for this game or knows which WinUAE settings to alter?
Thanks in advance.
Tim Janssen is offline  
Old 28 April 2003, 09:16   #2
Tim Janssen
Junior Member
 
Tim Janssen's Avatar
 
Join Date: Apr 2001
Location: Den Bosch / The Netherlands
Age: 47
Posts: 1,271
Roll eyes (sarcastic) Oh com' on...

Is there really no-one who has trouble running this game in WinUAE?
When the game has lots of sprites on-screen, the sprites flicker, the sound slows down and the background graphics sometimes disappear. I tried to capture these effects in a screenshot but to no avail.

Anyway, any suggestions for a working configuration?
Tim Janssen is offline  
Old 06 May 2003, 10:03   #3
spajdr
Old fart
 
spajdr's Avatar
 
Join Date: Feb 2003
Location: Ostrava/Czech Republic
Age: 46
Posts: 315
Send a message via ICQ to spajdr
no problem here,using OCS chipset,CPU 68000 + Kickstart 1.3 + more compatible,maintain chipset timing + cycle exact CPU and blitter.

spajdr is offline  
Old 08 May 2003, 08:12   #4
Tim Janssen
Junior Member
 
Tim Janssen's Avatar
 
Join Date: Apr 2001
Location: Den Bosch / The Netherlands
Age: 47
Posts: 1,271
Thumbs up It works! Almost...

Thanks for your configuration settings, Spajdr.
The OCS-chipset did the trick. At first I couldn't even run the game on non-AGA emulation but with OCS I finanally can access the first level.
The game still has some flickering sprites and a slowdown in music, but I have to admit I haven't checked the 'maintain chipset timing + cycle exact CPU and blitter'- bit. But I definitely will get it working.
Thanks.
Tim Janssen is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Where are Quik & Silva? TCD project.TOSEC (amiga only) 7 27 February 2013 19:52
What exacltly was quik and silva? tarr Retrogaming General Discussion 5 14 September 2011 00:35
Questions about Quik & Silva MethodGit Amiga scene 1 05 April 2007 01:28
Quik & Silva Djay request.Modules 18 18 February 2007 18:10
Flickering sprites Mr Softy support.WinUAE 2 17 December 2002 12:56

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 19:43.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.09832 seconds with 13 queries